/* * ServerSpellCastEnvironment.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "ServerSpellCastEnvironment.h" #include "CGameHandler.h" #include "queries/QueriesProcessor.h" #include "queries/CQuery.h" #include "../lib/gameState/CGameState.h" #include "../lib/networkPacks/PacksForClientBattle.h" #include "../lib/networkPacks/SetStackEffect.h" ///ServerSpellCastEnvironment ServerSpellCastEnvironment::ServerSpellCastEnvironment(CGameHandler * gh) : gh(gh) { } bool ServerSpellCastEnvironment::describeChanges() const { return true; } void ServerSpellCastEnvironment::complain(const std::string & problem) { gh->complain(problem); } vstd::RNG * ServerSpellCastEnvironment::getRNG() { return &gh->getRandomGenerator(); } void ServerSpellCastEnvironment::apply(CPackForClient & pack) { gh->sendAndApply(pack); } void ServerSpellCastEnvironment::apply(BattleLogMessage & pack) { gh->sendAndApply(pack); } void ServerSpellCastEnvironment::apply(BattleStackMoved & pack) { gh->sendAndApply(pack); } void ServerSpellCastEnvironment::apply(BattleUnitsChanged & pack) { gh->sendAndApply(pack); } void ServerSpellCastEnvironment::apply(SetStackEffect & pack) { gh->sendAndApply(pack); } void ServerSpellCastEnvironment::apply(StacksInjured & pack) { gh->sendAndApply(pack); } void ServerSpellCastEnvironment::apply(BattleObstaclesChanged & pack) { gh->sendAndApply(pack); } void ServerSpellCastEnvironment::apply(CatapultAttack & pack) { gh->sendAndApply(pack); } const CGameInfoCallback * ServerSpellCastEnvironment::getCb() const { return gh; } const CMap * ServerSpellCastEnvironment::getMap() const { return gh->gameState()->map; } bool ServerSpellCastEnvironment::moveHero(ObjectInstanceID hid, int3 dst, EMovementMode mode) { return gh->moveHero(hid, dst, mode, false); } void ServerSpellCastEnvironment::createBoat(const int3 & visitablePosition, BoatId type, PlayerColor initiator) { return gh->createBoat(visitablePosition, type, initiator); } void ServerSpellCastEnvironment::genericQuery(Query * request, PlayerColor color, std::function)> callback) { auto query = std::make_shared(gh, color, callback); request->queryID = query->queryID; gh->queries->addQuery(query); gh->sendAndApply(*request); }