/* * CAltarWindow.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "CAltarWindow.h" #include "../gui/CGuiHandler.h" #include "../render/Canvas.h" #include "../gui/Shortcut.h" #include "../widgets/Buttons.h" #include "../widgets/TextControls.h" #include "../CGameInfo.h" #include "../../lib/CGeneralTextHandler.h" #include "../../lib/CHeroHandler.h" #include "../../lib/mapObjects/CGHeroInstance.h" CAltarWindow::CAltarWindow(const IMarket * market, const CGHeroInstance * hero, const std::function & onWindowClosed, EMarketMode mode) : CWindowObject(PLAYER_COLORED, ImagePath::builtin(mode == EMarketMode::CREATURE_EXP ? "ALTARMON.bmp" : "ALTRART2.bmp")) , hero(hero) , windowClosedCallback(onWindowClosed) { OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE); assert(mode == EMarketMode::ARTIFACT_EXP || mode == EMarketMode::CREATURE_EXP); if(mode == EMarketMode::ARTIFACT_EXP) createAltarArtifacts(market, hero); else if(mode == EMarketMode::CREATURE_EXP) createAltarCreatures(market, hero); updateExpToLevel(); statusBar = CGStatusBar::create(std::make_shared(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26)); } void CAltarWindow::updateExpToLevel() { altar->expToLevel->setText(std::to_string(CGI->heroh->reqExp(CGI->heroh->level(altar->hero->exp) + 1) - altar->hero->exp)); } void CAltarWindow::updateGarrisons() { if(auto altarCreatures = std::static_pointer_cast(altar)) altarCreatures->updateGarrison(); } bool CAltarWindow::holdsGarrison(const CArmedInstance * army) { return hero == army; } const CGHeroInstance * CAltarWindow::getHero() const { return hero; } void CAltarWindow::close() { if(windowClosedCallback) windowClosedCallback(); CWindowObject::close(); } void CAltarWindow::createAltarArtifacts(const IMarket * market, const CGHeroInstance * hero) { OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE); background = createBg(ImagePath::builtin("ALTRART2.bmp"), PLAYER_COLORED); auto altarArtifacts = std::make_shared(market, hero); altar = altarArtifacts; artSets.clear(); addSetAndCallbacks(altarArtifacts->getAOHset()); changeModeButton = std::make_shared(Point(516, 421), AnimationPath::builtin("ALTSACC.DEF"), CGI->generaltexth->zelp[572], std::bind(&CAltarWindow::createAltarCreatures, this, market, hero)); if(altar->hero->getAlignment() == EAlignment::GOOD) changeModeButton->block(true); quitButton = std::make_shared(Point(516, 520), AnimationPath::builtin("IOK6432.DEF"), CGI->generaltexth->zelp[568], std::bind(&CAltarWindow::close, this), EShortcut::GLOBAL_RETURN); altar->setRedrawParent(true); redraw(); } void CAltarWindow::createAltarCreatures(const IMarket * market, const CGHeroInstance * hero) { OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE); background = createBg(ImagePath::builtin("ALTARMON.bmp"), PLAYER_COLORED); altar = std::make_shared(market, hero); changeModeButton = std::make_shared(Point(516, 421), AnimationPath::builtin("ALTART.DEF"), CGI->generaltexth->zelp[580], std::bind(&CAltarWindow::createAltarArtifacts, this, market, hero)); if(altar->hero->getAlignment() == EAlignment::EVIL) changeModeButton->block(true); quitButton = std::make_shared(Point(516, 520), AnimationPath::builtin("IOK6432.DEF"), CGI->generaltexth->zelp[568], std::bind(&CAltarWindow::close, this), EShortcut::GLOBAL_RETURN); altar->setRedrawParent(true); redraw(); } void CAltarWindow::artifactMoved(const ArtifactLocation & srcLoc, const ArtifactLocation & destLoc, bool withRedraw) { if(!getState().has_value()) return; if(auto altarArtifacts = std::static_pointer_cast(altar)) { if(const auto pickedArt = getPickedArtifact()) altarArtifacts->setSelectedArtifact(pickedArt); else altarArtifacts->setSelectedArtifact(nullptr); } CWindowWithArtifacts::artifactMoved(srcLoc, destLoc, withRedraw); } void CAltarWindow::showAll(Canvas & to) { // This func is temporary workaround for compliance with CTradeWindow CWindowObject::showAll(to); if(altar->hRight) { to.drawBorder(Rect::createAround(altar->hRight->pos, 1), Colors::BRIGHT_YELLOW, 2); altar->hRight->showAllAt(altar->pos.topLeft() + Point(396, 423), "", to); } if(altar->hLeft) { to.drawBorder(Rect::createAround(altar->hLeft->pos, 1), Colors::BRIGHT_YELLOW, 2); altar->hLeft->showAllAt(altar->pos.topLeft() + Point(150, 423), "", to); } }