/* * MapComparer.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once class CMap; class CGObjectInstance; struct MapComparer { const CMap * actual; const CMap * expected; void compareHeader(); void compareOptions(); void compareObject(const CGObjectInstance * actual, const CGObjectInstance * expected); void compareObjects(); void compareTerrain(); void compare(); void operator() (const std::unique_ptr& actual, const std::unique_ptr& expected); };