/* * CPrologEpilogVideo.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "CPrologEpilogVideo.h" #include "../CGameInfo.h" #include "../media/IMusicPlayer.h" #include "../media/ISoundPlayer.h" //#include "../gui/WindowHandler.h" #include "../gui/CGuiHandler.h" //#include "../gui/FramerateManager.h" #include "../widgets/TextControls.h" #include "../widgets/VideoWidget.h" #include "../widgets/Images.h" #include "../render/Canvas.h" CPrologEpilogVideo::CPrologEpilogVideo(CampaignScenarioPrologEpilog _spe, std::function callback) : CWindowObject(BORDERED), spe(_spe), positionCounter(0), voiceSoundHandle(-1), videoSoundHandle(-1), exitCb(callback), elapsedTimeMilliseconds(0) { OBJECT_CONSTRUCTION; addUsedEvents(LCLICK | TIME); pos = center(Rect(0, 0, 800, 600)); backgroundAroundMenu = std::make_shared(ImagePath::builtin("DIBOXBCK"), Rect(-pos.x, -pos.y, GH.screenDimensions().x, GH.screenDimensions().y)); //TODO: remove hardcoded paths. Some of campaigns video actually consist from 2 parts // however, currently our campaigns format expects only a single video file static const std::map pairedVideoFiles = { { VideoPath::builtin("EVIL2AP1"), VideoPath::builtin("EVIL2AP2") }, { VideoPath::builtin("H3ABdb4"), VideoPath::builtin("H3ABdb4b") }, { VideoPath::builtin("H3x2_RNe1"), VideoPath::builtin("H3x2_RNe2") }, }; if (pairedVideoFiles.count(spe.prologVideo)) videoPlayer = std::make_shared(Point(0, 0), spe.prologVideo, pairedVideoFiles.at(spe.prologVideo), true); else videoPlayer = std::make_shared(Point(0, 0), spe.prologVideo, true); //some videos are 800x600 in size while some are 800x400 if (videoPlayer->pos.h == 400) videoPlayer->moveBy(Point(0, 100)); CCS->musich->playMusic(spe.prologMusic, true, true); voiceDurationMilliseconds = CCS->soundh->getSoundDurationMilliseconds(spe.prologVoice); voiceSoundHandle = CCS->soundh->playSound(spe.prologVoice); auto onVoiceStop = [this]() { voiceStopped = true; elapsedTimeMilliseconds = 0; }; CCS->soundh->setCallback(voiceSoundHandle, onVoiceStop); text = std::make_shared(Rect(100, 500, 600, 100), EFonts::FONT_BIG, ETextAlignment::CENTER, Colors::METALLIC_GOLD, spe.prologText.toString()); text->scrollTextTo(-50); // beginning of text in the vertical middle of black area } void CPrologEpilogVideo::tick(uint32_t msPassed) { elapsedTimeMilliseconds += msPassed; const uint32_t speed = (voiceDurationMilliseconds == 0) ? 150 : (voiceDurationMilliseconds / (text->textSize.y)); if(elapsedTimeMilliseconds > speed && text->textSize.y - 50 > positionCounter) { text->scrollTextBy(1); elapsedTimeMilliseconds -= speed; ++positionCounter; } else if(elapsedTimeMilliseconds > (voiceDurationMilliseconds == 0 ? 8000 : 3000) && voiceStopped) // pause after completed scrolling (longer for intros missing voice) clickPressed(GH.getCursorPosition()); } void CPrologEpilogVideo::show(Canvas & to) { to.drawColor(pos, Colors::BLACK); videoPlayer->show(to); text->showAll(to); // blit text over video, if needed } void CPrologEpilogVideo::clickPressed(const Point & cursorPosition) { close(); CCS->soundh->resetCallback(voiceSoundHandle); // reset callback to avoid memory corruption since 'this' will be destroyed CCS->soundh->stopSound(voiceSoundHandle); CCS->soundh->stopSound(videoSoundHandle); if(exitCb) exitCb(); }