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https://github.com/vcmi/vcmi.git
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cc7be20b07
Because of really huge amount of modifications here I've probably missed some minor stuff. I doubt if it's still compatible with gcc - some changes should be reapplied.
44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
//#define VCMI_DLL
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//#include "../stdafx.h"
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//#include "CAmbarCendamo.h"
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//#include "CObjectHandler.h"
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//#include "CDefObjInfoHandler.h"
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//#include <set>
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//#include <sstream>
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//#include <fstream>
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//#include "../lib/VCMI_Lib.h"
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//std::string nameFromType (EterrainType typ);
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//int readInt(unsigned char * bufor, int bytCon)
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//{
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// int ret=0;
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// int amp=1;
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// for (int i=0; i<bytCon; i++)
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// {
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// ret+=bufor[i]*amp;
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// amp*=256;
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// }
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// return ret;
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//}
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//CAmbarCendamo::CAmbarCendamo (unsigned char * data)
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////:map(data)
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//{}
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////CAmbarCendamo::CAmbarCendamo (const char * tie)
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////{
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//// std::ifstream * is = new std::ifstream();
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//// is -> open(tie,std::ios::binary);
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//// is->seekg(0,std::ios::end); // na koniec
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//// int andame = is->tellg(); // read length
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//// is->seekg(0,std::ios::beg); // wracamy na poczatek
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//// bufor = new unsigned char[andame]; // allocate memory
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//// is->read((char*)bufor, andame); // read map file to buffer
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//// is->close();
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//// delete is;
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////}
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//CAmbarCendamo::~CAmbarCendamo ()
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//{// free memory
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// for (int ii=0;ii<map.width;ii++)
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// delete map.terrain[ii] ;
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// delete map.terrain;
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// delete[] bufor;
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//}
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