/* * CTradeWindow.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "CTradeWindow.h" #include "../gui/CGuiHandler.h" #include "../gui/CursorHandler.h" #include "../widgets/Images.h" #include "../render/Canvas.h" #include "../gui/TextAlignment.h" #include "../gui/Shortcut.h" #include "../gui/WindowHandler.h" #include "../widgets/Buttons.h" #include "../widgets/Slider.h" #include "../widgets/TextControls.h" #include "../windows/InfoWindows.h" #include "../CGameInfo.h" #include "../CPlayerInterface.h" #include "../../CCallback.h" #include "../../lib/VCMI_Lib.h" #include "../../lib/CArtHandler.h" #include "../../lib/CCreatureHandler.h" #include "../../lib/CGeneralTextHandler.h" #include "../../lib/CHeroHandler.h" #include "../../lib/mapObjects/CGHeroInstance.h" #include "../../lib/mapObjects/CGTownInstance.h" #include "../../lib/mapObjects/CGMarket.h" #include "../../lib/networkPacks/ArtifactLocation.h" CTradeWindow::CTradeableItem::CTradeableItem(Point pos, EType Type, int ID, bool Left, int Serial) : CIntObject(LCLICK | HOVER | SHOW_POPUP, pos), type(EType(-1)),// set to invalid, will be corrected in setType id(ID), serial(Serial), left(Left) { OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE); downSelection = false; hlp = nullptr; setType(Type); } void CTradeWindow::CTradeableItem::setType(EType newType) { if(type != newType) { OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255-DISPOSE); type = newType; if(getIndex() < 0) { image = std::make_shared(getFilename(), 0); image->disable(); } else { image = std::make_shared(getFilename(), getIndex()); } } } void CTradeWindow::CTradeableItem::setID(int newID) { if (id != newID) { id = newID; if (image) { int index = getIndex(); if (index < 0) image->disable(); else { image->enable(); image->setFrame(index); } } } } AnimationPath CTradeWindow::CTradeableItem::getFilename() { switch(type) { case RESOURCE: return AnimationPath::builtin("RESOURCE"); case PLAYER: return AnimationPath::builtin("CREST58"); case ARTIFACT_TYPE: case ARTIFACT_PLACEHOLDER: case ARTIFACT_INSTANCE: return AnimationPath::builtin("artifact"); case CREATURE: return AnimationPath::builtin("TWCRPORT"); default: return {}; } } int CTradeWindow::CTradeableItem::getIndex() { if (id < 0) return -1; switch(type) { case RESOURCE: case PLAYER: return id; case ARTIFACT_TYPE: case ARTIFACT_INSTANCE: case ARTIFACT_PLACEHOLDER: return CGI->artifacts()->getByIndex(id)->getIconIndex(); case CREATURE: return CGI->creatures()->getByIndex(id)->getIconIndex(); default: return -1; } } void CTradeWindow::CTradeableItem::showAll(Canvas & to) { CTradeWindow *mw = dynamic_cast(parent); assert(mw); Point posToBitmap; Point posToSubCenter; switch(type) { case RESOURCE: posToBitmap = Point(19,9); posToSubCenter = Point(36, 59); break; case CREATURE_PLACEHOLDER: case CREATURE: posToSubCenter = Point(29, 76); // Positing of unit count is different in Altar of Sacrifice and Freelancer's Guild if(mw->mode == EMarketMode::CREATURE_EXP && downSelection) posToSubCenter.y += 5; break; case PLAYER: posToSubCenter = Point(31, 76); break; case ARTIFACT_PLACEHOLDER: case ARTIFACT_INSTANCE: posToSubCenter = Point(19, 55); if(downSelection) posToSubCenter.y += 8; break; case ARTIFACT_TYPE: posToSubCenter = Point(19, 58); break; } if (image) { image->moveTo(pos.topLeft() + posToBitmap); CIntObject::showAll(to); } to.drawText(pos.topLeft() + posToSubCenter, FONT_SMALL, Colors::WHITE, ETextAlignment::CENTER, subtitle); } void CTradeWindow::CTradeableItem::clickPressed(const Point & cursorPosition) { CTradeWindow *mw = dynamic_cast(parent); assert(mw); if(type == ARTIFACT_PLACEHOLDER) { CAltarWindow *aw = static_cast(mw); const auto pickedArtInst = aw->getPickedArtifact(); if(pickedArtInst) { aw->arts->pickedArtMoveToAltar(ArtifactPosition::TRANSITION_POS); aw->moveArtToAltar(this->shared_from_this(), pickedArtInst); } else if(const CArtifactInstance *art = getArtInstance()) { const auto hero = aw->arts->getHero(); const auto slot = hero->getSlotByInstance(art); assert(slot != ArtifactPosition::PRE_FIRST); LOCPLINT->cb->swapArtifacts(ArtifactLocation(hero->id, slot), ArtifactLocation(hero->id, ArtifactPosition::TRANSITION_POS)); aw->arts->pickedArtFromSlot = slot; aw->arts->artifactsOnAltar.erase(art); setID(-1); subtitle.clear(); aw->deal->block(!aw->arts->artifactsOnAltar.size()); } aw->calcTotalExp(); return; } if(left) { if(mw->hLeft != this->shared_from_this()) mw->hLeft = this->shared_from_this(); else return; } else { if(mw->hRight != this->shared_from_this()) mw->hRight = this->shared_from_this(); else return; } mw->selectionChanged(left); } void CTradeWindow::CTradeableItem::showAllAt(const Point &dstPos, const std::string &customSub, Canvas & to) { Rect oldPos = pos; std::string oldSub = subtitle; downSelection = true; moveTo(dstPos); subtitle = customSub; showAll(to); downSelection = false; moveTo(oldPos.topLeft()); subtitle = oldSub; } void CTradeWindow::CTradeableItem::hover(bool on) { if(!on) { GH.statusbar()->clear(); return; } switch(type) { case CREATURE: case CREATURE_PLACEHOLDER: GH.statusbar()->write(boost::str(boost::format(CGI->generaltexth->allTexts[481]) % CGI->creh->objects[id]->getNamePluralTranslated())); break; case ARTIFACT_PLACEHOLDER: if(id < 0) GH.statusbar()->write(CGI->generaltexth->zelp[582].first); else GH.statusbar()->write(CGI->artifacts()->getByIndex(id)->getNameTranslated()); break; } } void CTradeWindow::CTradeableItem::showPopupWindow(const Point & cursorPosition) { switch(type) { case CREATURE: case CREATURE_PLACEHOLDER: //GH.statusbar->print(boost::str(boost::format(CGI->generaltexth->allTexts[481]) % CGI->creh->objects[id]->namePl)); break; case ARTIFACT_TYPE: case ARTIFACT_PLACEHOLDER: //TODO: it's would be better for market to contain actual CArtifactInstance and not just ids of certain artifact type so we can use getEffectiveDescription. if(id >= 0) CRClickPopup::createAndPush(CGI->artifacts()->getByIndex(id)->getDescriptionTranslated()); break; } } std::string CTradeWindow::CTradeableItem::getName(int number) const { switch(type) { case PLAYER: return CGI->generaltexth->capColors[id]; case RESOURCE: return CGI->generaltexth->restypes[id]; case CREATURE: if(number == 1) return CGI->creh->objects[id]->getNameSingularTranslated(); else return CGI->creh->objects[id]->getNamePluralTranslated(); case ARTIFACT_TYPE: case ARTIFACT_INSTANCE: return CGI->artifacts()->getByIndex(id)->getNameTranslated(); } logGlobal->error("Invalid trade item type: %d", (int)type); return ""; } const CArtifactInstance * CTradeWindow::CTradeableItem::getArtInstance() const { switch(type) { case ARTIFACT_PLACEHOLDER: case ARTIFACT_INSTANCE: return hlp; default: return nullptr; } } void CTradeWindow::CTradeableItem::setArtInstance(const CArtifactInstance *art) { assert(type == ARTIFACT_PLACEHOLDER || type == ARTIFACT_INSTANCE); hlp = art; if(art) setID(art->artType->getId()); else setID(-1); } CTradeWindow::CTradeWindow(const ImagePath & bgName, const IMarket *Market, const CGHeroInstance *Hero, const std::function & onWindowClosed, EMarketMode Mode): CWindowObject(PLAYER_COLORED, bgName), market(Market), onWindowClosed(onWindowClosed), hero(Hero), readyToTrade(false) { OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE); mode = Mode; initTypes(); } void CTradeWindow::initTypes() { switch(mode) { case EMarketMode::RESOURCE_RESOURCE: itemsType[1] = RESOURCE; itemsType[0] = RESOURCE; break; case EMarketMode::RESOURCE_PLAYER: itemsType[1] = RESOURCE; itemsType[0] = PLAYER; break; case EMarketMode::CREATURE_RESOURCE: itemsType[1] = CREATURE; itemsType[0] = RESOURCE; break; case EMarketMode::RESOURCE_ARTIFACT: itemsType[1] = RESOURCE; itemsType[0] = ARTIFACT_TYPE; break; case EMarketMode::ARTIFACT_RESOURCE: itemsType[1] = ARTIFACT_INSTANCE; itemsType[0] = RESOURCE; break; case EMarketMode::CREATURE_EXP: itemsType[1] = CREATURE; itemsType[0] = CREATURE_PLACEHOLDER; break; case EMarketMode::ARTIFACT_EXP: itemsType[1] = ARTIFACT_TYPE; itemsType[0] = ARTIFACT_PLACEHOLDER; break; } } void CTradeWindow::initItems(bool Left) { OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255-DISPOSE); if(Left && (itemsType[1] == ARTIFACT_TYPE || itemsType[1] == ARTIFACT_INSTANCE)) { if(mode == EMarketMode::ARTIFACT_RESOURCE) { auto item = std::make_shared(Point(137, 469), itemsType[Left], -1, 1, 0); item->recActions &= ~(UPDATE | SHOWALL); items[Left].push_back(item); } } else { std::vector *ids = getItemsIds(Left); std::vector pos; int amount = -1; getPositionsFor(pos, Left, itemsType[Left]); if(Left || !ids) amount = 7; else amount = static_cast(ids->size()); if(ids) vstd::amin(amount, ids->size()); for(int j=0; jsize()>j) ? (*ids)[j] : j; if(id < 0 && mode != EMarketMode::ARTIFACT_EXP) //when sacrificing artifacts we need to prepare empty slots continue; auto item = std::make_shared(pos[j].topLeft(), itemsType[Left], id, Left, j); item->pos = pos[j] + this->pos.topLeft(); items[Left].push_back(item); } vstd::clear_pointer(ids); initSubs(Left); } } std::vector *CTradeWindow::getItemsIds(bool Left) { std::vector *ids = nullptr; if(mode == EMarketMode::ARTIFACT_EXP) return new std::vector(22, -1); if(Left) { switch(itemsType[1]) { case CREATURE: ids = new std::vector; for(int i = 0; i < 7; i++) { if(const CCreature *c = hero->getCreature(SlotID(i))) ids->push_back(c->getId()); else ids->push_back(-1); } break; } } else { switch(itemsType[0]) { case PLAYER: ids = new std::vector; for(int i = 0; i < PlayerColor::PLAYER_LIMIT_I; i++) if(PlayerColor(i) != LOCPLINT->playerID && LOCPLINT->cb->getPlayerStatus(PlayerColor(i)) == EPlayerStatus::INGAME) ids->push_back(i); break; case ARTIFACT_TYPE: ids = new std::vector(market->availableItemsIds(mode)); break; } } return ids; } void CTradeWindow::getPositionsFor(std::vector &poss, bool Left, EType type) const { if(mode == EMarketMode::ARTIFACT_EXP && !Left) { //22 boxes, 5 in row, last row: two boxes centered int h, w, x, y, dx, dy; h = w = 44; x = 317; y = 53; dx = 54; dy = 70; for (int i = 0; i < 4 ; i++) for (int j = 0; j < 5 ; j++) poss.push_back(Rect(x + dx*j, y + dy*i, w, h)); poss.push_back(Rect((int)(x + dx * 1.5), (y + dy * 4), w, h)); poss.push_back(Rect((int)(x + dx * 2.5), (y + dy * 4), w, h)); } else { //seven boxes: // X X X // X X X // X int h, w, x, y, dx, dy; int leftToRightOffset; getBaseForPositions(type, dx, dy, x, y, h, w, !Left, leftToRightOffset); const std::vector tmp = { Rect(Point(x + 0 * dx, y + 0 * dx), Point(w, h) ), Rect(Point(x + 1 * dx, y + 0 * dx), Point(w, h) ), Rect(Point(x + 2 * dx, y + 0 * dx), Point(w, h) ), Rect(Point(x + 0 * dx, y + 1 * dy), Point(w, h) ), Rect(Point(x + 1 * dx, y + 1 * dy), Point(w, h) ), Rect(Point(x + 2 * dx, y + 1 * dy), Point(w, h) ), Rect(Point(x + 1 * dx, y + 2 * dy), Point(w, h) ) }; vstd::concatenate(poss, tmp); if(!Left) { for(Rect &r : poss) r.x += leftToRightOffset; } } } void CTradeWindow::initSubs(bool Left) { for(auto item : items[Left]) { if(Left) { switch(itemsType[1]) { case CREATURE: item->subtitle = std::to_string(hero->getStackCount(SlotID(item->serial))); break; case RESOURCE: item->subtitle = std::to_string(LOCPLINT->cb->getResourceAmount(static_cast(item->serial))); break; } } else //right side { if(itemsType[0] == PLAYER) { item->subtitle = CGI->generaltexth->capColors[item->id]; } else if(hLeft)//artifact, creature { int h1, h2; //hlp variables for getting offer market->getOffer(hLeft->id, item->id, h1, h2, mode); if(item->id != hLeft->id || mode != EMarketMode::RESOURCE_RESOURCE) //don't allow exchanging same resources { std::ostringstream oss; oss << h2; if(h1!=1) oss << "/" << h1; item->subtitle = oss.str(); } else item->subtitle = CGI->generaltexth->allTexts[164]; // n/a } else item->subtitle = ""; } } } void CTradeWindow::showAll(Canvas & to) { CWindowObject::showAll(to); if(hRight) to.drawBorder(Rect::createAround(hRight->pos, 1), Colors::BRIGHT_YELLOW, 2); if(hLeft && hLeft->type != ARTIFACT_INSTANCE) to.drawBorder(Rect::createAround(hLeft->pos, 1), Colors::BRIGHT_YELLOW, 2); if(readyToTrade) { if(hLeft) hLeft->showAllAt(pos.topLeft() + selectionOffset(true), selectionSubtitle(true), to); if(hRight) hRight->showAllAt(pos.topLeft() + selectionOffset(false), selectionSubtitle(false), to); } } void CTradeWindow::close() { if (onWindowClosed) onWindowClosed(); CWindowObject::close(); } void CTradeWindow::removeItems(const std::set> & toRemove) { for(auto item : toRemove) removeItem(item); } void CTradeWindow::removeItem(std::shared_ptr item) { items[item->left] -= item; if(hRight == item) { hRight.reset(); selectionChanged(false); } } void CTradeWindow::getEmptySlots(std::set> & toRemove) { for(auto item : items[1]) if(!hero->getStackCount(SlotID(item->serial))) toRemove.insert(item); } void CTradeWindow::setMode(EMarketMode Mode) { const IMarket *m = market; const CGHeroInstance *h = hero; const auto functor = onWindowClosed; onWindowClosed = nullptr; // don't call on closing of this window - pass it to next window close(); switch(Mode) { case EMarketMode::CREATURE_EXP: case EMarketMode::ARTIFACT_EXP: GH.windows().createAndPushWindow(m, h, functor, Mode); break; default: GH.windows().createAndPushWindow(m, h, functor, Mode); break; } } void CTradeWindow::artifactSelected(CHeroArtPlace *slot) { assert(mode == EMarketMode::ARTIFACT_RESOURCE); items[1][0]->setArtInstance(slot->getArt()); if(slot->getArt()) hLeft = items[1][0]; else hLeft = nullptr; selectionChanged(true); } ImagePath CMarketplaceWindow::getBackgroundForMode(EMarketMode mode) { switch(mode) { case EMarketMode::RESOURCE_RESOURCE: return ImagePath::builtin("TPMRKRES.bmp"); case EMarketMode::RESOURCE_PLAYER: return ImagePath::builtin("TPMRKPTS.bmp"); case EMarketMode::CREATURE_RESOURCE: return ImagePath::builtin("TPMRKCRS.bmp"); case EMarketMode::RESOURCE_ARTIFACT: return ImagePath::builtin("TPMRKABS.bmp"); case EMarketMode::ARTIFACT_RESOURCE: return ImagePath::builtin("TPMRKASS.bmp"); } assert(0); return {}; } CMarketplaceWindow::CMarketplaceWindow(const IMarket * Market, const CGHeroInstance * Hero, const std::function & onWindowClosed, EMarketMode Mode) : CTradeWindow(getBackgroundForMode(Mode), Market, Hero, onWindowClosed, Mode) { OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE); madeTransaction = false; bool sliderNeeded = (mode != EMarketMode::RESOURCE_ARTIFACT && mode != EMarketMode::ARTIFACT_RESOURCE); statusBar = CGStatusBar::create(std::make_shared(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26)); std::string title; if(auto * o = dynamic_cast(market)) { switch (mode) { case EMarketMode::CREATURE_RESOURCE: title = (*CGI->townh)[ETownType::STRONGHOLD]->town->buildings[BuildingID::FREELANCERS_GUILD]->getNameTranslated(); break; case EMarketMode::RESOURCE_ARTIFACT: title = (*CGI->townh)[o->getFaction()]->town->buildings[BuildingID::ARTIFACT_MERCHANT]->getNameTranslated(); break; case EMarketMode::ARTIFACT_RESOURCE: title = (*CGI->townh)[o->getFaction()]->town->buildings[BuildingID::ARTIFACT_MERCHANT]->getNameTranslated(); // create image that copies part of background containing slot MISC_1 into position of slot MISC_5 // this is workaround for bug in H3 files where this slot for ragdoll on this screen is missing images.push_back(std::make_shared(background->getSurface(), Rect(20, 187, 47, 47), 18, 339 )); break; default: title = CGI->generaltexth->allTexts[158]; break; } } else if(auto * o = dynamic_cast(market)) { title = o->title; } titleLabel = std::make_shared(300, 27, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, title); if(mode == EMarketMode::ARTIFACT_RESOURCE) { arts = std::make_shared(Point(-361, 46)); arts->selectArtCallback = std::bind(&CTradeWindow::artifactSelected, this, _1); arts->setHero(hero); addSetAndCallbacks(arts); } initItems(false); initItems(true); ok = std::make_shared(Point(516, 520), AnimationPath::builtin("IOK6432.DEF"), CGI->generaltexth->zelp[600], [&](){ close(); }, EShortcut::GLOBAL_RETURN); deal = std::make_shared(Point(307, 520), AnimationPath::builtin("TPMRKB.DEF"), CGI->generaltexth->zelp[595], [&](){ makeDeal(); } ); deal->block(true); if(sliderNeeded) { slider = std::make_shared(Point(231, 490), 137, std::bind(&CMarketplaceWindow::sliderMoved, this, _1), 0, 0, 0, Orientation::HORIZONTAL); max = std::make_shared(Point(229, 520), AnimationPath::builtin("IRCBTNS.DEF"), CGI->generaltexth->zelp[596], [&](){ setMax(); }); max->block(true); } else { deal->moveBy(Point(-30, 0)); } //left side switch(Mode) { case EMarketMode::RESOURCE_RESOURCE: case EMarketMode::RESOURCE_PLAYER: case EMarketMode::RESOURCE_ARTIFACT: labels.push_back(std::make_shared(154, 148, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->allTexts[270])); break; case EMarketMode::CREATURE_RESOURCE: //%s's Creatures labels.push_back(std::make_shared(152, 102, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, boost::str(boost::format(CGI->generaltexth->allTexts[272]) % hero->getNameTranslated()))); break; case EMarketMode::ARTIFACT_RESOURCE: //%s's Artifacts labels.push_back(std::make_shared(152, 56, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, boost::str(boost::format(CGI->generaltexth->allTexts[271]) % hero->getNameTranslated()))); break; } Rect traderTextRect; //right side switch(Mode) { case EMarketMode::RESOURCE_RESOURCE: case EMarketMode::CREATURE_RESOURCE: case EMarketMode::RESOURCE_ARTIFACT: case EMarketMode::ARTIFACT_RESOURCE: labels.push_back(std::make_shared(445, 148, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->allTexts[168])); traderTextRect = Rect(316, 48, 260, 75); break; case EMarketMode::RESOURCE_PLAYER: labels.push_back(std::make_shared(445, 55, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->allTexts[169])); traderTextRect = Rect(28, 48, 260, 75); break; } traderText = std::make_shared("", traderTextRect, 0, FONT_SMALL, ETextAlignment::CENTER); int specialOffset = mode == EMarketMode::ARTIFACT_RESOURCE ? 35 : 0; //in selling artifacts mode we need to move res-res and art-res buttons down if(printButtonFor(EMarketMode::RESOURCE_PLAYER)) buttons.push_back(std::make_shared(Point(18, 520),AnimationPath::builtin("TPMRKBU1.DEF"), CGI->generaltexth->zelp[612], [&](){ setMode(EMarketMode::RESOURCE_PLAYER);})); if(printButtonFor(EMarketMode::RESOURCE_RESOURCE)) buttons.push_back(std::make_shared(Point(516, 450 + specialOffset),AnimationPath::builtin("TPMRKBU5.DEF"), CGI->generaltexth->zelp[605], [&](){ setMode(EMarketMode::RESOURCE_RESOURCE);})); if(printButtonFor(EMarketMode::CREATURE_RESOURCE)) buttons.push_back(std::make_shared(Point(516, 485),AnimationPath::builtin("TPMRKBU4.DEF"), CGI->generaltexth->zelp[599], [&](){ setMode(EMarketMode::CREATURE_RESOURCE);})); if(printButtonFor(EMarketMode::RESOURCE_ARTIFACT)) buttons.push_back(std::make_shared(Point(18, 450 + specialOffset),AnimationPath::builtin("TPMRKBU2.DEF"), CGI->generaltexth->zelp[598], [&](){ setMode(EMarketMode::RESOURCE_ARTIFACT);})); if(printButtonFor(EMarketMode::ARTIFACT_RESOURCE)) buttons.push_back(std::make_shared(Point(18, 485),AnimationPath::builtin("TPMRKBU3.DEF"), CGI->generaltexth->zelp[613], [&](){ setMode(EMarketMode::ARTIFACT_RESOURCE);})); updateTraderText(); } CMarketplaceWindow::~CMarketplaceWindow() = default; void CMarketplaceWindow::setMax() { slider->scrollToMax(); } void CMarketplaceWindow::makeDeal() { int sliderValue = 0; if(slider) sliderValue = slider->getValue(); else sliderValue = !deal->isBlocked(); //should always be 1 if(!sliderValue) return; bool allowDeal = true; int leftIdToSend = hLeft->id; switch (mode) { case EMarketMode::CREATURE_RESOURCE: leftIdToSend = hLeft->serial; break; case EMarketMode::ARTIFACT_RESOURCE: leftIdToSend = hLeft->getArtInstance()->getId().getNum(); break; case EMarketMode::RESOURCE_ARTIFACT: if(!ArtifactID(hRight->id).toArtifact()->canBePutAt(hero)) { LOCPLINT->showInfoDialog(CGI->generaltexth->translate("core.genrltxt.326")); allowDeal = false; } break; default: break; } if(allowDeal) { if(slider) { LOCPLINT->cb->trade(market, mode, leftIdToSend, hRight->id, slider->getValue() * r1, hero); slider->scrollTo(0); } else { LOCPLINT->cb->trade(market, mode, leftIdToSend, hRight->id, r2, hero); } } madeTransaction = true; hLeft = nullptr; hRight = nullptr; selectionChanged(true); } void CMarketplaceWindow::sliderMoved( int to ) { redraw(); } void CMarketplaceWindow::selectionChanged(bool side) { readyToTrade = hLeft && hRight; if(mode == EMarketMode::RESOURCE_RESOURCE) readyToTrade = readyToTrade && (hLeft->id != hRight->id); //for resource trade, two DIFFERENT resources must be selected if(mode == EMarketMode::ARTIFACT_RESOURCE && !hLeft) arts->unmarkSlots(); if(readyToTrade) { int soldItemId = hLeft->id; market->getOffer(soldItemId, hRight->id, r1, r2, mode); if(slider) { int newAmount = -1; if(itemsType[1] == RESOURCE) newAmount = LOCPLINT->cb->getResourceAmount(static_cast(soldItemId)); else if(itemsType[1] == CREATURE) newAmount = hero->getStackCount(SlotID(hLeft->serial)) - (hero->stacksCount() == 1 && hero->needsLastStack()); else assert(0); slider->setAmount(newAmount / r1); slider->scrollTo(0); max->block(false); deal->block(false); } else if(itemsType[1] == RESOURCE) //buying -> check if we can afford transaction { deal->block(LOCPLINT->cb->getResourceAmount(static_cast(soldItemId)) < r1); } else deal->block(false); } else { if(slider) { max->block(true); slider->setAmount(0); slider->scrollTo(0); } deal->block(true); } if(side && itemsType[0] != PLAYER) //items[1] selection changed, recalculate offers initSubs(false); updateTraderText(); redraw(); } bool CMarketplaceWindow::printButtonFor(EMarketMode M) const { if (!market->allowsTrade(M)) return false; if (M == mode) return false; if ( M == EMarketMode::RESOURCE_RESOURCE || M == EMarketMode::RESOURCE_PLAYER) { auto * town = dynamic_cast(market); if (town) return town->getOwner() == LOCPLINT->playerID; else return true; } else { return hero != nullptr; } } void CMarketplaceWindow::garrisonChanged() { if(mode != EMarketMode::CREATURE_RESOURCE) return; std::set> toRemove; getEmptySlots(toRemove); removeItems(toRemove); initSubs(true); } void CMarketplaceWindow::artifactsChanged(bool Left) { assert(!Left); if(mode != EMarketMode::RESOURCE_ARTIFACT) return; std::vector available = market->availableItemsIds(mode); std::set> toRemove; for(auto item : items[0]) if(!vstd::contains(available, item->id)) toRemove.insert(item); removeItems(toRemove); // clear set to erase final instance of shared_ptr - we want to redraw screen only after it has been deleted toRemove.clear(); redraw(); } std::string CMarketplaceWindow::selectionSubtitle(bool Left) const { if(Left) { switch(itemsType[1]) { case RESOURCE: case CREATURE: { int val = slider ? slider->getValue() * r1 : (((deal->isBlocked())) ? 0 : r1); return std::to_string(val); } case ARTIFACT_INSTANCE: return ((deal->isBlocked()) ? "0" : "1"); } } else { switch(itemsType[0]) { case RESOURCE: if(slider) return std::to_string( slider->getValue() * r2 ); else return std::to_string(r2); case ARTIFACT_TYPE: return ((deal->isBlocked()) ? "0" : "1"); case PLAYER: return (hRight ? CGI->generaltexth->capColors[hRight->id] : ""); } } return "???"; } Point CMarketplaceWindow::selectionOffset(bool Left) const { if(Left) { switch(itemsType[1]) { case RESOURCE: return Point(122, 446); case CREATURE: return Point(128, 450); case ARTIFACT_INSTANCE: return Point(134, 466); } } else { switch(itemsType[0]) { case RESOURCE: if(mode == EMarketMode::ARTIFACT_RESOURCE) return Point(410, 469); else return Point(410, 446); case ARTIFACT_TYPE: return Point(425, 447); case PLAYER: return Point(417, 451); } } assert(0); return Point(0,0); } void CMarketplaceWindow::resourceChanged() { initSubs(true); } void CMarketplaceWindow::getBaseForPositions(EType type, int &dx, int &dy, int &x, int &y, int &h, int &w, bool Right, int &leftToRightOffset) const { switch(type) { case RESOURCE: dx = 82; dy = 79; x = 39; y = 180; h = 68; w = 70; break; case PLAYER: dx = 83; dy = 118; h = 64; w = 58; x = 44; y = 83; assert(Right); break; case CREATURE://45,123 x = 45; y = 123; w = 58; h = 64; dx = 83; dy = 98; assert(!Right); break; case ARTIFACT_TYPE://45,123 x = 340-289; y = 180; w = 44; h = 44; dx = 83; dy = 79; break; } leftToRightOffset = 289; } void CMarketplaceWindow::updateTraderText() { if(readyToTrade) { if(mode == EMarketMode::RESOURCE_PLAYER) { //I can give %s to the %s player. traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[165]) % hLeft->getName() % hRight->getName())); } else if(mode == EMarketMode::RESOURCE_ARTIFACT) { //I can offer you the %s for %d %s of %s. traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[267]) % hRight->getName() % r1 % CGI->generaltexth->allTexts[160 + (r1==1)] % hLeft->getName())); } else if(mode == EMarketMode::RESOURCE_RESOURCE) { //I can offer you %d %s of %s for %d %s of %s. traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[157]) % r2 % CGI->generaltexth->allTexts[160 + (r2==1)] % hRight->getName() % r1 % CGI->generaltexth->allTexts[160 + (r1==1)] % hLeft->getName())); } else if(mode == EMarketMode::CREATURE_RESOURCE) { //I can offer you %d %s of %s for %d %s. traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[269]) % r2 % CGI->generaltexth->allTexts[160 + (r2==1)] % hRight->getName() % r1 % hLeft->getName(r1))); } else if(mode == EMarketMode::ARTIFACT_RESOURCE) { //I can offer you %d %s of %s for your %s. traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[268]) % r2 % CGI->generaltexth->allTexts[160 + (r2==1)] % hRight->getName() % hLeft->getName(r1))); } return; } int gnrtxtnr = -1; if(madeTransaction) { if(mode == EMarketMode::RESOURCE_PLAYER) gnrtxtnr = 166; //Are there any other resources you'd like to give away? else gnrtxtnr = 162; //You have received quite a bargain. I expect to make no profit on the deal. Can I interest you in any of my other wares? } else { if(mode == EMarketMode::RESOURCE_PLAYER) gnrtxtnr = 167; //If you'd like to give any of your resources to another player, click on the item you wish to give and to whom. else gnrtxtnr = 163; //Please inspect our fine wares. If you feel like offering a trade, click on the items you wish to trade with and for. } traderText->setText(CGI->generaltexth->allTexts[gnrtxtnr]); } CAltarWindow::CAltarWindow(const IMarket * Market, const CGHeroInstance * Hero, const std::function & onWindowClosed, EMarketMode Mode) : CTradeWindow(ImagePath::builtin(Mode == EMarketMode::CREATURE_EXP ? "ALTARMON.bmp" : "ALTRART2.bmp"), Market, Hero, onWindowClosed, Mode) { OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE); if(Mode == EMarketMode::CREATURE_EXP) { //%s's Creatures labels.push_back(std::make_shared(155, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, boost::str(boost::format(CGI->generaltexth->allTexts[272]) % hero->getNameTranslated()))); //Altar of Sacrifice labels.push_back(std::make_shared(450, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[479])); //To sacrifice creatures, move them from your army on to the Altar and click Sacrifice new CTextBox(CGI->generaltexth->allTexts[480], Rect(320, 56, 256, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW); slider = std::make_shared(Point(231, 481), 137, std::bind(&CAltarWindow::sliderMoved, this, _1), 0, 0, 0, Orientation::HORIZONTAL); max = std::make_shared(Point(147, 520), AnimationPath::builtin("IRCBTNS.DEF"), CGI->generaltexth->zelp[578], std::bind(&CSlider::scrollToMax, slider)); sacrificedUnits.resize(GameConstants::ARMY_SIZE, 0); sacrificeAll = std::make_shared(Point(393, 520), AnimationPath::builtin("ALTARMY.DEF"), CGI->generaltexth->zelp[579], std::bind(&CAltarWindow::SacrificeAll,this)); initItems(true); mimicCres(); } else { //Sacrifice artifacts for experience labels.push_back(std::make_shared(450, 34, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[477])); //%s's Creatures labels.push_back(std::make_shared(302, 423, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[478])); sacrificeAll = std::make_shared(Point(393, 520), AnimationPath::builtin("ALTFILL.DEF"), CGI->generaltexth->zelp[571], std::bind(&CAltarWindow::SacrificeAll,this)); sacrificeAll->block(hero->artifactsInBackpack.empty() && hero->artifactsWorn.empty()); sacrificeBackpack = std::make_shared(Point(147, 520), AnimationPath::builtin("ALTEMBK.DEF"), CGI->generaltexth->zelp[570], std::bind(&CAltarWindow::SacrificeBackpack,this)); sacrificeBackpack->block(hero->artifactsInBackpack.empty()); arts = std::make_shared(Point(-365, -12)); arts->setHero(hero); addSetAndCallbacks(arts); initItems(true); initItems(false); artIcon = std::make_shared(AnimationPath::builtin("ARTIFACT"), 0, 0, 281, 442); artIcon->disable(); } //Experience needed to reach next level texts.push_back(std::make_shared(CGI->generaltexth->allTexts[475], Rect(15, 415, 125, 50), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW)); //Total experience on the Altar texts.push_back(std::make_shared(CGI->generaltexth->allTexts[476], Rect(15, 495, 125, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW)); statusBar = CGStatusBar::create(std::make_shared(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26)); ok = std::make_shared(Point(516, 520), AnimationPath::builtin("IOK6432.DEF"), CGI->generaltexth->zelp[568], [&](){ close();}, EShortcut::GLOBAL_RETURN); deal = std::make_shared(Point(269, 520), AnimationPath::builtin("ALTSACR.DEF"), CGI->generaltexth->zelp[585], std::bind(&CAltarWindow::makeDeal,this)); if(Mode == EMarketMode::CREATURE_EXP) { auto changeMode = std::make_shared(Point(516, 421), AnimationPath::builtin("ALTART.DEF"), CGI->generaltexth->zelp[580], std::bind(&CTradeWindow::setMode,this, EMarketMode::ARTIFACT_EXP)); if(Hero->getAlignment() == ::EAlignment::EVIL) changeMode->block(true); buttons.push_back(changeMode); } else if(Mode == EMarketMode::ARTIFACT_EXP) { auto changeMode = std::make_shared(Point(516, 421), AnimationPath::builtin("ALTSACC.DEF"), CGI->generaltexth->zelp[572], std::bind(&CTradeWindow::setMode,this, EMarketMode::CREATURE_EXP)); if(Hero->getAlignment() == ::EAlignment::GOOD) changeMode->block(true); buttons.push_back(changeMode); } expPerUnit.resize(GameConstants::ARMY_SIZE, 0); getExpValues(); expToLevel = std::make_shared(73, 475, FONT_SMALL, ETextAlignment::CENTER); expOnAltar = std::make_shared(73, 543, FONT_SMALL, ETextAlignment::CENTER); setExpToLevel(); calcTotalExp(); blockTrade(); } CAltarWindow::~CAltarWindow() = default; void CAltarWindow::getBaseForPositions(EType type, int &dx, int &dy, int &x, int &y, int &h, int &w, bool Right, int &leftToRightOffset) const { leftToRightOffset = 289; x = 45; y = 110; w = 58; h = 64; dx = 83; dy = 98; } void CAltarWindow::sliderMoved(int to) { if(hLeft) sacrificedUnits[hLeft->serial] = to; if(hRight) updateRight(hRight); deal->block(!to); calcTotalExp(); redraw(); } void CAltarWindow::makeDeal() { if(mode == EMarketMode::CREATURE_EXP) { blockTrade(); slider->scrollTo(0); std::vector ids; std::vector toSacrifice; for(int i = 0; i < sacrificedUnits.size(); i++) { if(sacrificedUnits[i]) { ids.push_back(i); toSacrifice.push_back(sacrificedUnits[i]); } } LOCPLINT->cb->trade(market, mode, ids, {}, toSacrifice, hero); for(int& val : sacrificedUnits) val = 0; for(auto item : items[0]) { item->setType(CREATURE_PLACEHOLDER); item->subtitle = ""; } } else { std::vector positions; for(const CArtifactInstance * art : arts->artifactsOnAltar) { positions.push_back(hero->getSlotByInstance(art)); } std::sort(positions.begin(), positions.end(), std::greater<>()); LOCPLINT->cb->trade(market, mode, positions, {}, {}, hero); arts->artifactsOnAltar.clear(); for(auto item : items[0]) { item->setID(-1); item->subtitle = ""; } //arts->scrollBackpack(0); deal->block(true); } calcTotalExp(); } void CAltarWindow::SacrificeAll() { if(mode == EMarketMode::CREATURE_EXP) { bool movedAnything = false; for(auto item : items[1]) sacrificedUnits[item->serial] = hero->getStackCount(SlotID(item->serial)); sacrificedUnits[items[1].front()->serial]--; for(auto item : items[0]) { updateRight(item); if(item->type == CREATURE) movedAnything = true; } deal->block(!movedAnything); calcTotalExp(); } else { std::vector> artsForMove; for(const auto& slotInfo : arts->visibleArtSet.artifactsWorn) { if(!slotInfo.second.locked && slotInfo.second.artifact->artType->isTradable()) artsForMove.push_back(slotInfo.second.artifact); } for(auto artInst : artsForMove) moveArtToAltar(nullptr, artInst); arts->updateWornSlots(); SacrificeBackpack(); } redraw(); } void CAltarWindow::selectionChanged(bool side) { if(mode != EMarketMode::CREATURE_EXP) return; int stackCount = 0; for (int i = 0; i < GameConstants::ARMY_SIZE; i++) if(hero->getStackCount(SlotID(i)) > sacrificedUnits[i]) stackCount++; slider->setAmount(hero->getStackCount(SlotID(hLeft->serial)) - (stackCount == 1)); slider->block(!slider->getAmount()); slider->scrollTo(sacrificedUnits[hLeft->serial]); max->block(!slider->getAmount()); selectOppositeItem(side); readyToTrade = true; redraw(); } void CAltarWindow::selectOppositeItem(bool side) { bool oppositeSide = !side; int pos = vstd::find_pos(items[side], side ? hLeft : hRight); int oppositePos = vstd::find_pos(items[oppositeSide], oppositeSide ? hLeft : hRight); if(pos >= 0 && pos != oppositePos) { if(oppositeSide) hLeft = items[oppositeSide][pos]; else hRight = items[oppositeSide][pos]; selectionChanged(oppositeSide); } } void CAltarWindow::mimicCres() { OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255-DISPOSE); std::vector positions; getPositionsFor(positions, false, CREATURE); for(auto item : items[1]) { auto hlp = std::make_shared(positions[item->serial].topLeft(), CREATURE_PLACEHOLDER, item->id, false, item->serial); hlp->pos = positions[item->serial] + this->pos.topLeft(); items[0].push_back(hlp); } } Point CAltarWindow::selectionOffset(bool Left) const { if(Left) return Point(150, 421); else return Point(396, 421); } std::string CAltarWindow::selectionSubtitle(bool Left) const { if(Left && slider && hLeft) return std::to_string(slider->getValue()); else if(!Left && hRight) return hRight->subtitle; else return ""; } void CAltarWindow::artifactsChanged(bool left) { } void CAltarWindow::garrisonChanged() { if(mode != EMarketMode::CREATURE_EXP) return; std::set> empty; getEmptySlots(empty); removeItems(empty); initSubs(true); getExpValues(); } void CAltarWindow::getExpValues() { int dump; for(auto item : items[1]) { if(item->id >= 0) market->getOffer(item->id, 0, dump, expPerUnit[item->serial], EMarketMode::CREATURE_EXP); } } void CAltarWindow::calcTotalExp() { int val = 0; if(mode == EMarketMode::CREATURE_EXP) { for (int i = 0; i < sacrificedUnits.size(); i++) { val += expPerUnit[i] * sacrificedUnits[i]; } } else { auto artifactsOfHero = std::dynamic_pointer_cast(arts); for(const CArtifactInstance * art : artifactsOfHero->artifactsOnAltar) { int dmp, valOfArt; market->getOffer(art->artType->getId(), 0, dmp, valOfArt, mode); val += valOfArt; //WAS val += valOfArt * arts->artifactsOnAltar.count(*i); } } val = static_cast(hero->calculateXp(val)); expOnAltar->setText(std::to_string(val)); } void CAltarWindow::setExpToLevel() { expToLevel->setText(std::to_string(CGI->heroh->reqExp(CGI->heroh->level(hero->exp)+1) - hero->exp)); } void CAltarWindow::blockTrade() { hLeft = hRight = nullptr; readyToTrade = false; if(slider) { slider->block(true); max->block(true); } deal->block(true); } void CAltarWindow::updateRight(std::shared_ptr toUpdate) { int val = sacrificedUnits[toUpdate->serial]; toUpdate->setType(val ? CREATURE : CREATURE_PLACEHOLDER); toUpdate->subtitle = val ? boost::str(boost::format(CGI->generaltexth->allTexts[122]) % std::to_string(hero->calculateXp(val * expPerUnit[toUpdate->serial]))) : ""; //%s exp } int CAltarWindow::firstFreeSlot() { int ret = -1; while(items[0][++ret]->id >= 0 && ret + 1 < items[0].size()); return items[0][ret]->id == -1 ? ret : -1; } void CAltarWindow::SacrificeBackpack() { while(!arts->visibleArtSet.artifactsInBackpack.empty()) { if(!putOnAltar(nullptr, arts->visibleArtSet.artifactsInBackpack[0].artifact)) break; }; calcTotalExp(); } void CAltarWindow::artifactPicked() { redraw(); } void CAltarWindow::showAll(Canvas & to) { CTradeWindow::showAll(to); if(mode == EMarketMode::ARTIFACT_EXP && arts) { if(auto pickedArt = arts->getPickedArtifact()) { artIcon->setFrame(pickedArt->artType->getIconIndex()); artIcon->showAll(to); int dmp, val; market->getOffer(pickedArt->getTypeId(), 0, dmp, val, EMarketMode::ARTIFACT_EXP); val = static_cast(hero->calculateXp(val)); to.drawText(Point(304, 498), FONT_SMALL, Colors::WHITE, ETextAlignment::CENTER, std::to_string(val)); } } } bool CAltarWindow::putOnAltar(std::shared_ptr altarSlot, const CArtifactInstance *art) { if(!art->artType->isTradable()) //special art { logGlobal->warn("Cannot put special artifact on altar!"); return false; } if(!altarSlot || altarSlot->id != -1) { int slotIndex = firstFreeSlot(); if(slotIndex < 0) { logGlobal->warn("No free slots on altar!"); return false; } altarSlot = items[0][slotIndex]; } int dmp, val; market->getOffer(art->artType->getId(), 0, dmp, val, EMarketMode::ARTIFACT_EXP); val = static_cast(hero->calculateXp(val)); arts->artifactsOnAltar.insert(art); arts->deleteFromVisible(art); altarSlot->setArtInstance(art); altarSlot->subtitle = std::to_string(val); deal->block(false); return true; } void CAltarWindow::moveArtToAltar(std::shared_ptr altarSlot, const CArtifactInstance *art) { if(putOnAltar(altarSlot, art)) { CCS->curh->dragAndDropCursor(nullptr); arts->unmarkSlots(); } }