/* * CModVersion.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "CModVersion.h" VCMI_LIB_NAMESPACE_BEGIN CModVersion CModVersion::GameVersion() { return CModVersion(VCMI_VERSION_MAJOR, VCMI_VERSION_MINOR, VCMI_VERSION_PATCH); } CModVersion CModVersion::fromString(std::string from) { int major = Any; int minor = Any; int patch = Any; try { auto pointPos = from.find('.'); major = std::stoi(from.substr(0, pointPos)); if(pointPos != std::string::npos) { from = from.substr(pointPos + 1); pointPos = from.find('.'); minor = std::stoi(from.substr(0, pointPos)); if(pointPos != std::string::npos) patch = std::stoi(from.substr(pointPos + 1)); } } catch(const std::invalid_argument &) { return CModVersion(); } return CModVersion(major, minor, patch); } std::string CModVersion::toString() const { std::string res; if(major != Any) { res += std::to_string(major); if(minor != Any) { res += '.' + std::to_string(minor); if(patch != Any) res += '.' + std::to_string(patch); } } return res; } bool CModVersion::compatible(const CModVersion & other, bool checkMinor, bool checkPatch) const { if(minor == Any || other.minor == Any) checkMinor = false; if(patch == Any || other.patch == Any) checkPatch = false; assert(checkMinor || !checkPatch); return (major == other.major && (!checkMinor || minor >= other.minor) && (!checkPatch || minor > other.minor || (minor == other.minor && patch >= other.patch))); } bool CModVersion::isNull() const { return major == Any; } bool operator < (const CModVersion & lesser, const CModVersion & greater) { //specific is "greater" than non-specific, that's why do not check for Any value if(lesser.major == greater.major) { if(lesser.minor == greater.minor) return lesser.patch < greater.patch; return lesser.minor < greater.minor; } return lesser.major < greater.major; } VCMI_LIB_NAMESPACE_END