mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-22 22:13:35 +02:00
d27b854cb1
- All XXXplayers are now in client/media directory - Reogranized code on one class per file basis - Extracted interfaces from handlers. Handlers now implement corresponding interface. - CCS now only stores pointer to an interface
36 lines
1.3 KiB
C++
36 lines
1.3 KiB
C++
/*
|
|
* ISoundPlayer.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#include "../lib/CSoundBase.h"
|
|
#include "../lib/filesystem/ResourcePath.h"
|
|
|
|
class ISoundPlayer
|
|
{
|
|
public:
|
|
virtual ~ISoundPlayer() = default;
|
|
|
|
virtual int playSound(soundBase::soundID soundID, int repeats = 0) = 0;
|
|
virtual int playSound(const AudioPath & sound, int repeats = 0, bool cache = false) = 0;
|
|
virtual int playSound(std::pair<std::unique_ptr<ui8[]>, si64> & data, int repeats = 0, bool cache = false) = 0;
|
|
virtual int playSoundFromSet(std::vector<soundBase::soundID> & sound_vec) = 0;
|
|
virtual void stopSound(int handler) = 0;
|
|
|
|
virtual ui32 getVolume() const = 0;
|
|
virtual void setVolume(ui32 percent) = 0;
|
|
virtual uint32_t getSoundDurationMilliseconds(const AudioPath & sound) = 0;
|
|
virtual void setCallback(int channel, std::function<void()> function) = 0;
|
|
virtual void resetCallback(int channel) = 0;
|
|
virtual void soundFinishedCallback(int channel) = 0;
|
|
virtual void ambientUpdateChannels(std::map<AudioPath, int> currentSounds) = 0;
|
|
virtual void ambientStopAllChannels() = 0;
|
|
virtual int ambientGetRange() const = 0;
|
|
};
|