.. |
battles
|
Use variant identifier in netpacks where applicable
|
2023-11-08 14:00:23 +02:00 |
processors
|
Use variant identifier in netpacks where applicable
|
2023-11-08 14:00:23 +02:00 |
queries
|
fix test & fix build & suggested changes
|
2023-10-29 17:46:14 +02:00 |
CGameHandler.cpp
|
Use variant identifier in netpacks where applicable
|
2023-11-08 14:00:23 +02:00 |
CGameHandler.h
|
Use variant identifier in netpacks where applicable
|
2023-11-08 14:00:23 +02:00 |
CMakeLists.txt
|
Moved management of turn order into a new class
|
2023-08-24 23:34:33 +03:00 |
CVCMIServer.cpp
|
Merge remote-tracking branch 'upstream/develop' into develop
|
2023-10-29 13:35:37 +00:00 |
CVCMIServer.h
|
possibility to change name
|
2023-10-13 23:04:35 +02:00 |
LobbyNetPackVisitors.h
|
Split off some netpack structures into separate files
|
2023-10-23 13:59:15 +03:00 |
NetPacksLobbyServer.cpp
|
Split off some netpack structures into separate files
|
2023-10-23 13:59:15 +03:00 |
NetPacksServer.cpp
|
Use variant identifier in netpacks where applicable
|
2023-11-08 14:00:23 +02:00 |
ServerNetPackVisitors.h
|
Split off some netpack structures into separate files
|
2023-10-23 13:59:15 +03:00 |
ServerSpellCastEnvironment.cpp
|
move SetStackEffect to a separate file
|
2023-10-24 01:27:52 +03:00 |
ServerSpellCastEnvironment.h
|
Use optional instead of Json for queries
|
2023-09-26 13:42:20 +03:00 |
StdInc.cpp
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
StdInc.h
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
TurnTimerHandler.cpp
|
Split off some netpack structures into separate files
|
2023-10-23 13:59:15 +03:00 |
TurnTimerHandler.h
|
Added support for concurrent battles to gamestate and server
|
2023-09-06 16:03:02 +03:00 |
VCMI_server.cbp
|
Entities redesign and a few ERM features
|
2021-02-14 19:05:43 +03:00 |
VCMI_server.vcxproj
|
Update VS files to 2019, partially fix test project
|
2019-06-09 17:28:55 +02:00 |