#include "../stdafx.h" #include "CSpellHandler.h" #include "../CGameInfo.h" #include "CLodHandler.h" void CSpellHandler::loadSpells() { std::string buf = CGI->bitmaph->getTextFile("SPTRAITS.TXT"); int andame = buf.size(); int i=0; //buf iterator int hmcr=0; for(i; i