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icons
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Add 'Open Recent' to mapeditor
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2024-11-18 21:07:17 +01:00 |
inspector
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map editor: option to set random town same as player faction
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2025-01-05 21:57:11 +01:00 |
mapsettings
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Improved "Create new map" dialog for map editor (#5187)
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2025-01-06 14:39:14 +02:00 |
resourceExtractor
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
translation
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Update polish.ts files
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2025-01-08 15:25:47 +01:00 |
Animation.cpp
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Map editor: Transparency fix
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2024-10-03 11:55:58 +03:00 |
Animation.h
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Remove creations of custom animations in runtime
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2024-07-19 10:08:50 +00:00 |
BitmapHandler.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
BitmapHandler.h
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mapeditor: use vcmi_endian.h
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2023-02-03 00:39:44 +03:00 |
CMakeLists.txt
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Define Q_NO_EMIT only in editor
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2024-12-24 13:53:55 +00:00 |
generatorprogress.cpp
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Improved "Create new map" dialog for map editor (#5187)
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2025-01-06 14:39:14 +02:00 |
generatorprogress.h
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generatorprogress.ui
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graphics.cpp
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Split CHeroHandler.cpp/.h into 1 file per class
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2024-10-13 14:01:09 +00:00 |
graphics.h
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Stabilization
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2024-01-19 13:55:22 +02:00 |
main.cpp
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#2590 enable high dpi
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2024-05-16 00:32:15 +02:00 |
mainwindow.cpp
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Merge pull request #5191 from Laserlicht/translations
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2025-01-05 13:15:46 +02:00 |
mainwindow.h
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h3c converter implementation
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2024-12-25 18:40:40 +01:00 |
mainwindow.ui
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h3c converter implementation
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2024-12-25 18:40:40 +01:00 |
mapcontroller.cpp
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map editor: check hero artifacts during mod assessment
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2024-12-03 21:17:04 +01:00 |
mapcontroller.h
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Mod management rework, part 1
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2024-11-26 13:55:46 +00:00 |
mapeditor.ico
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mapeditor.rc
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mapeditorroles.h
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Merge branch 'develop' into timed_events_objects_removal
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2024-12-06 15:33:33 +02:00 |
maphandler.cpp
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TerrainTile now uses identifiers instead of pointers to VLC
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2024-10-30 16:22:11 +00:00 |
maphandler.h
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
mapview.cpp
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Disable emit macro from Qt to fix Qt-tbb conflict
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2024-12-21 15:36:36 +00:00 |
mapview.h
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Add line and fill brushes
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2023-10-14 02:58:13 +02:00 |
objectbrowser.cpp
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Use auto instead of redundant type in initializations using new
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2024-01-16 21:40:53 +00:00 |
objectbrowser.h
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playerparams.cpp
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resource and playername translation
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2025-01-04 16:26:57 +01:00 |
playerparams.h
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Town picker in player settings implemented
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2023-09-11 20:37:26 +02:00 |
playerparams.ui
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Object picker implemented
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2023-09-11 20:37:26 +02:00 |
playersettings.cpp
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Improved "Create new map" dialog for map editor (#5187)
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2025-01-06 14:39:14 +02:00 |
playersettings.h
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code style
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2024-06-13 21:35:30 +03:00 |
playersettings.ui
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Allow single player on map and fix player params initialization
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2023-04-02 14:31:57 +04:00 |
resources.qrc
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Add 'Open Recent' to mapeditor
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2024-11-18 21:07:17 +01:00 |
scenelayer.cpp
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Disable emit macro from Qt to fix Qt-tbb conflict
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2024-12-21 15:36:36 +00:00 |
scenelayer.h
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
StdInc.cpp
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
StdInc.h
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Disable emit macro from Qt to fix Qt-tbb conflict
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2024-12-21 15:36:36 +00:00 |
validator.cpp
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Improved "Create new map" dialog for map editor (#5187)
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2025-01-06 14:39:14 +02:00 |
validator.h
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Code review followup with additional refactor
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2024-08-23 10:43:48 +02:00 |
validator.ui
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vcmieditor.desktop
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Updated Czech translation
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2024-11-02 10:53:36 +01:00 |
windownewmap.cpp
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Improved "Create new map" dialog for map editor (#5187)
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2025-01-06 14:39:14 +02:00 |
windownewmap.h
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Improved "Create new map" dialog for map editor (#5187)
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2025-01-06 14:39:14 +02:00 |
windownewmap.ui
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Improved "Create new map" dialog for map editor (#5187)
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2025-01-06 14:39:14 +02:00 |