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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-21 17:17:06 +02:00
vcmi/server/battles
2024-11-17 01:00:23 +08:00
..
BattleActionProcessor.cpp fix crash: defender is killed by spell before attack, but attacker still do attack action 2024-11-17 01:00:23 +08:00
BattleActionProcessor.h Reduce size of Bonus struct from 320 bytes to 296 bytes. 2024-07-22 14:59:31 +02:00
BattleFlowProcessor.cpp Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
BattleFlowProcessor.h Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
BattleProcessor.cpp TerrainTile now uses identifiers instead of pointers to VLC 2024-10-30 16:22:11 +00:00
BattleProcessor.h Removed creatureBank flag from battle, battles now receive BattleLayout 2024-09-12 12:11:18 +00:00
BattleResultProcessor.cpp Removed pointer to VLC entity from CStackBasicDescriptor 2024-10-30 16:47:02 +00:00
BattleResultProcessor.h Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00