/* * CBuildingHandler.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "GameConstants.h" VCMI_LIB_NAMESPACE_BEGIN class DLL_LINKAGE CBuildingHandler { public: static BuildingID campToERMU(int camp, int townType, const std::set & builtBuildings); }; VCMI_LIB_NAMESPACE_END