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vcmi
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lib
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gameState
History
Mircea TheHonestCTO
5c6f2faebb
Merge branch 'develop' into feature/nullkiller2
2025-11-19 17:47:18 +01:00
..
CGameState.cpp
Update lib/gameState/CGameState.cpp
2025-11-16 17:46:49 +01:00
CGameState.h
fix const TerrainTile& CMap::getTile(const int3&) const: Assertion `isInTheMap(tile)' failed. for IBoatGenerator::bestLocation() and not only
2025-09-08 16:34:29 +02:00
CGameStateCampaign.cpp
…
CGameStateCampaign.h
Restore save compatibility with 1.6
2025-11-02 12:37:43 +02:00
EVictoryLossCheckResult.h
…
GameStatePackVisitor.cpp
add BattleEnded pack which happens after BattleResultsApplied and losing heroes are removed
2025-11-14 12:48:46 +01:00
GameStatePackVisitor.h
add BattleEnded pack which happens after BattleResultsApplied and losing heroes are removed
2025-11-14 12:48:46 +01:00
GameStatistics.cpp
remove todo
2025-09-29 01:15:04 +02:00
GameStatistics.h
…
HighScore.cpp
…
HighScore.h
…
InfoAboutArmy.cpp
…
InfoAboutArmy.h
…
QuestInfo.cpp
…
QuestInfo.h
…
RumorState.cpp
…
RumorState.h
…
SThievesGuildInfo.h
…
TavernHeroesPool.cpp
…
TavernHeroesPool.h
…
TavernSlot.h
…
UpgradeInfo.cpp
…
UpgradeInfo.h
…