mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-02 09:02:03 +02:00
35 lines
880 B
C++
35 lines
880 B
C++
/*
|
|
* BattleAttackInfo.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#include "StdInc.h"
|
|
#include "BattleAttackInfo.h"
|
|
#include "CUnitState.h"
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
BattleAttackInfo::BattleAttackInfo(const battle::Unit * Attacker, const battle::Unit * Defender, int chargeDistance, bool Shooting)
|
|
: attacker(Attacker),
|
|
defender(Defender),
|
|
shooting(Shooting),
|
|
attackerPos(BattleHex::INVALID),
|
|
defenderPos(BattleHex::INVALID),
|
|
chargeDistance(chargeDistance)
|
|
{}
|
|
|
|
BattleAttackInfo BattleAttackInfo::reverse() const
|
|
{
|
|
BattleAttackInfo ret(defender, attacker, 0, false);
|
|
|
|
ret.defenderPos = attackerPos;
|
|
ret.attackerPos = defenderPos;
|
|
return ret;
|
|
}
|
|
|
|
VCMI_LIB_NAMESPACE_END
|