/* * CTutorialWindow.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "CTutorialWindow.h" #include "../eventsSDL/InputHandler.h" #include "../../lib/CConfigHandler.h" #include "../../lib/CondSh.h" #include "../CPlayerInterface.h" #include "../gui/CGuiHandler.h" #include "../gui/WindowHandler.h" #include "../widgets/Images.h" CTutorialWindow::CTutorialWindow(const TutorialMode & m) : CWindowObject(BORDERED, ImagePath::builtin("DIBOXBCK")), mode { m } { OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE; pos = Rect(pos.x, pos.y, 480, 320); background = std::make_shared(ImagePath::builtin("DIBOXBCK"), Rect(0, 0, pos.w, pos.h)); updateShadow(); center(); addUsedEvents(LCLICK); } void CTutorialWindow::openWindowFirstTime(const TutorialMode & m) { if(GH.input().hasTouchInputDevice() && !persistentStorage["gui"]["tutorialCompleted" + std::to_string(m)].Bool()) { if(LOCPLINT) LOCPLINT->showingDialog->set(true); GH.windows().pushWindow(std::make_shared(m)); Settings s = persistentStorage.write["gui"]["tutorialCompleted" + std::to_string(m)]; s->Bool() = true; } } void CTutorialWindow::clickPressed(const Point & cursorPosition) { close(); if(LOCPLINT) LOCPLINT->showingDialog->setn(false); }