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vcmi/config/obstacles.json
2024-10-15 23:01:53 +03:00

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JSON

// Defines battle obstacles. We have two vectors of them:
// * "obstacles" are usual obtacles, that are randomly placed in the battlefield.
// * "absoluteObstacles" are a little special: there can be only one such obstacle in the battlefield and its position is always the same.
//
// Their properties:
// * "allowedTerrains" vector of terrain types (TT format) where obstacle is appropriate
// * "specialBattlefields" vector of battlefield images (BI format) where obstacle is appropriate. If there is a special battlefield image, then only this list is checked. Otherwise it's ignored.
// * "blockedTiles": for absolute obstacles contains absolute coordinates. For usual obstacles contains offsets relative to the obstacle position (that is bottom left corner). If obstacle is placed in an odd row (counting from 0) and the blocked tile is in an even row, position will be shifted one tile to the left. Thanks to that ie. -16 is always top-right hex, no matter where the obstale will get placed.
// * "width" for usual obstacles it's count of tiles that must be free to the right for obstacle to be placed. For absolute obstacles, it's x offset for the graphics.
// * "height" for usual obstacles it's count of tiles that must be free to the top for obstacle to be placed. For absolute obstacles, it's y offset for the graphics.
// * "animation" is name of the graphics. It's def file for usual obstacles and bitmap for the absolute ones.
{
"0":
{
"allowedTerrains" : ["dirt"],
"width" : 2,
"height" : 1,
"blockedTiles" : [0, 1],
"animation" : "ObDino1.def",
"absolute" : false
},
"1":
{
"allowedTerrains" : ["dirt", "sand", "rough", "subterra"],
"specialBattlefields" : ["sand_shore"],
"width" : 3,
"height" : 2,
"blockedTiles" : [0, 1, 2],
"animation" : "ObDino2.def",
"foreground" : true,
"absolute" : false
},
"2":
{
"allowedTerrains" : ["dirt"],
"width" : 4,
"height" : 2,
"blockedTiles" : [0, 1, -14, -15, -16],
"animation" : "ObDino3.def",
"absolute" : false
},
"3":
{
"allowedTerrains" : ["dirt", "rough"],
"specialBattlefields" : ["cursed_ground"],
"width" : 2,
"height" : 1,
"blockedTiles" : [0, 1],
"animation" : "ObSkel1.def",
"absolute" : false
},
"4":
{
"allowedTerrains" : ["dirt", "rough", "subterra"],
"specialBattlefields" : ["sand_shore", "cursed_ground"],
"width" : 2,
"height" : 1,
"blockedTiles" : [0, 1],
"animation" : "ObSkel2.def",
"absolute" : false
},
"5":
{
"allowedTerrains" : ["dirt"],
"width" : 4,
"height" : 2,
"blockedTiles" : [1, 2, 3],
"animation" : "ObBDT01.def",
"absolute" : false
},
"6":
{
"allowedTerrains" : ["dirt"],
"width" : 3,
"height" : 2,
"blockedTiles" : [-15, -16],
"animation" : "ObDRk01.def",
"absolute" : false
},
"7":
{
"allowedTerrains" : ["dirt"],
"width" : 2,
"height" : 2,
"blockedTiles" : [0, 1],
"animation" : "ObDRk02.def",
"foreground" : true,
"absolute" : false
},
"8":
{
"allowedTerrains" : ["dirt"],
"width" : 2,
"height" : 2,
"blockedTiles" : [-16],
"animation" : "ObDRk03.def",
"absolute" : false
},
"9":
{
"allowedTerrains" : ["dirt"],
"width" : 2,
"height" : 2,
"blockedTiles" : [0, 1],
"animation" : "ObDRk04.def",
"foreground" : true,
"absolute" : false
},
"10":
{
"allowedTerrains" : ["dirt"],
"width" : 2,
"height" : 2,
"blockedTiles" : [0, 1],
"animation" : "ObDSh01.def",
"foreground" : true,
"absolute" : false
},
"11":
{
"allowedTerrains" : ["dirt"],
"width" : 2,
"height" : 1,
"blockedTiles" : [0, 1],
"animation" : "ObDTF03.def",
"foreground" : true,
"absolute" : false
},
"12":
{
"allowedTerrains" : ["dirt", "rough"],
"specialBattlefields" : ["cursed_ground"],
"width" : 3,
"height" : 3,
"blockedTiles" : [0, 1, 2, 3],
"animation" : "ObDtS03.def",
"foreground" : true,
"absolute" : false
},
"13":
{
"allowedTerrains" : ["dirt", "rough"],
"specialBattlefields" : ["cursed_ground"],
"width" : 3,
"height" : 2,
"blockedTiles" : [1, 2, -15],
"animation" : "ObDtS04.def",
"absolute" : false
},
"14":
{
"allowedTerrains" : ["dirt", "rough"],
"specialBattlefields" : ["cursed_ground"],
"width" : 3,
"height" : 2,
"blockedTiles" : [2, -15, -16],
"animation" : "ObDtS14.def",
"absolute" : false
},
"15":
{
"allowedTerrains" : ["dirt", "rough"],
"specialBattlefields" : ["cursed_ground"],
"width" : 3,
"height" : 3,
"blockedTiles" : [1, -16, -33],
"animation" : "ObDtS15.def",
"absolute" : false
},
"16":
{
"allowedTerrains" : ["sand"],
"width" : 4,
"height" : 4,
"blockedTiles" : [-15, -16, -32, -33, -48, -49],
"animation" : "ObDsM01.def",
"absolute" : false
},
"17":
{
"allowedTerrains" : ["sand"],
"width" : 3,
"height" : 2,
"blockedTiles" : [1, -15, -16],
"animation" : "ObDsS02.def",
"absolute" : false
},
"18":
{
"allowedTerrains" : ["sand"],
"width" : 4,
"height" : 2,
"blockedTiles" : [1, 2, 3, -15, -16],
"animation" : "ObDsS17.def",
"absolute" : false
},
"19":
{
"allowedTerrains" : ["grass", "swamp"],
"width" : 2,
"height" : 1,
"blockedTiles" : [0, 1],
"animation" : "ObGLg01.def",
"absolute" : false
},
"20":
{
"allowedTerrains" : ["grass", "swamp"],
"specialBattlefields" : ["magic_plains"],
"width" : 2,
"height" : 2,
"blockedTiles" : [0, 1],
"animation" : "ObGRk01.def",
"foreground" : true,
"absolute" : false
},
"21":
{
"allowedTerrains" : ["grass", "swamp"],
"width" : 1,
"height" : 1,
"blockedTiles" : [0],
"animation" : "ObGSt01.def",
"absolute" : false
},
"22":
{
"allowedTerrains" : ["grass"],
"specialBattlefields" : ["magic_plains"],
"width" : 6,
"height" : 2,
"blockedTiles" : [1, 2, 3, 4, -13, -14, -15, -16],
"animation" : "ObGrS01.def",
"absolute" : false
},
"23":
{
"allowedTerrains" : ["grass"],
"width" : 7,
"height" : 1,
"blockedTiles" : [1, 2],
"animation" : "OBGrS02.def",
"absolute" : false
},
"24":
{
"allowedTerrains" : ["snow"],
"width" : 3,
"height" : 1,
"blockedTiles" : [0, 1, 2],
"animation" : "ObSnS01.def",
"absolute" : false
},
"25":
{
"allowedTerrains" : ["snow"],
"width" : 5,
"height" : 1,
"blockedTiles" : [1, 2, 3, 4],
"animation" : "ObSnS02.def",
"absolute" : false
},
"26":
{
"allowedTerrains" : ["snow"],
"width" : 3,
"height" : 3,
"blockedTiles" : [0, -16, -33],
"animation" : "ObSnS03.def",
"absolute" : false
},
"27":
{
"allowedTerrains" : ["snow"],
"width" : 3,
"height" : 1,
"blockedTiles" : [0, 1, 2],
"animation" : "ObSnS04.def",
"absolute" : false
},
"28":
{
"allowedTerrains" : ["snow"],
"width" : 3,
"height" : 1,
"blockedTiles" : [1],
"animation" : "ObSnS05.def",
"absolute" : false
},
"29":
{
"allowedTerrains" : ["snow"],
"width" : 3,
"height" : 2,
"blockedTiles" : [1, 2],
"animation" : "ObSnS06.def",
"foreground" : true,
"absolute" : false
},
"30":
{
"allowedTerrains" : ["snow"],
"width" : 2,
"height" : 1,
"blockedTiles" : [0, 1],
"animation" : "ObSnS07.def",
"absolute" : false
},
"31":
{
"allowedTerrains" : ["snow"],
"width" : 3,
"height" : 2,
"blockedTiles" : [0, 1, 2],
"animation" : "ObSnS08.def",
"foreground" : true,
"absolute" : false
},
"32":
{
"allowedTerrains" : ["snow"],
"width" : 7,
"height" : 2,
"blockedTiles" : [2, 3, 4, 5, -13, -14, -15, -16],
"animation" : "ObSnS09.def",
"absolute" : false
},
"33":
{
"allowedTerrains" : ["snow"],
"width" : 5,
"height" : 5,
"blockedTiles" : [3, -13, -14, -15, -33, -49, -66],
"animation" : "ObSnS10.def",
"absolute" : false
},
"34":
{
"allowedTerrains" : ["swamp"],
"width" : 2,
"height" : 2,
"blockedTiles" : [0],
"animation" : "ObSwS01.def",
"foreground" : true,
"absolute" : false
},
"35":
{
"allowedTerrains" : ["swamp"],
"width" : 8,
"height" : 3,
"blockedTiles" : [-10, -11, -12, -13, -14, -15, -16],
"animation" : "ObSwS02.def",
"absolute" : false
},
"36":
{
"allowedTerrains" : ["swamp"],
"width" : 2,
"height" : 1,
"blockedTiles" : [0, 1],
"animation" : "ObSwS03.def",
"foreground" : true,
"absolute" : false
},
"37":
{
"allowedTerrains" : ["swamp"],
"width" : 3,
"height" : 1,
"blockedTiles" : [0, 1, 2],
"animation" : "ObSwS04.def",
"foreground" : true,
"absolute" : false
},
"38":
{
"allowedTerrains" : ["swamp"],
"width" : 5,
"height" : 4,
"blockedTiles" : [-13, -14, -15, -16, -30, -31, -32, -33],
"animation" : "ObSwS11b.def",
"absolute" : false
},
"39":
{
"allowedTerrains" : ["swamp"],
"width" : 4,
"height" : 3,
"blockedTiles" : [-16, -17, -31, -32, -33, -34],
"animation" : "ObSwS13a.def",
"absolute" : false
},
"40":
{
"allowedTerrains" : ["rough"],
"specialBattlefields" : ["cursed_ground"],
"width" : 2,
"height" : 2,
"blockedTiles" : [0, 1, -16],
"animation" : "ObRgS01.def",
"absolute" : false
},
"41":
{
"allowedTerrains" : ["rough"],
"specialBattlefields" : ["cursed_ground"],
"width" : 4,
"height" : 3,
"blockedTiles" : [-14, -15, -16, -32, -33],
"animation" : "ObRgS02.def",
"absolute" : false
},
"42":
{
"allowedTerrains" : ["rough"],
"specialBattlefields" : ["cursed_ground"],
"width" : 3,
"height" : 2,
"blockedTiles" : [1, 2, -15, -16],
"animation" : "ObRgS03.def",
"absolute" : false
},
"43":
{
"allowedTerrains" : ["rough"],
"specialBattlefields" : ["cursed_ground"],
"width" : 3,
"height" : 3,
"blockedTiles" : [-16, -32, -33],
"animation" : "ObRgS04.def",
"absolute" : false
},
"44":
{
"allowedTerrains" : ["rough"],
"specialBattlefields" : ["cursed_ground"],
"width" : 3,
"height" : 3,
"blockedTiles" : [-15, -16, -32],
"animation" : "ObRgS05.def",
"absolute" : false
},
"45":
{
"allowedTerrains" : ["subterra"],
"width" : 3,
"height" : 3,
"blockedTiles" : [0, 1, 2, -15, -16],
"animation" : "ObSuS01.def",
"foreground" : true,
"absolute" : false
},
"46":
{
"allowedTerrains" : ["subterra"],
"width" : 3,
"height" : 2,
"blockedTiles" : [0, 1, 2],
"animation" : "ObSuS02.def",
"foreground" : true,
"absolute" : false
},
"47":
{
"allowedTerrains" : ["subterra"],
"width" : 4,
"height" : 3,
"blockedTiles" : [0, 1, 2, 3, -14, -15, -16],
"animation" : "ObSuS11b.def",
"foreground" : true,
"absolute" : false
},
"48":
{
"allowedTerrains" : ["lava"],
"width" : 4,
"height" : 3,
"blockedTiles" : [-14, -32, -33],
"animation" : "ObLvS01.def",
"absolute" : false
},
"49":
{
"allowedTerrains" : ["lava"],
"width" : 4,
"height" : 2,
"blockedTiles" : [0, 1, 2, -14, -15, -16],
"animation" : "ObLvS02.def",
"absolute" : false
},
"50":
{
"allowedTerrains" : ["lava"],
"width" : 5,
"height" : 3,
"blockedTiles" : [-13, -14, -15, -30, -31, -32, -33],
"animation" : "ObLvS03.def",
"absolute" : false
},
"51":
{
"allowedTerrains" : ["lava"],
"width" : 3,
"height" : 2,
"blockedTiles" : [0, 1, 2],
"animation" : "ObLvS04.def",
"foreground" : true,
"absolute" : false
},
"52":
{
"allowedTerrains" : ["lava"],
"width" : 4,
"height" : 4,
"blockedTiles" : [-14, -15, -32, -33, -49, -50],
"animation" : "ObLvS09.def",
"absolute" : false
},
"53":
{
"allowedTerrains" : ["lava"],
"width" : 5,
"height" : 3,
"blockedTiles" : [-13, -14, -15, -16, -30, -31],
"animation" : "ObLvS17.def",
"absolute" : false
},
"54":
{
"allowedTerrains" : ["lava"],
"width" : 5,
"height" : 3,
"blockedTiles" : [-13, -14, -15, -16, -31, -32, -33],
"animation" : "ObLvS22.def",
"absolute" : false
},
"55":
{
"specialBattlefields" : ["ship"],
"width" : 3,
"height" : 3,
"blockedTiles" : [-15, -16, -33],
"animation" : "ObBtS04.def",
"absolute" : false
},
"56":
{
"specialBattlefields" : ["sand_shore"],
"width" : 3,
"height" : 2,
"blockedTiles" : [1, -15, -16],
"animation" : "ObBhS02.def",
"absolute" : false
},
"57":
{
"specialBattlefields" : ["sand_shore"],
"width" : 3,
"height" : 2,
"blockedTiles" : [0, 1, 2],
"animation" : "ObBhS03.def",
"foreground" : true,
"absolute" : false
},
"58":
{
"specialBattlefields" : ["sand_shore"],
"width" : 5,
"height" : 2,
"blockedTiles" : [1, 2, 3, -14, -15, -16],
"animation" : "ObBhS11a.def",
"absolute" : false
},
"59":
{
"specialBattlefields" : ["sand_shore"],
"width" : 4,
"height" : 2,
"blockedTiles" : [1, 2, -14, -15],
"animation" : "ObBhS12b.def",
"absolute" : false
},
"60":
{
"specialBattlefields" : ["sand_shore"],
"width" : 2,
"height" : 2,
"blockedTiles" : [0, 1, -16],
"animation" : "ObBhS14b.def",
"absolute" : false
},
"61":
{
"specialBattlefields" : ["holy_ground"],
"width" : 1,
"height" : 1,
"blockedTiles" : [0],
"animation" : "ObHGs00.def",
"foreground" : true,
"absolute" : false
},
"62":
{
"specialBattlefields" : ["holy_ground"],
"width" : 2,
"height" : 1,
"blockedTiles" : [0, 1],
"animation" : "ObHGs01.def",
"foreground" : true,
"absolute" : false
},
"63":
{
"specialBattlefields" : ["holy_ground"],
"width" : 3,
"height" : 3,
"blockedTiles" : [1],
"animation" : "ObHGs02.def",
"foreground" : true,
"absolute" : false
},
"64":
{
"specialBattlefields" : ["holy_ground"],
"width" : 3,
"height" : 2,
"blockedTiles" : [0, 1, 2],
"animation" : "ObHGs03.def",
"foreground" : true,
"absolute" : false
},
"65":
{
"specialBattlefields" : ["holy_ground"],
"width" : 4,
"height" : 3,
"blockedTiles" : [0, 1, 2, 3],
"animation" : "ObHGs04.def",
"foreground" : true,
"absolute" : false
},
"66":
{
"specialBattlefields" : ["evil_fog"],
"width" : 1,
"height" : 1,
"blockedTiles" : [0],
"animation" : "ObEFs00.def",
"foreground" : true,
"absolute" : false
},
"67":
{
"specialBattlefields" : ["evil_fog"],
"width" : 2,
"height" : 1,
"blockedTiles" : [0, 1],
"animation" : "ObEFs01.def",
"foreground" : true,
"absolute" : false
},
"68":
{
"specialBattlefields" : ["evil_fog"],
"width" : 3,
"height" : 2,
"blockedTiles" : [0, 1, 2],
"animation" : "ObEFs02.def",
"foreground" : true,
"absolute" : false
},
"69":
{
"specialBattlefields" : ["evil_fog"],
"width" : 4,
"height" : 2,
"blockedTiles" : [1, 2],
"animation" : "ObEFs03.def",
"foreground" : true,
"absolute" : false
},
"70":
{
"specialBattlefields" : ["evil_fog"],
"width" : 6,
"height" : 2,
"blockedTiles" : [1, 2, 3, -12, -13],
"animation" : "ObEFs04.def",
"foreground" : true,
"absolute" : false
},
"71":
{
"specialBattlefields" : ["clover_field"],
"width" : 1,
"height" : 1,
"blockedTiles" : [0],
"animation" : "ObCFs00.def",
"absolute" : false
},
"72":
{
"specialBattlefields" : ["clover_field"],
"width" : 3,
"height" : 1,
"blockedTiles" : [0, 1, 2],
"animation" : "ObCFs01.def",
"absolute" : false
},
"73":
{
"specialBattlefields" : ["clover_field"],
"width" : 3,
"height" : 2,
"blockedTiles" : [1, 2, -15, -16],
"animation" : "ObCFs02.def",
"absolute" : false
},
"74":
{
"specialBattlefields" : ["clover_field"],
"width" : 4,
"height" : 2,
"blockedTiles" : [0, 1, 2, -14, -15, -16],
"animation" : "ObCFs03.def",
"absolute" : false
},
"75":
{
"specialBattlefields" : ["lucid_pools"],
"width" : 1,
"height" : 1,
"blockedTiles" : [0],
"animation" : "ObLPs00.def",
"absolute" : false
},
"76":
{
"specialBattlefields" : ["lucid_pools"],
"width" : 2,
"height" : 1,
"blockedTiles" : [0, 1],
"animation" : "ObLPs01.def",
"absolute" : false
},
"77":
{
"specialBattlefields" : ["lucid_pools"],
"width" : 3,
"height" : 2,
"blockedTiles" : [0, -15, -16],
"animation" : "ObLPs02.def",
"absolute" : false
},
"78":
{
"specialBattlefields" : ["lucid_pools"],
"width" : 5,
"height" : 2,
"blockedTiles" : [1, 2, 3, -13, -14, -15, -16],
"animation" : "ObLPs03.def",
"absolute" : false
},
"79":
{
"specialBattlefields" : ["fiery_fields"],
"width" : 1,
"height" : 1,
"blockedTiles" : [0],
"animation" : "ObFFs00.def",
"foreground" : true,
"absolute" : false
},
"80":
{
"specialBattlefields" : ["fiery_fields"],
"width" : 2,
"height" : 1,
"blockedTiles" : [0, 1],
"animation" : "ObFFs01.def",
"foreground" : true,
"absolute" : false
},
"81":
{
"specialBattlefields" : ["fiery_fields"],
"width" : 3,
"height" : 2,
"blockedTiles" : [0, 1, 2, -15],
"animation" : "ObFFs02.def",
"foreground" : true,
"absolute" : false
},
"82":
{
"specialBattlefields" : ["fiery_fields"],
"width" : 4,
"height" : 2,
"blockedTiles" : [1, 2, 3, -15, -16],
"animation" : "ObFFs03.def",
"foreground" : true,
"absolute" : false
},
"83":
{
"specialBattlefields" : ["fiery_fields"],
"width" : 3,
"height" : 3,
"blockedTiles" : [0, 1, 2, 3, -14, -15, -16],
"animation" : "ObFFs04.def",
"foreground" : true,
"absolute" : false
},
"84":
{
"specialBattlefields" : ["rocklands"],
"width" : 1,
"height" : 1,
"blockedTiles" : [0],
"animation" : "ObRLs00.def",
"foreground" : true,
"absolute" : false
},
"85":
{
"specialBattlefields" : ["rocklands"],
"width" : 2,
"height" : 1,
"blockedTiles" : [0, 1],
"animation" : "ObRLs01.def",
"foreground" : true,
"absolute" : false
},
"86":
{
"specialBattlefields" : ["rocklands"],
"width" : 3,
"height" : 1,
"blockedTiles" : [0, 1, 2],
"animation" : "ObRLs02.def",
"foreground" : true,
"absolute" : false
},
"87":
{
"specialBattlefields" : ["rocklands"],
"width" : 4,
"height" : 2,
"blockedTiles" : [1, 2, 3, -15, -16],
"animation" : "ObRLs03.def",
"foreground" : true,
"absolute" : false
},
"88":
{
"specialBattlefields" : ["magic_clouds"],
"width" : 1,
"height" : 1,
"blockedTiles" : [0],
"animation" : "ObMCs00.def",
"absolute" : false
},
"89":
{
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