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mirror of https://github.com/vcmi/vcmi.git synced 2025-10-08 23:22:25 +02:00
Files
vcmi/mapeditor/validator.cpp
MichalZr6 e1b79326de Fixes following review
Add missing mod to CMap in checkRequiredMods
2025-05-17 23:23:12 +02:00

310 lines
9.4 KiB
C++

/*
* validator.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "validator.h"
#include "mapcontroller.h"
#include "ui_validator.h"
#include "../lib/entities/hero/CHero.h"
#include "../lib/mapping/CMap.h"
#include "../lib/mapObjects/MapObjects.h"
#include "../lib/modding/CModHandler.h"
#include "../lib/modding/ModDescription.h"
#include "../lib/spells/CSpellHandler.h"
Validator::Validator(const CMap * map, QWidget *parent) :
QDialog(parent),
ui(new Ui::Validator)
{
ui->setupUi(this);
screenGeometry = QApplication::primaryScreen()->availableGeometry();
setWindowFlags(Qt::Dialog | Qt::WindowTitleHint | Qt::WindowCloseButtonHint);
showValidationResults(map);
}
Validator::~Validator()
{
delete ui;
}
std::set<Validator::Issue> Validator::validate(const CMap * map)
{
std::set<Validator::Issue> issues;
if(!map)
{
issues.insert({ tr("Map is not loaded"), true });
return issues;
}
try
{
//check player settings
int hplayers = 0;
int cplayers = 0;
std::map<PlayerColor, int> amountOfTowns;
std::map<PlayerColor, int> amountOfHeroes;
for(int i = 0; i < map->players.size(); ++i)
{
auto & p = map->players[i];
if (p.canAnyonePlay())
amountOfTowns[PlayerColor(i)] = 0;
if(p.canComputerPlay)
++cplayers;
if(p.canHumanPlay)
++hplayers;
if(p.allowedFactions.empty())
issues.insert({ tr("No factions allowed for player %1").arg(i), true });
}
if(hplayers + cplayers == 0)
issues.insert({ tr("No players allowed to play this map"), true });
if(hplayers + cplayers == 1)
issues.insert({ tr("Map is allowed for one player and cannot be started"), true });
if(!hplayers)
issues.insert({ tr("No human players allowed to play this map"), true });
std::set<const CHero * > allHeroesOnMap; //used to find hero duplicated
//checking all objects in the map
for(auto o : map->objects)
{
//owners for objects
if(o->getOwner() == PlayerColor::UNFLAGGABLE)
{
if(o->asOwnable())
{
issues.insert({ tr("Ownable object %1 is UNFLAGGABLE but must have NEUTRAL or player owner").arg(o->instanceName.c_str()), true });
}
}
if(o->getOwner() != PlayerColor::NEUTRAL && o->getOwner().getNum() < map->players.size())
{
if(!map->players[o->getOwner().getNum()].canAnyonePlay())
issues.insert({ tr("Object %1 is assigned to non-playable player %2").arg(o->instanceName.c_str(), o->getOwner().toString().c_str()), true });
}
//count towns
if(auto * ins = dynamic_cast<CGTownInstance *>(o.get()))
{
++amountOfTowns[ins->getOwner()];
}
//checking and counting heroes and prisons
if(auto * ins = dynamic_cast<CGHeroInstance *>(o.get()))
{
if(ins->ID == Obj::PRISON)
{
if(ins->getOwner() != PlayerColor::NEUTRAL)
issues.insert({ tr("Prison %1 must be a NEUTRAL").arg(ins->instanceName.c_str()), true });
}
else
{
if(ins->getOwner() == PlayerColor::NEUTRAL)
issues.insert({ tr("Hero %1 must have an owner").arg(ins->instanceName.c_str()), true });
++amountOfHeroes[ins->getOwner()];
}
if(ins->getHeroTypeID().hasValue())
{
if(map->allowedHeroes.count(ins->getHeroTypeID()) == 0)
issues.insert({ tr("Hero %1 is prohibited by map settings").arg(ins->getHeroType()->getNameTranslated().c_str()), false });
if(!allHeroesOnMap.insert(ins->getHeroType()).second)
issues.insert({ tr("Hero %1 has duplicate on map").arg(ins->getHeroType()->getNameTranslated().c_str()), false });
}
else if(ins->ID != Obj::RANDOM_HERO)
issues.insert({ tr("Hero %1 has an empty type and must be removed").arg(ins->instanceName.c_str()), true });
}
//checking for arts
if(auto * ins = dynamic_cast<CGArtifact *>(o.get()))
{
if(ins->ID == Obj::SPELL_SCROLL)
{
if (ins->getArtifactInstance())
{
if (map->allowedSpells.count(ins->getArtifactInstance()->getScrollSpellID()) == 0)
issues.insert({ tr("Spell scroll %1 is prohibited by map settings").arg(ins->getArtifactInstance()->getScrollSpellID().toEntity(LIBRARY->spells())->getNameTranslated().c_str()), false });
}
else
issues.insert({ tr("Spell scroll %1 doesn't have instance assigned and must be removed").arg(ins->instanceName.c_str()), true });
}
else
{
if(ins->ID == Obj::ARTIFACT && map->allowedArtifact.count(ins->getArtifactType()) == 0)
{
issues.insert({ tr("Artifact %1 is prohibited by map settings").arg(ins->getObjectName().c_str()), false });
}
}
}
}
//verification of starting towns
for (const auto & [player, counter] : amountOfTowns)
{
if (counter == 0)
{
// FIXME: heroesNames are empty even though heroes are on the map
// if(map->players[playerTCounter.first].heroesNames.empty())
if(amountOfHeroes.count(player) == 0)
issues.insert({ tr("Player %1 has no towns and heroes assigned").arg(player + 1), true });
else
issues.insert({ tr("Player %1 doesn't have any starting town").arg(player + 1), false });
}
}
//verification of map name and description
if(map->name.empty())
issues.insert({ tr("Map name is not specified"), false });
if(map->description.empty())
issues.insert({ tr("Map description is not specified"), false });
//verification for mods
for(auto & mod : MapController::modAssessmentMap(*map))
{
if(!map->mods.count(mod.first))
issues.insert({ MapController::modMissingMessage(mod.second), true });
}
}
catch(const std::exception & e)
{
issues.insert({ tr("Exception occurs during validation: %1").arg(e.what()), true });
}
catch(...)
{
issues.insert({ tr("Unknown exception occurs during validation"), true });
}
return issues;
}
void Validator::showValidationResults(const CMap * map)
{
show();
setAttribute(Qt::WA_DeleteOnClose);
ui->listWidget->setItemDelegate(new ValidatorItemDelegate(ui->listWidget));
for(auto const & issue : Validator::validate(map))
{
auto * item = new QListWidgetItem(QIcon(issue.critical ? ":/icons/mod-delete.png" : ":/icons/mod-update.png"),
issue.message, ui->listWidget);
ui->listWidget->addItem(item);
}
if(ui->listWidget->count() == 0)
{
QPixmap greenTick(":/icons/mod-enabled.png");
QString validMessage = tr("The map is valid and has no issues.");
auto * item = new QListWidgetItem(QIcon(greenTick), validMessage, ui->listWidget);
ui->listWidget->addItem(item);
}
ui->listWidget->updateGeometry();
adjustWindowSize();
}
void Validator::adjustWindowSize()
{
const int minWidth = 350;
const int minHeight = 50;
const int padding = 30; // reserved space for eventual scrollbars
const int screenMarginVertical = 300;
const int screenMarginHorizontal = 350;
int contentHeight = minHeight;
int contentWidth = minWidth;
QStyleOptionViewItem option;
option.initFrom(ui->listWidget);
int listWidgetWidth = ui->listWidget->viewport()->width();
for(int i = 0; i < ui->listWidget->count(); ++i)
{
option.rect = QRect(0, 0, listWidgetWidth, 0);
auto itemSize = ui->listWidget->itemDelegate()->sizeHint(option, ui->listWidget->model()->index(i, 0));
contentHeight += itemSize.height();
contentWidth = qMax(contentWidth, itemSize.width());
}
int screenWidth = screenGeometry.width();
int screenHeight = screenGeometry.height();
int finalWidth = qMin(contentWidth + padding, screenWidth - screenMarginHorizontal);
int finalHeight = qMin(contentHeight + padding, screenHeight - screenMarginVertical);
QWidget * parentWidget = ui->listWidget->parentWidget();
if(parentWidget)
{
parentWidget->setMinimumWidth(finalWidth + padding);
parentWidget->setMinimumHeight(finalHeight + padding);
}
ui->listWidget->resize(finalWidth, finalHeight);
move((screenWidth - finalWidth) / 2, (screenHeight - finalHeight) / 2);
}
void ValidatorItemDelegate::paint(QPainter * painter, const QStyleOptionViewItem & option, const QModelIndex & index) const
{
painter->save();
QStyleOptionViewItem opt(option);
QFontMetrics metrics(option.fontMetrics);
initStyleOption(&opt, index);
const QRect iconRect = option.rect.adjusted(iconPadding, iconPadding, 0, 0);
const QRect textRect = option.rect.adjusted(offsetForIcon, 0, -textPaddingRight, 0);
if(!opt.icon.isNull())
{
opt.icon.paint(painter, iconRect, Qt::AlignTop | Qt::AlignLeft);
}
QTextOption textOption;
int textWidth = metrics.horizontalAdvance(opt.text);
if(textWidth + offsetForIcon + textPaddingRight > screenGeometry.width() - screenMargin)
{
textOption.setWrapMode(QTextOption::WordWrap);
}
painter->drawText(textRect, opt.text, textOption);
painter->restore();
}
QSize ValidatorItemDelegate::sizeHint(const QStyleOptionViewItem & option, const QModelIndex & index) const
{
QFontMetrics metrics(option.fontMetrics);
QString text = index.data(Qt::DisplayRole).toString();
QStringList lines = text.split('\n');
int textWidth = minItemWidth;
int requiredHeight = 0;
for(auto line : lines)
textWidth = std::max(metrics.horizontalAdvance(line), textWidth);
requiredHeight = qMax(requiredHeight, lines.size() * metrics.height());
int finalWidth = qMax(textWidth + offsetForIcon, minItemWidth);
finalWidth = qMin(finalWidth, screenGeometry.width() - screenMargin - offsetForIcon);
QRect textBoundingRect = metrics.boundingRect(QRect(0, 0, finalWidth, 0),
Qt::TextWordWrap, text);
int finalHeight = qMax(textBoundingRect.height() + itemPaddingBottom, requiredHeight);
return QSize(finalWidth, finalHeight);
}