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037efdf5fc
- Constructor of Identifier from integer is now explicit - Lobby hero/town selection now uses Identifiers instead of int's - Removed serialization workaround for hero portraits - Added dummy objects for custom heroes portraits for ID resolver to use - HeroInstance now stores portrait ID only in case of custom portrait - Fixed loading of campaign heroes portraits on RoE maps |
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.. | ||
CampaignConstants.h | ||
CampaignHandler.cpp | ||
CampaignHandler.h | ||
CampaignScenarioPrologEpilog.h | ||
CampaignState.cpp | ||
CampaignState.h |