..
CAmbarCendamo.cpp
CAmbarCendamo.h
CArtHandler.cpp
Patch from Ivan ( http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=4089#4089 )
2009-12-23 01:46:15 +00:00
CArtHandler.h
* Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack.
2009-12-01 23:19:43 +00:00
CBuildingHandler.cpp
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
2009-10-04 02:02:45 +00:00
CBuildingHandler.h
* faster decompression with infs2
2009-09-27 11:37:15 +00:00
CCreatureHandler.cpp
Fixed bug 143 and possibly 142.
2009-10-12 05:00:28 +00:00
CCreatureHandler.h
* restored 0.74 savegames compatibility (for easier reproducing reported issues)
2009-11-13 19:04:36 +00:00
CDefHandler.cpp
* various improvements and code cleanups
2009-10-25 14:36:11 +00:00
CDefHandler.h
* various improvements and code cleanups
2009-10-25 14:36:11 +00:00
CDefObjInfoHandler.cpp
* Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted.
2009-12-22 21:53:50 +00:00
CDefObjInfoHandler.h
* Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted.
2009-12-22 21:53:50 +00:00
CGeneralTextHandler.cpp
Patch from Ivan ( http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=4089#4089 )
2009-12-23 01:46:15 +00:00
CGeneralTextHandler.h
Patch from Ivan ( http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=4089#4089 )
2009-12-23 01:46:15 +00:00
CHeroHandler.cpp
1.Removed unused code from hero handler
2009-10-28 10:45:45 +00:00
CHeroHandler.h
* hero in siege won't be blitted below wall
2009-09-25 11:38:18 +00:00
CLodHandler.cpp
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
2009-12-28 04:08:24 +00:00
CLodHandler.h
* various improvements and code cleanups
2009-10-25 14:36:11 +00:00
CMusicBase.h
CMusicHandler.cpp
Changed some log.
2009-10-13 02:04:06 +00:00
CMusicHandler.h
Fixed bug 143 and possibly 142.
2009-10-12 05:00:28 +00:00
CObjectHandler.cpp
Patch from Ivan ( http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=4089#4089 )
2009-12-23 01:46:15 +00:00
CObjectHandler.h
Implemented flagged garrisons passableness ( #150 ). Full support for BorderGates.
2009-12-20 17:14:14 +00:00
CSndHandler.cpp
Changed some comments.
2009-10-11 16:08:01 +00:00
CSndHandler.h
Changed some comments.
2009-10-11 16:08:01 +00:00
CSoundBase.h
CSpellHandler.cpp
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
2009-10-04 02:02:45 +00:00
CSpellHandler.h
Compile fix.
2009-09-25 03:21:56 +00:00
CTownHandler.cpp
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
2009-10-04 02:02:45 +00:00
CTownHandler.h
CVideoHandler.cpp
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
2009-10-04 02:02:45 +00:00
CVideoHandler.h