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vcmi/lib/ConstTransitivePtr.h
2017-07-20 02:50:47 +03:00

81 lines
1.1 KiB
C++

/*
* ConstTransitivePtr.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
class CGameHandler;
template<typename T>
class ConstTransitivePtr
{
T * ptr;
ConstTransitivePtr(const T * Ptr)
: ptr(const_cast<T *>(Ptr))
{}
public:
ConstTransitivePtr(T * Ptr = nullptr)
: ptr(Ptr)
{}
ConstTransitivePtr(std::nullptr_t)
: ptr(nullptr)
{}
const T & operator*() const
{
return *ptr;
}
T & operator*()
{
return *ptr;
}
operator const T *() const
{
return ptr;
}
T * get()
{
return ptr;
}
const T * get() const
{
return ptr;
}
operator T *()
{
return ptr;
}
T * operator->()
{
return ptr;
}
const T * operator->() const
{
return ptr;
}
const T * operator=(T * t)
{
return ptr = t;
}
void dellNull()
{
delete ptr;
ptr = nullptr;
}
template<typename Handler> void serialize(Handler & h, const int version)
{
h & ptr;
}
friend class CGameHandler;
};