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vcmi/.github/workflows/github.yml
2024-10-30 14:39:56 +00:00

405 lines
14 KiB
YAML

name: VCMI
on:
push:
branches:
- beta
- master
- develop
pull_request:
workflow_dispatch:
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
jobs:
build:
strategy:
matrix:
include:
- platform: linux-qt6
os: ubuntu-24.04
test: 0
before_install: linux_qt6.sh
preset: linux-clang-test
- platform: linux
os: ubuntu-24.04
test: 1
before_install: linux_qt5.sh
preset: linux-gcc-test
- platform: linux
os: ubuntu-20.04
test: 0
before_install: linux_qt5.sh
preset: linux-gcc-debug
- platform: mac-intel
os: macos-13
test: 0
pack: 1
upload: 1
pack_type: Release
extension: dmg
before_install: macos.sh
preset: macos-conan-ninja-release
conan_profile: macos-intel
conan_prebuilts: dependencies-mac-intel
conan_options: --options with_apple_system_libs=True
artifact_platform: intel
- platform: mac-arm
os: macos-13
test: 0
pack: 1
upload: 1
pack_type: Release
extension: dmg
before_install: macos.sh
preset: macos-arm-conan-ninja-release
conan_profile: macos-arm
conan_prebuilts: dependencies-mac-arm
conan_options: --options with_apple_system_libs=True
artifact_platform: arm
- platform: ios
os: macos-13
test: 0
pack: 1
upload: 1
pack_type: Release
extension: ipa
before_install: macos.sh
preset: ios-release-conan-ccache
conan_profile: ios-arm64
conan_prebuilts: dependencies-ios
conan_options: --options with_apple_system_libs=True
- platform: msvc-x64
os: windows-latest
test: 0
pack: 1
upload: 1
pack_type: RelWithDebInfo
extension: exe
before_install: msvc.sh
preset: windows-msvc-release
- platform: msvc-x86
os: windows-latest
test: 0
pack: 1
pack_type: RelWithDebInfo
extension: exe
before_install: msvc.sh
preset: windows-msvc-release-x86
- platform: mingw_x86_64
os: ubuntu-24.04
test: 0
pack: 1
pack_type: Release
extension: exe
cmake_args: -G Ninja
before_install: mingw.sh
preset: windows-mingw-conan-linux
conan_profile: mingw64-linux.jinja
conan_prebuilts: dependencies-mingw-x86-64
- platform: mingw_x86
os: ubuntu-24.04
test: 0
pack: 1
pack_type: Release
extension: exe
cmake_args: -G Ninja
before_install: mingw.sh
preset: windows-mingw-conan-linux
conan_profile: mingw32-linux.jinja
conan_prebuilts: dependencies-mingw-x86
- platform: android-32
os: ubuntu-24.04
upload: 1
extension: apk
preset: android-conan-ninja-release
before_install: android.sh
conan_profile: android-32-ndk
conan_prebuilts: dependencies-android-armeabi-v7a
artifact_platform: armeabi-v7a
- platform: android-64
os: ubuntu-24.04
upload: 1
extension: apk
preset: android-conan-ninja-release
before_install: android.sh
conan_profile: android-64-ndk
conan_prebuilts: dependencies-android-arm64-v8a
artifact_platform: arm64-v8a
runs-on: ${{ matrix.os }}
defaults:
run:
shell: bash
steps:
- name: Checkout repository
uses: actions/checkout@v4
with:
submodules: recursive
- name: Prepare CI
if: "${{ matrix.before_install != '' }}"
run: source '${{github.workspace}}/CI/before_install/${{matrix.before_install}}'
env:
VCMI_BUILD_PLATFORM: x64
- name: Install Conan Dependencies
if: "${{ matrix.conan_prebuilts != '' }}"
run: source '${{github.workspace}}/CI/install_conan_dependencies.sh' '${{matrix.conan_prebuilts}}'
- name: Install vcpkg Dependencies
if: ${{ startsWith(matrix.platform, 'msvc') }}
run: source '${{github.workspace}}/CI/install_vcpkg_dependencies.sh' '${{matrix.platform}}'
# ensure the ccache for each PR is separate so they don't interfere with each other
# fall back to ccache of the vcmi/vcmi repo if no PR-specific ccache is found
- name: ccache for PRs
uses: hendrikmuhs/ccache-action@v1.2
if: ${{ github.event.number != '' }}
with:
key: ${{ matrix.preset }}-PR-${{ github.event.number }}
restore-keys: |
${{ matrix.preset }}-PR-${{ github.event.number }}
${{ matrix.preset }}-no-PR
# actual cache takes up less space, at most ~1 GB
max-size: "5G"
verbose: 2
- name: ccache for everything but PRs
uses: hendrikmuhs/ccache-action@v1.2
if: ${{ (github.repository == 'vcmi/vcmi' && github.event.number == '' && (github.ref == 'refs/heads/develop' || github.ref == 'refs/heads/beta' || github.ref == 'refs/heads/master')) || github.repository != 'vcmi/vcmi' }}
with:
key: ${{ matrix.preset }}-no-PR
restore-keys: |
${{ matrix.preset }}-no-PR
# actual cache takes up less space, at most ~1 GB
max-size: "5G"
verbose: 2
- name: Prepare Heroes 3 data
env:
HEROES_3_DATA_PASSWORD: ${{ secrets.HEROES_3_DATA_PASSWORD }}
if: ${{ env.HEROES_3_DATA_PASSWORD != '' && matrix.test == 1 }}
run: |
if [[ ${{github.repository_owner}} == vcmi ]]
then
data_url="https://github.com/vcmi-mods/vcmi-test-data/releases/download/v1.0/h3_assets.zip"
else
data_url="https://github.com/${{github.repository_owner}}/vcmi-test-data/releases/download/v1.0/h3_assets.zip"
fi
wget --progress=dot:giga "$data_url" -O h3_assets.zip
7za x h3_assets.zip -p$HEROES_3_DATA_PASSWORD
mkdir -p ~/.local/share/vcmi/
mv h3_assets/* ~/.local/share/vcmi/
- name: Install Conan
if: "${{ matrix.conan_profile != '' }}"
run: pipx install 'conan<2.0'
- name: Install Conan profile
if: "${{ matrix.conan_profile != '' }}"
run: |
conan profile new default --detect
conan install . \
--install-folder=conan-generated \
--no-imports \
--build=never \
--profile:build=default \
--profile:host=CI/conan/${{ matrix.conan_profile }} \
${{ matrix.conan_options }}
env:
GENERATE_ONLY_BUILT_CONFIG: 1
# Workaround for gradle not discovering SDK that was installed via conan
- name: Find Android NDK
if: ${{ startsWith(matrix.platform, 'android') }}
run: sudo ln -s -T /home/runner/.conan/data/android-ndk/r25c/_/_/package/4db1be536558d833e52e862fd84d64d75c2b3656/bin /usr/local/lib/android/sdk/ndk/25.2.9519653
- name: Install Java
uses: actions/setup-java@v4
if: ${{ startsWith(matrix.platform, 'android') }}
with:
distribution: 'temurin'
java-version: '11'
# a hack to build ID for x64 build in order for Google Play to allow upload of both 32 and 64 bit builds
- name: Bump Android x64 build ID
if: ${{ matrix.platform == 'android-64' }}
run: perl -i -pe 's/versionCode (\d+)/$x=$1+1; "versionCode $x"/e' android/vcmi-app/build.gradle
- name: Build Number
run: |
source '${{github.workspace}}/CI/get_package_name.sh'
if [ '${{ matrix.artifact_platform }}' ]; then
VCMI_PACKAGE_FILE_NAME+="-${{ matrix.artifact_platform }}"
fi
echo VCMI_PACKAGE_FILE_NAME="$VCMI_PACKAGE_FILE_NAME" >> $GITHUB_ENV
echo VCMI_PACKAGE_NAME_SUFFIX="$VCMI_PACKAGE_NAME_SUFFIX" >> $GITHUB_ENV
echo VCMI_PACKAGE_GOLDMASTER="$VCMI_PACKAGE_GOLDMASTER" >> $GITHUB_ENV
env:
PULL_REQUEST: ${{ github.event.pull_request.number }}
- name: Configure
run: |
if [[ ${{matrix.preset}} == linux-gcc-test ]]
then
cmake -DENABLE_CCACHE:BOOL=ON -DCMAKE_C_COMPILER=gcc-14 -DCMAKE_CXX_COMPILER=g++-14 --preset ${{ matrix.preset }}
elif [[ (${{matrix.preset}} == android-conan-ninja-release) && (${{github.ref}} != 'refs/heads/master') ]]
then
cmake -DENABLE_CCACHE:BOOL=ON -DANDROID_GRADLE_PROPERTIES="applicationIdSuffix=.daily;signingConfig=dailySigning;applicationLabel=VCMI daily" --preset ${{ matrix.preset }}
elif [[ ${{startsWith(matrix.platform, 'msvc') }} ]]
then
cmake --preset ${{ matrix.preset }}
else
cmake -DENABLE_CCACHE:BOOL=ON --preset ${{ matrix.preset }}
fi
- name: Build
run: |
cmake --build --preset ${{matrix.preset}}
env:
ANDROID_STORE_PASSWORD: ${{ secrets.ANDROID_STORE_PASSWORD }}
ANDROID_KEY_PASSWORD: ${{ secrets.ANDROID_KEY_PASSWORD }}
- name: Test
env:
HEROES_3_DATA_PASSWORD: ${{ secrets.HEROES_3_DATA_PASSWORD }}
if: ${{ env.HEROES_3_DATA_PASSWORD != '' && matrix.test == 1 }}
run: |
ctest --preset ${{matrix.preset}}
- name: Kill XProtect to work around CPack issue on macOS
if: ${{ startsWith(matrix.platform, 'mac') }}
run: |
# Cf. https://github.com/actions/runner-images/issues/7522#issuecomment-1556766641
echo Killing...; sudo pkill -9 XProtect >/dev/null || true;
echo "Waiting..."; counter=0; while pgrep XProtect && ((counter < 20)); do sleep 3; ((counter++)); done
pgrep XProtect || true
- name: Pack
id: cpack
if: ${{ matrix.pack == 1 }}
run: |
cd '${{github.workspace}}/out/build/${{matrix.preset}}'
# Workaround for CPack bug on macOS 13
counter=0
until cpack -C ${{matrix.pack_type}} || ((counter > 20)); do
sleep 3
((counter++))
done
rm -rf _CPack_Packages
- name: Artifacts
if: ${{ matrix.pack == 1 }}
uses: actions/upload-artifact@v4
with:
name: ${{ env.VCMI_PACKAGE_FILE_NAME }} - ${{ matrix.platform }}
compression-level: 0
path: |
${{github.workspace}}/out/build/${{matrix.preset}}/${{ env.VCMI_PACKAGE_FILE_NAME }}.${{ matrix.extension }}
- name: Find Android package
if: ${{ startsWith(matrix.platform, 'android') }}
run: |
builtApkPath="$(ls ${{ github.workspace }}/out/build/${{ matrix.preset }}/android-build/vcmi-app/build/outputs/apk/release/*.${{ matrix.extension }})"
builtAabPath="$(ls ${{ github.workspace }}/out/build/${{ matrix.preset }}/android-build/vcmi-app/build/outputs/bundle/release/*.aab)"
ANDROID_APK_PATH="${{ github.workspace }}/$VCMI_PACKAGE_FILE_NAME.${{ matrix.extension }}"
ANDROID_AAB_PATH="${{ github.workspace }}/$VCMI_PACKAGE_FILE_NAME.aab"
mv "$builtApkPath" "$ANDROID_APK_PATH"
mv "$builtAabPath" "$ANDROID_AAB_PATH"
echo "ANDROID_APK_PATH=$ANDROID_APK_PATH" >> $GITHUB_ENV
echo "ANDROID_AAB_PATH=$ANDROID_AAB_PATH" >> $GITHUB_ENV
- name: Upload android apk artifacts
if: ${{ startsWith(matrix.platform, 'android') }}
uses: actions/upload-artifact@v4
with:
name: ${{ env.VCMI_PACKAGE_FILE_NAME }} - ${{ matrix.platform }}
compression-level: 0
path: |
${{ env.ANDROID_APK_PATH }}
- name: Upload Android aab artifacts
if: ${{ startsWith(matrix.platform, 'android') && github.ref == 'refs/heads/master' }}
uses: actions/upload-artifact@v4
with:
name: ${{ env.VCMI_PACKAGE_FILE_NAME }} - ${{ matrix.platform }} - aab
compression-level: 0
path: |
${{ env.ANDROID_AAB_PATH }}
- name: Upload debug symbols
if: ${{ startsWith(matrix.platform, 'msvc') }}
uses: actions/upload-artifact@v4
with:
name: ${{ env.VCMI_PACKAGE_FILE_NAME }} - ${{ matrix.platform }} - symbols
compression-level: 9
path: |
${{github.workspace}}/**/*.pdb
- name: Upload build
if: ${{ (matrix.upload == 1) && (github.ref == 'refs/heads/develop' || github.ref == 'refs/heads/beta' || github.ref == 'refs/heads/master') }}
continue-on-error: true
run: |
if [ -z '${{ env.ANDROID_APK_PATH }}' ] ; then
cd '${{github.workspace}}/out/build/${{matrix.preset}}'
fi
source '${{github.workspace}}/CI/upload_package.sh'
env:
DEPLOY_RSA: ${{ secrets.DEPLOY_RSA }}
PACKAGE_EXTENSION: ${{ matrix.extension }}
deploy-src:
if: always() && github.ref == 'refs/heads/master'
runs-on: ubuntu-latest
defaults:
run:
shell: bash
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
- name: Build Number
run: |
source '${{github.workspace}}/CI/get_package_name.sh'
echo VCMI_PACKAGE_FILE_NAME="$VCMI_PACKAGE_FILE_NAME" >> $GITHUB_ENV
- name: Create source code archive (including submodules)
run: |
git archive HEAD -o "release.tar" --worktree-attributes -v
git submodule update --init --recursive
git submodule --quiet foreach 'cd "$toplevel"; tar -rvf "release.tar" "$sm_path"'
gzip release.tar
- name: Upload source code archive
uses: actions/upload-artifact@v4
with:
name: ${{ env.VCMI_PACKAGE_FILE_NAME }}
path: |
./release.tar.gz
validate-code:
if: always()
runs-on: ubuntu-24.04
defaults:
run:
shell: bash
steps:
- uses: actions/checkout@v4
- name: Ensure LF line endings
run: |
find . -path ./.git -prune -o -path ./AI/FuzzyLite -prune -o -path ./test/googletest \
-o -path ./osx -prune -o -type f \
-not -name '*.png' -and -not -name '*.ttf' -and -not -name '*.wav' -and -not -name '*.webm' -and -not -name '*.ico' -and -not -name '*.bat' -print0 | \
{ ! xargs -0 grep -l -z -P '\r\n'; }
- name: Validate JSON
run: |
sudo apt install python3-jstyleson
python3 CI/validate_json.py