1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-05-13 22:06:58 +02:00
vcmi/test/mock/mock_IGameCallback.cpp
2025-04-27 14:57:30 +03:00

39 lines
745 B
C++

/*
* mock_IGameCallback.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "mock_IGameCallback.h"
GameCallbackMock::GameCallbackMock(UpperCallback * upperCallback_)
: upperCallback(upperCallback_)
{
}
GameCallbackMock::~GameCallbackMock()
{
}
void GameCallbackMock::setGameState(std::shared_ptr<CGameState> newGameState)
{
gamestate = newGameState;
}
void GameCallbackMock::sendAndApply(CPackForClient & pack)
{
upperCallback->apply(pack);
}
vstd::RNG & GameCallbackMock::getRandomGenerator()
{
throw std::runtime_error("Not implemented!");
}