/* * IFont.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "IFont.h" #include "../gui/CGuiHandler.h" #include "../render/IScreenHandler.h" #include "../../lib/Point.h" #include "../../lib/texts/TextOperations.h" int IFont::getScalingFactor() const { return GH.screenHandler().getScalingFactor(); } size_t IFont::getStringWidth(const std::string & data) const { size_t width = 0; for(size_t i=0; i<data.size(); i += TextOperations::getUnicodeCharacterSize(data[i])) { width += getGlyphWidth(data.data() + i); } return width; } void IFont::renderTextLeft(SDL_Surface * surface, const std::string & data, const ColorRGBA & color, const Point & pos) const { renderText(surface, data, color, pos); } void IFont::renderTextRight(SDL_Surface * surface, const std::string & data, const ColorRGBA & color, const Point & pos) const { Point size = Point(getStringWidth(data), getLineHeight()) * getScalingFactor(); renderText(surface, data, color, pos - size); } void IFont::renderTextCenter(SDL_Surface * surface, const std::string & data, const ColorRGBA & color, const Point & pos) const { Point size = Point(getStringWidth(data), getLineHeight()) * getScalingFactor(); renderText(surface, data, color, pos - size / 2); } void IFont::renderTextLinesLeft(SDL_Surface * surface, const std::vector<std::string> & data, const ColorRGBA & color, const Point & pos) const { Point currPos = pos; for(const std::string & line : data) { renderTextLeft(surface, line, color, currPos); currPos.y += getLineHeight() * getScalingFactor(); } } void IFont::renderTextLinesRight(SDL_Surface * surface, const std::vector<std::string> & data, const ColorRGBA & color, const Point & pos) const { Point currPos = pos; currPos.y -= data.size() * getLineHeight() * getScalingFactor(); for(const std::string & line : data) { renderTextRight(surface, line, color, currPos); currPos.y += getLineHeight() * getScalingFactor(); } } void IFont::renderTextLinesCenter(SDL_Surface * surface, const std::vector<std::string> & data, const ColorRGBA & color, const Point & pos) const { Point currPos = pos; currPos.y -= data.size() * getLineHeight() / 2 * getScalingFactor(); for(const std::string & line : data) { renderTextCenter(surface, line, color, currPos); currPos.y += getLineHeight() * getScalingFactor(); } }