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42 lines
633 B
C++
42 lines
633 B
C++
/*
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* NetPackFixture.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../../lib/NetPacks.h"
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#include "../../lib/gameState/CGameState.h"
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namespace test
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{
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class GameStateFake : public CGameState
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{
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public:
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MOCK_METHOD3(updateEntity, void(Metatype, int32_t, const JsonNode &));
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};
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class NetPackFixture
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{
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public:
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NetPackFixture();
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virtual ~NetPackFixture();
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std::shared_ptr<GameStateFake> gameState;
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protected:
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void setUp();
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private:
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};
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}
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