#include "StdInc.h" #define DO_NOT_DISABLE_REGISTER_TYPES_INSTANTIATION #include "RegisterTypes.h" #include "mapping/CMapInfo.h" #include "StartInfo.h" #include "BattleState.h" #include "CGameState.h" #include "mapping/CMap.h" #include "CModHandler.h" #include "CObjectHandler.h" #include "CCreatureHandler.h" #include "VCMI_Lib.h" #include "CArtHandler.h" #include "CHeroHandler.h" #include "CSpellHandler.h" #include "CTownHandler.h" #include "mapping/CCampaignHandler.h" #include "NetPacks.h" #include "CDefObjInfoHandler.h" /* * RegisterTypes.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ template void registerTypes>(CISer& s); template void registerTypes>(COSer& s); template void registerTypes(CSaveFile & s); template void registerTypes(CLoadFile & s); template void registerTypes(CTypeList & s); template void registerTypes(CLoadIntegrityValidator & s);