/* * AssetGenerator.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "AssetGenerator.h" #include "../gui/CGuiHandler.h" #include "../render/IImage.h" #include "../render/IImageLoader.h" #include "../render/Canvas.h" #include "../render/ColorFilter.h" #include "../render/IRenderHandler.h" #include "../render/CAnimation.h" #include "../lib/filesystem/Filesystem.h" #include "../lib/GameSettings.h" #include "../lib/IGameSettings.h" #include "../lib/json/JsonNode.h" #include "../lib/VCMI_Lib.h" #include "../lib/RiverHandler.h" #include "../lib/RoadHandler.h" #include "../lib/TerrainHandler.h" void AssetGenerator::generateAll() { createBigSpellBook(); createAdventureOptionsCleanBackground(); for (int i = 0; i < PlayerColor::PLAYER_LIMIT_I; ++i) createPlayerColoredBackground(PlayerColor(i)); createCombatUnitNumberWindow(); createCampaignBackground(); createChroniclesCampaignImages(); createPaletteShiftedSprites(); } void AssetGenerator::createAdventureOptionsCleanBackground() { std::string filename = "data/AdventureOptionsBackgroundClear.png"; if(CResourceHandler::get()->existsResource(ResourcePath(filename))) // overridden by mod, no generation return; if(!CResourceHandler::get("local")->createResource(filename)) return; ResourcePath savePath(filename, EResType::IMAGE); auto locator = ImageLocator(ImagePath::builtin("ADVOPTBK")); locator.scalingFactor = 1; std::shared_ptr img = GH.renderHandler().loadImage(locator, EImageBlitMode::OPAQUE); Canvas canvas = Canvas(Point(575, 585), CanvasScalingPolicy::IGNORE); canvas.draw(img, Point(0, 0), Rect(0, 0, 575, 585)); canvas.draw(img, Point(54, 121), Rect(54, 123, 335, 1)); canvas.draw(img, Point(158, 84), Rect(156, 84, 2, 37)); canvas.draw(img, Point(234, 84), Rect(232, 84, 2, 37)); canvas.draw(img, Point(310, 84), Rect(308, 84, 2, 37)); canvas.draw(img, Point(53, 567), Rect(53, 520, 339, 3)); canvas.draw(img, Point(53, 520), Rect(53, 264, 339, 47)); std::shared_ptr image = GH.renderHandler().createImage(canvas.getInternalSurface()); image->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePath)); } void AssetGenerator::createBigSpellBook() { std::string filename = "data/SpellBookLarge.png"; if(CResourceHandler::get()->existsResource(ResourcePath(filename))) // overridden by mod, no generation return; if(!CResourceHandler::get("local")->createResource(filename)) return; ResourcePath savePath(filename, EResType::IMAGE); auto locator = ImageLocator(ImagePath::builtin("SpelBack")); locator.scalingFactor = 1; std::shared_ptr img = GH.renderHandler().loadImage(locator, EImageBlitMode::OPAQUE); Canvas canvas = Canvas(Point(800, 600), CanvasScalingPolicy::IGNORE); // edges canvas.draw(img, Point(0, 0), Rect(15, 38, 90, 45)); canvas.draw(img, Point(0, 460), Rect(15, 400, 90, 141)); canvas.draw(img, Point(705, 0), Rect(509, 38, 95, 45)); canvas.draw(img, Point(705, 460), Rect(509, 400, 95, 141)); // left / right Canvas tmp1 = Canvas(Point(90, 355 - 45), CanvasScalingPolicy::IGNORE); tmp1.draw(img, Point(0, 0), Rect(15, 38 + 45, 90, 355 - 45)); canvas.drawScaled(tmp1, Point(0, 45), Point(90, 415)); Canvas tmp2 = Canvas(Point(95, 355 - 45), CanvasScalingPolicy::IGNORE); tmp2.draw(img, Point(0, 0), Rect(509, 38 + 45, 95, 355 - 45)); canvas.drawScaled(tmp2, Point(705, 45), Point(95, 415)); // top / bottom Canvas tmp3 = Canvas(Point(409, 45), CanvasScalingPolicy::IGNORE); tmp3.draw(img, Point(0, 0), Rect(100, 38, 409, 45)); canvas.drawScaled(tmp3, Point(90, 0), Point(615, 45)); Canvas tmp4 = Canvas(Point(409, 141), CanvasScalingPolicy::IGNORE); tmp4.draw(img, Point(0, 0), Rect(100, 400, 409, 141)); canvas.drawScaled(tmp4, Point(90, 460), Point(615, 141)); // middle Canvas tmp5 = Canvas(Point(409, 141), CanvasScalingPolicy::IGNORE); tmp5.draw(img, Point(0, 0), Rect(100, 38 + 45, 509 - 15, 400 - 38)); canvas.drawScaled(tmp5, Point(90, 45), Point(615, 415)); // carpet Canvas tmp6 = Canvas(Point(590, 59), CanvasScalingPolicy::IGNORE); tmp6.draw(img, Point(0, 0), Rect(15, 484, 590, 59)); canvas.drawScaled(tmp6, Point(0, 545), Point(800, 59)); // remove bookmarks for (int i = 0; i < 56; i++) canvas.draw(Canvas(canvas, Rect(i < 30 ? 268 : 327, 464, 1, 46)), Point(269 + i, 464)); for (int i = 0; i < 56; i++) canvas.draw(Canvas(canvas, Rect(469, 464, 1, 42)), Point(470 + i, 464)); for (int i = 0; i < 57; i++) canvas.draw(Canvas(canvas, Rect(i < 30 ? 564 : 630, 464, 1, 44)), Point(565 + i, 464)); for (int i = 0; i < 56; i++) canvas.draw(Canvas(canvas, Rect(656, 464, 1, 47)), Point(657 + i, 464)); // draw bookmarks canvas.draw(img, Point(278, 464), Rect(220, 405, 37, 47)); canvas.draw(img, Point(481, 465), Rect(354, 406, 37, 41)); canvas.draw(img, Point(575, 465), Rect(417, 406, 37, 45)); canvas.draw(img, Point(667, 465), Rect(478, 406, 37, 47)); std::shared_ptr image = GH.renderHandler().createImage(canvas.getInternalSurface()); image->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePath)); } void AssetGenerator::createPlayerColoredBackground(const PlayerColor & player) { std::string filename = "data/DialogBoxBackground_" + player.toString() + ".png"; if(CResourceHandler::get()->existsResource(ResourcePath(filename))) // overridden by mod, no generation return; if(!CResourceHandler::get("local")->createResource(filename)) return; ResourcePath savePath(filename, EResType::IMAGE); auto locator = ImageLocator(ImagePath::builtin("DiBoxBck")); locator.scalingFactor = 1; std::shared_ptr texture = GH.renderHandler().loadImage(locator, EImageBlitMode::OPAQUE); // transform to make color of brown DIBOX.PCX texture match color of specified player auto filterSettings = VLC->settingsHandler->getFullConfig()["interface"]["playerColoredBackground"]; static const std::array filters = { ColorFilter::genRangeShifter( filterSettings["red" ].convertTo>() ), ColorFilter::genRangeShifter( filterSettings["blue" ].convertTo>() ), ColorFilter::genRangeShifter( filterSettings["tan" ].convertTo>() ), ColorFilter::genRangeShifter( filterSettings["green" ].convertTo>() ), ColorFilter::genRangeShifter( filterSettings["orange"].convertTo>() ), ColorFilter::genRangeShifter( filterSettings["purple"].convertTo>() ), ColorFilter::genRangeShifter( filterSettings["teal" ].convertTo>() ), ColorFilter::genRangeShifter( filterSettings["pink" ].convertTo>() ) }; assert(player.isValidPlayer()); if (!player.isValidPlayer()) { logGlobal->error("Unable to colorize to invalid player color %d!", player.getNum()); return; } texture->adjustPalette(filters[player.getNum()], 0); texture->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePath)); } void AssetGenerator::createCombatUnitNumberWindow() { std::string filenameToSave = "data/combatUnitNumberWindow"; ResourcePath savePathDefault(filenameToSave + "Default.png", EResType::IMAGE); ResourcePath savePathNeutral(filenameToSave + "Neutral.png", EResType::IMAGE); ResourcePath savePathPositive(filenameToSave + "Positive.png", EResType::IMAGE); ResourcePath savePathNegative(filenameToSave + "Negative.png", EResType::IMAGE); if(CResourceHandler::get()->existsResource(savePathDefault)) // overridden by mod, no generation return; if(!CResourceHandler::get("local")->createResource(savePathDefault.getOriginalName() + ".png") || !CResourceHandler::get("local")->createResource(savePathNeutral.getOriginalName() + ".png") || !CResourceHandler::get("local")->createResource(savePathPositive.getOriginalName() + ".png") || !CResourceHandler::get("local")->createResource(savePathNegative.getOriginalName() + ".png")) return; auto locator = ImageLocator(ImagePath::builtin("CMNUMWIN")); locator.scalingFactor = 1; std::shared_ptr texture = GH.renderHandler().loadImage(locator, EImageBlitMode::OPAQUE); static const auto shifterNormal = ColorFilter::genRangeShifter( 0.f, 0.f, 0.f, 0.6f, 0.2f, 1.0f ); static const auto shifterPositive = ColorFilter::genRangeShifter( 0.f, 0.f, 0.f, 0.2f, 1.0f, 0.2f ); static const auto shifterNegative = ColorFilter::genRangeShifter( 0.f, 0.f, 0.f, 1.0f, 0.2f, 0.2f ); static const auto shifterNeutral = ColorFilter::genRangeShifter( 0.f, 0.f, 0.f, 1.0f, 1.0f, 0.2f ); // do not change border color static const int32_t ignoredMask = 1 << 26; texture->adjustPalette(shifterNormal, ignoredMask); texture->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePathDefault)); texture->adjustPalette(shifterPositive, ignoredMask); texture->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePathPositive)); texture->adjustPalette(shifterNegative, ignoredMask); texture->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePathNegative)); texture->adjustPalette(shifterNeutral, ignoredMask); texture->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePathNeutral)); } void AssetGenerator::createCampaignBackground() { std::string filename = "data/CampaignBackground8.png"; if(CResourceHandler::get()->existsResource(ResourcePath(filename))) // overridden by mod, no generation return; if(!CResourceHandler::get("local")->createResource(filename)) return; ResourcePath savePath(filename, EResType::IMAGE); auto locator = ImageLocator(ImagePath::builtin("CAMPBACK")); locator.scalingFactor = 1; std::shared_ptr img = GH.renderHandler().loadImage(locator, EImageBlitMode::OPAQUE); Canvas canvas = Canvas(Point(800, 600), CanvasScalingPolicy::IGNORE); canvas.draw(img, Point(0, 0), Rect(0, 0, 800, 600)); // left image canvas.draw(img, Point(220, 73), Rect(290, 73, 141, 115)); canvas.draw(img, Point(37, 70), Rect(87, 70, 207, 120)); // right image canvas.draw(img, Point(513, 67), Rect(463, 67, 71, 126)); canvas.draw(img, Point(586, 71), Rect(536, 71, 207, 117)); // middle image canvas.draw(img, Point(306, 68), Rect(86, 68, 209, 122)); // disabled fields canvas.draw(img, Point(40, 72), Rect(313, 74, 197, 114)); canvas.draw(img, Point(310, 72), Rect(313, 74, 197, 114)); canvas.draw(img, Point(590, 72), Rect(313, 74, 197, 114)); canvas.draw(img, Point(43, 245), Rect(313, 74, 197, 114)); canvas.draw(img, Point(313, 244), Rect(313, 74, 197, 114)); canvas.draw(img, Point(586, 246), Rect(313, 74, 197, 114)); canvas.draw(img, Point(34, 417), Rect(313, 74, 197, 114)); canvas.draw(img, Point(404, 414), Rect(313, 74, 197, 114)); // skull auto locatorSkull = ImageLocator(ImagePath::builtin("CAMPNOSC")); locatorSkull.scalingFactor = 1; std::shared_ptr imgSkull = GH.renderHandler().loadImage(locatorSkull, EImageBlitMode::OPAQUE); canvas.draw(imgSkull, Point(562, 509), Rect(178, 108, 43, 19)); std::shared_ptr image = GH.renderHandler().createImage(canvas.getInternalSurface()); image->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePath)); } void AssetGenerator::createChroniclesCampaignImages() { for(int i = 1; i < 9; i++) { std::string filename = "data/CampaignHc" + std::to_string(i) + "Image.png"; if(CResourceHandler::get()->existsResource(ResourcePath(filename))) // overridden by mod, no generation continue; auto imgPathBg = ImagePath::builtin("data/chronicles_" + std::to_string(i) + "/GamSelBk"); if(!CResourceHandler::get()->existsResource(imgPathBg)) // Chronicle episode not installed continue; if(!CResourceHandler::get("local")->createResource(filename)) continue; ResourcePath savePath(filename, EResType::IMAGE); auto locator = ImageLocator(imgPathBg); locator.scalingFactor = 1; std::shared_ptr img = GH.renderHandler().loadImage(locator, EImageBlitMode::OPAQUE); Canvas canvas = Canvas(Point(200, 116), CanvasScalingPolicy::IGNORE); switch (i) { case 1: canvas.draw(img, Point(0, 0), Rect(149, 144, 200, 116)); break; case 2: canvas.draw(img, Point(0, 0), Rect(156, 150, 200, 116)); break; case 3: canvas.draw(img, Point(0, 0), Rect(171, 153, 200, 116)); break; case 4: canvas.draw(img, Point(0, 0), Rect(35, 358, 200, 116)); break; case 5: canvas.draw(img, Point(0, 0), Rect(216, 248, 200, 116)); break; case 6: canvas.draw(img, Point(0, 0), Rect(58, 234, 200, 116)); break; case 7: canvas.draw(img, Point(0, 0), Rect(184, 219, 200, 116)); break; case 8: canvas.draw(img, Point(0, 0), Rect(268, 210, 200, 116)); //skull auto locatorSkull = ImageLocator(ImagePath::builtin("CampSP1")); locatorSkull.scalingFactor = 1; std::shared_ptr imgSkull = GH.renderHandler().loadImage(locatorSkull, EImageBlitMode::OPAQUE); canvas.draw(imgSkull, Point(162, 94), Rect(162, 94, 41, 22)); canvas.draw(img, Point(162, 94), Rect(424, 304, 14, 4)); canvas.draw(img, Point(162, 98), Rect(424, 308, 10, 4)); canvas.draw(img, Point(158, 102), Rect(424, 312, 10, 4)); canvas.draw(img, Point(154, 106), Rect(424, 316, 10, 4)); break; } std::shared_ptr image = GH.renderHandler().createImage(canvas.getInternalSurface()); image->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePath)); } } void AssetGenerator::createPaletteShiftedSprites() { std::vector tiles; std::vector>> paletteAnimations; for(auto entity : VLC->terrainTypeHandler->objects) { if(entity->paletteAnimation.size()) { tiles.push_back(entity->tilesFilename.getName()); std::vector> tmpAnim; for(auto & animEntity : entity->paletteAnimation) tmpAnim.push_back(animEntity); paletteAnimations.push_back(tmpAnim); } } for(auto entity : VLC->riverTypeHandler->objects) { if(entity->paletteAnimation.size()) { tiles.push_back(entity->tilesFilename.getName()); std::vector> tmpAnim; for(auto & animEntity : entity->paletteAnimation) tmpAnim.push_back(animEntity); paletteAnimations.push_back(tmpAnim); } } for(int i = 0; i < tiles.size(); i++) { auto sprite = tiles[i]; JsonNode config; config["basepath"].String() = sprite + "_Shifted/"; config["images"].Vector(); auto filename = AnimationPath::builtin(sprite).addPrefix("SPRITES/"); auto filenameNew = AnimationPath::builtin(sprite + "_Shifted").addPrefix("SPRITES/"); if(CResourceHandler::get()->existsResource(ResourcePath(filenameNew.getName(), EResType::JSON))) // overridden by mod, no generation return; auto anim = GH.renderHandler().loadAnimation(filename, EImageBlitMode::COLORKEY); for(int j = 0; j < anim->size(); j++) { int maxLen = 1; for(int k = 0; k < paletteAnimations[i].size(); k++) { auto element = paletteAnimations[i][k]; if(std::holds_alternative(element)) maxLen = std::lcm(maxLen, std::get(element).length); else maxLen = std::lcm(maxLen, std::get(element).length); } for(int l = 0; l < maxLen; l++) { std::string spriteName = sprite + boost::str(boost::format("%02d") % j) + "_" + std::to_string(l) + ".png"; std::string filenameNewImg = "sprites/" + sprite + "_Shifted" + "/" + spriteName; ResourcePath savePath(filenameNewImg, EResType::IMAGE); if(!CResourceHandler::get("local")->createResource(filenameNewImg)) return; auto imgLoc = anim->getImageLocator(j, 0); imgLoc.scalingFactor = 1; auto img = GH.renderHandler().loadImage(imgLoc, EImageBlitMode::COLORKEY); for(int k = 0; k < paletteAnimations[i].size(); k++) { auto element = paletteAnimations[i][k]; if(std::holds_alternative(element)) { auto tmp = std::get(element); img->shiftPalette(tmp.start, tmp.length, l % tmp.length); } else { auto tmp = std::get(element); img->shiftPalette(tmp.start, tmp.length, l % tmp.length); } } Canvas canvas = Canvas(Point(32, 32), CanvasScalingPolicy::IGNORE); canvas.draw(img, Point((32 - img->dimensions().x) / 2, (32 - img->dimensions().y) / 2)); std::shared_ptr image = GH.renderHandler().createImage(canvas.getInternalSurface()); image->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePath)); JsonNode node(JsonMap{ { "group", JsonNode(l) }, { "frame", JsonNode(j) }, { "file", JsonNode(spriteName) } }); config["images"].Vector().push_back(node); } } ResourcePath savePath(filenameNew.getOriginalName(), EResType::JSON); if(!CResourceHandler::get("local")->createResource(filenameNew.getOriginalName() + ".json")) return; std::fstream file(CResourceHandler::get("local")->getResourceName(savePath)->c_str(), std::ofstream::out | std::ofstream::trunc); file << config.toString(); } }