mirror of
https://github.com/vcmi/vcmi.git
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tak czy siak lua/src jest wykorzystywane w include :( nie umiem zmusić mojego programu svn do współpracy, zwłaszcz z VC
1676 lines
38 KiB
C++
1676 lines
38 KiB
C++
// Copyright (c) 2003 Daniel Wallin and Arvid Norberg
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
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// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
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// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
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// OR OTHER DEALINGS IN THE SOFTWARE.
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#include "stdafx.h"
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#include <luabind/lua_include.hpp>
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#include <luabind/detail/stack_utils.hpp>
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#include <luabind/luabind.hpp>
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#include <utility>
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using namespace luabind::detail;
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namespace luabind { namespace detail
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{
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struct method_name
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{
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method_name(char const* n): name(n) {}
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bool operator()(method_rep const& o) const
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{ return std::strcmp(o.name, name) == 0; }
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char const* name;
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};
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}}
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#ifndef LUABIND_NO_ERROR_CHECKING
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std::string luabind::detail::get_overload_signatures_candidates(
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lua_State* L
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, std::vector<const overload_rep_base*>::iterator start
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, std::vector<const overload_rep_base*>::iterator end
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, std::string name)
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{
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std::string s;
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for (; start != end; ++start)
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{
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s += name;
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(*start)->get_signature(L, s);
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s += "\n";
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}
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return s;
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}
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#endif
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luabind::detail::class_rep::class_rep(LUABIND_TYPE_INFO type
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, const char* name
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, lua_State* L
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, void(*destructor)(void*)
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, void(*const_holder_destructor)(void*)
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, LUABIND_TYPE_INFO holder_type
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, LUABIND_TYPE_INFO const_holder_type
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, void*(*extractor)(void*)
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, const void*(*const_extractor)(void*)
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, void(*const_converter)(void*,void*)
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, void(*construct_holder)(void*,void*)
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, void(*construct_const_holder)(void*,void*)
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, void(*default_construct_holder)(void*)
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, void(*default_construct_const_holder)(void*)
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, void(*adopt_fun)(void*)
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, int holder_size
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, int holder_alignment)
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: m_type(type)
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, m_holder_type(holder_type)
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, m_const_holder_type(const_holder_type)
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, m_extractor(extractor)
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, m_const_extractor(const_extractor)
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, m_const_converter(const_converter)
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, m_construct_holder(construct_holder)
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, m_construct_const_holder(construct_const_holder)
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, m_default_construct_holder(default_construct_holder)
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, m_default_construct_const_holder(default_construct_const_holder)
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, m_adopt_fun(adopt_fun)
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, m_holder_size(holder_size)
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, m_holder_alignment(holder_alignment)
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, m_name(name)
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, m_class_type(cpp_class)
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, m_destructor(destructor)
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, m_const_holder_destructor(const_holder_destructor)
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, m_operator_cache(0)
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{
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assert(m_holder_alignment >= 1 && "internal error");
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lua_newtable(L);
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handle(L, -1).swap(m_table);
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lua_newtable(L);
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handle(L, -1).swap(m_default_table);
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lua_pop(L, 2);
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class_registry* r = class_registry::get_registry(L);
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assert((r->cpp_class() != LUA_NOREF) && "you must call luabind::open()");
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detail::getref(L, r->cpp_class());
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lua_setmetatable(L, -2);
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lua_pushvalue(L, -1); // duplicate our user data
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m_self_ref.set(L);
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m_instance_metatable = r->cpp_instance();
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}
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luabind::detail::class_rep::class_rep(lua_State* L, const char* name)
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: m_type(LUABIND_INVALID_TYPE_INFO)
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, m_holder_type(LUABIND_INVALID_TYPE_INFO)
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, m_const_holder_type(LUABIND_INVALID_TYPE_INFO)
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, m_extractor(0)
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, m_const_extractor(0)
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, m_const_converter(0)
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, m_construct_holder(0)
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, m_construct_const_holder(0)
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, m_default_construct_holder(0)
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, m_default_construct_const_holder(0)
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, m_adopt_fun(0)
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, m_holder_size(0)
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, m_holder_alignment(1)
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, m_name(name)
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, m_class_type(lua_class)
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, m_destructor(0)
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, m_const_holder_destructor(0)
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, m_operator_cache(0)
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{
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lua_newtable(L);
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handle(L, -1).swap(m_table);
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lua_newtable(L);
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handle(L, -1).swap(m_default_table);
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lua_pop(L, 2);
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class_registry* r = class_registry::get_registry(L);
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assert((r->cpp_class() != LUA_NOREF) && "you must call luabind::open()");
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detail::getref(L, r->lua_class());
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lua_setmetatable(L, -2);
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lua_pushvalue(L, -1); // duplicate our user data
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m_self_ref.set(L);
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m_instance_metatable = r->lua_instance();
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}
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luabind::detail::class_rep::~class_rep()
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{
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}
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// leaves object on lua stack
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std::pair<void*,void*>
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luabind::detail::class_rep::allocate(lua_State* L) const
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{
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const int overlap = sizeof(object_rep)&(m_holder_alignment-1);
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const int padding = overlap==0?0:m_holder_alignment-overlap;
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const int size = sizeof(object_rep) + padding + m_holder_size;
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char* mem = static_cast<char*>(lua_newuserdata(L, size));
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char* ptr = mem + sizeof(object_rep) + padding;
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return std::pair<void*,void*>(mem,ptr);
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}
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/*
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#include <iostream>
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namespace
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{
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void dump_stack(lua_State* L)
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{
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for (int i = 1; i <= lua_gettop(L); ++i)
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{
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int t = lua_type(L, i);
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switch (t)
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{
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case LUA_TNUMBER:
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std::cout << "[" << i << "] number: " << lua_tonumber(L, i) << "\n";
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break;
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case LUA_TSTRING:
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std::cout << "[" << i << "] string: " << lua_tostring(L, i) << "\n";
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break;
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case LUA_TUSERDATA:
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std::cout << "[" << i << "] userdata: " << lua_touserdata(L, i) << "\n";
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break;
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case LUA_TTABLE:
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std::cout << "[" << i << "] table:\n";
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break;
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case LUA_TNIL:
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std::cout << "[" << i << "] nil:\n";
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break;
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}
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}
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}
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}
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*/
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void luabind::detail::class_rep::adopt(bool const_obj, void* obj)
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{
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if (m_adopt_fun == 0) return;
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if (m_extractor)
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{
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assert(m_const_extractor);
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if (const_obj)
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m_adopt_fun(const_cast<void*>(m_const_extractor(obj)));
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else
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m_adopt_fun(m_extractor(obj));
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}
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else
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{
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m_adopt_fun(obj);
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}
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}
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// lua stack: userdata, key
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int luabind::detail::class_rep::gettable(lua_State* L)
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{
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// if key is nil, return nil
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if (lua_isnil(L, 2))
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{
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lua_pushnil(L);
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return 1;
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}
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object_rep* obj = static_cast<object_rep*>(lua_touserdata(L, 1));
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// we have to ignore the first argument since this may point to
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// a method that is not present in this class (but in a subclass)
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const char* key = lua_tostring(L, 2);
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#ifndef LUABIND_NO_ERROR_CHECKING
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if (std::strlen(key) != lua_strlen(L, 2))
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{
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{
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std::string msg("luabind does not support "
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"member names with extra nulls:\n");
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msg += std::string(lua_tostring(L, 2), lua_strlen(L, 2));
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lua_pushstring(L, msg.c_str());
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}
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lua_error(L);
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}
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#endif
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// special case to see if this is a null-pointer
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if (key && !std::strcmp(key, "__ok"))
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{
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class_rep* crep = obj->crep();
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void* p = crep->extractor() ? crep->extractor()(obj->ptr())
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: obj->ptr();
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lua_pushboolean(L, p != 0);
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return 1;
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}
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// First, look in the instance's table
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detail::lua_reference const& tbl = obj->get_lua_table();
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if (tbl.is_valid())
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{
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tbl.get(L);
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lua_pushvalue(L, 2);
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lua_gettable(L, -2);
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if (!lua_isnil(L, -1))
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{
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lua_remove(L, -2); // remove table
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return 1;
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}
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lua_pop(L, 2);
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}
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// Then look in the class' table for this member
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obj->crep()->get_table(L);
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lua_pushvalue(L, 2);
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lua_gettable(L, -2);
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if (!lua_isnil(L, -1))
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{
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lua_remove(L, -2); // remove table
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return 1;
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}
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lua_pop(L, 2);
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std::map<const char*, callback, ltstr>::iterator j = m_getters.find(key);
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if (j != m_getters.end())
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{
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// the name is a data member
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return j->second.func(L, j->second.pointer_offset);
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}
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lua_pushnil(L);
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return 1;
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}
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// called from the metamethod for __newindex
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// the object pointer is passed on the lua stack
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// lua stack: userdata, key, value
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bool luabind::detail::class_rep::settable(lua_State* L)
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{
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// if the key is 'nil' fail
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if (lua_isnil(L, 2)) return false;
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// we have to ignore the first argument since this may point to
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// a method that is not present in this class (but in a subclass)
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const char* key = lua_tostring(L, 2);
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if (std::strlen(key) == lua_strlen(L, 2))
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{
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std::map<const char*, callback, ltstr>::iterator j = m_setters.find(key);
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if (j != m_setters.end())
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{
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// the name is a data member
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#ifndef LUABIND_NO_ERROR_CHECKING
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if (j->second.match(L, 3) < 0)
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{
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std::string msg("the attribute '");
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msg += m_name;
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msg += ".";
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msg += key;
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msg += "' is of type: ";
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j->second.sig(L, msg);
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msg += "\nand does not match: (";
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msg += stack_content_by_name(L, 3);
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msg += ")";
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lua_pushstring(L, msg.c_str());
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return false;
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}
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#endif
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j->second.func(L, j->second.pointer_offset);
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return true;
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}
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if (m_getters.find(key) != m_getters.end())
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{
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// this means that we have a getter but no
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// setter for an attribute. We will then fail
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// because that attribute is read-only
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std::string msg("the attribute '");
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msg += m_name;
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msg += ".";
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msg += key;
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msg += "' is read only";
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lua_pushstring(L, msg.c_str());
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return false;
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}
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}
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// set the attribute to the object's table
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object_rep* obj = static_cast<object_rep*>(lua_touserdata(L, 1));
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detail::lua_reference& tbl = obj->get_lua_table();
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if (!tbl.is_valid())
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{
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// this is the first time we are trying to add
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// a member to this instance, create the table.
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lua_newtable(L);
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lua_pushvalue(L, -1);
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tbl.set(L);
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}
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else
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{
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tbl.get(L);
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}
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lua_pushvalue(L, 2);
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lua_pushvalue(L, 3);
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lua_settable(L, 4);
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lua_pop(L, 3);
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return true;
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}
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int class_rep::gettable_dispatcher(lua_State* L)
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{
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object_rep* obj = static_cast<object_rep*>(lua_touserdata(L, 1));
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return obj->crep()->gettable(L);
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}
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// this is called as __newindex metamethod on every instance of this class
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int luabind::detail::class_rep::settable_dispatcher(lua_State* L)
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{
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object_rep* obj = static_cast<object_rep*>(lua_touserdata(L, 1));
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bool success = obj->crep()->settable(L);
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#ifndef LUABIND_NO_ERROR_CHECKING
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if (!success)
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{
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// class_rep::settable() will leave
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// error message on the stack in case
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// of failure
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lua_error(L);
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}
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#endif
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return 0;
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}
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int luabind::detail::class_rep::operator_dispatcher(lua_State* L)
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{
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for (int i = 0; i < 2; ++i)
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{
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if (is_class_object(L, 1 + i))
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{
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int nargs = lua_gettop(L);
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lua_pushvalue(L, lua_upvalueindex(1));
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lua_gettable(L, 1 + i);
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if (lua_isnil(L, -1))
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{
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lua_pop(L, 1);
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continue;
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}
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lua_insert(L, 1); // move the function to the bottom
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nargs = lua_toboolean(L, lua_upvalueindex(2)) ? 1 : nargs;
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if (lua_toboolean(L, lua_upvalueindex(2))) // remove trailing nil
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lua_remove(L, 3);
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lua_call(L, nargs, 1);
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return 1;
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}
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}
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lua_pop(L, lua_gettop(L));
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lua_pushstring(L, "No such operator defined");
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lua_error(L);
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return 0;
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}
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// this is called as metamethod __call on the class_rep.
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int luabind::detail::class_rep::constructor_dispatcher(lua_State* L)
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{
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class_rep* crep = static_cast<class_rep*>(lua_touserdata(L, 1));
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construct_rep* rep = &crep->m_constructor;
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bool ambiguous = false;
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int match_index = -1;
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int min_match = std::numeric_limits<int>::max();
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bool found;
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#ifdef LUABIND_NO_ERROR_CHECKING
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if (rep->overloads.size() == 1)
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{
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match_index = 0;
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}
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else
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{
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#endif
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int num_params = lua_gettop(L) - 1;
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found = find_best_match(L, &rep->overloads.front(), rep->overloads.size(), sizeof(construct_rep::overload_t), ambiguous, min_match, match_index, num_params);
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|
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#ifdef LUABIND_NO_ERROR_CHECKING
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}
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#else
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if (!found)
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{
|
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{
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std::string msg("no constructor of '");
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msg += crep->name();
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msg += "' matched the arguments (";
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msg += stack_content_by_name(L, 2);
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msg += ")\n candidates are:\n";
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msg += get_overload_signatures(L, rep->overloads.begin(), rep->overloads.end(), crep->name());
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lua_pushstring(L, msg.c_str());
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}
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lua_error(L);
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}
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else if (ambiguous)
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{
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{
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std::string msg("call of overloaded constructor '");
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msg += crep->m_name;
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msg += "(";
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msg += stack_content_by_name(L, 2);
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msg += ")' is ambiguous\nnone of the overloads have a best conversion:\n";
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std::vector<const overload_rep_base*> candidates;
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find_exact_match(L, &rep->overloads.front(), rep->overloads.size(), sizeof(construct_rep::overload_t), min_match, num_params, candidates);
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msg += get_overload_signatures_candidates(L, candidates.begin(), candidates.end(), crep->name());
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lua_pushstring(L, msg.c_str());
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}
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lua_error(L);
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}
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#endif
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|
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#ifndef LUABIND_NO_EXCEPTIONS
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|
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try
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{
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#endif
|
|
void* obj_rep;
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|
void* held;
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|
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boost::tie(obj_rep,held) = crep->allocate(L);
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weak_ref backref(L, -1);
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|
|
void* object_ptr = rep->overloads[match_index].construct(L, backref);
|
|
|
|
if (crep->has_holder())
|
|
{
|
|
crep->m_construct_holder(held, object_ptr);
|
|
object_ptr = held;
|
|
}
|
|
new(obj_rep) object_rep(object_ptr, crep, object_rep::owner, crep->destructor());
|
|
|
|
detail::getref(L, crep->m_instance_metatable);
|
|
lua_setmetatable(L, -2);
|
|
return 1;
|
|
|
|
#ifndef LUABIND_NO_EXCEPTIONS
|
|
|
|
}
|
|
|
|
catch(const error&)
|
|
{
|
|
}
|
|
catch(const std::exception& e)
|
|
{
|
|
lua_pushstring(L, e.what());
|
|
}
|
|
catch(const char* s)
|
|
{
|
|
lua_pushstring(L, s);
|
|
}
|
|
catch(...)
|
|
{
|
|
{
|
|
std::string msg = crep->name();
|
|
msg += "() threw an exception";
|
|
lua_pushstring(L, msg.c_str());
|
|
}
|
|
}
|
|
|
|
// we can only reach this line if an exception was thrown
|
|
lua_error(L);
|
|
return 0; // will never be reached
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
/*
|
|
the functions dispatcher assumes the following:
|
|
|
|
upvalues:
|
|
1: method_rep* method, points to the method_rep that this dispatcher is to call
|
|
2: boolean force_static, is true if this is to be a static call
|
|
and false if it is a normal call (= virtual if possible).
|
|
|
|
stack:
|
|
1: object_rep* self, points to the object the call is being made on
|
|
*/
|
|
|
|
int luabind::detail::class_rep::function_dispatcher(lua_State* L)
|
|
{
|
|
#ifndef NDEBUG
|
|
|
|
/* lua_Debug tmp_;
|
|
assert(lua_getinfo(L, "u", &tmp_));
|
|
assert(tmp_.nups == 2);*/
|
|
assert(lua_type(L, lua_upvalueindex(1)) == LUA_TLIGHTUSERDATA);
|
|
assert(lua_type(L, lua_upvalueindex(2)) == LUA_TBOOLEAN);
|
|
assert(lua_type(L, lua_upvalueindex(3)) == LUA_TLIGHTUSERDATA);
|
|
assert(lua_touserdata(L, lua_upvalueindex(3)) == reinterpret_cast<void*>(0x1337));
|
|
|
|
|
|
|
|
// assert(lua_type(L, 1) == LUA_TUSERDATA);
|
|
|
|
#endif
|
|
|
|
method_rep* rep = static_cast<method_rep*>(lua_touserdata(L, lua_upvalueindex(1)));
|
|
int force_static_call = lua_toboolean(L, lua_upvalueindex(2));
|
|
|
|
bool ambiguous = false;
|
|
int match_index = -1;
|
|
int min_match = std::numeric_limits<int>::max();
|
|
bool found;
|
|
|
|
#ifdef LUABIND_NO_ERROR_CHECKING
|
|
if (rep->overloads().size() == 1)
|
|
{
|
|
match_index = 0;
|
|
}
|
|
else
|
|
{
|
|
#endif
|
|
|
|
int num_params = lua_gettop(L) /*- 1*/;
|
|
found = find_best_match(L, &rep->overloads().front(), rep->overloads().size()
|
|
, sizeof(overload_rep), ambiguous, min_match, match_index, num_params);
|
|
|
|
#ifdef LUABIND_NO_ERROR_CHECKING
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
if (!found)
|
|
{
|
|
{
|
|
std::string msg = "no overload of '";
|
|
msg += rep->crep->name();
|
|
msg += ":";
|
|
msg += rep->name;
|
|
msg += "' matched the arguments (";
|
|
msg += stack_content_by_name(L, 1);
|
|
msg += ")\ncandidates are:\n";
|
|
|
|
std::string function_name;
|
|
function_name += rep->crep->name();
|
|
function_name += ":";
|
|
function_name += rep->name;
|
|
|
|
msg += get_overload_signatures(L, rep->overloads().begin()
|
|
, rep->overloads().end(), function_name);
|
|
|
|
lua_pushstring(L, msg.c_str());
|
|
}
|
|
lua_error(L);
|
|
}
|
|
else if (ambiguous)
|
|
{
|
|
{
|
|
std::string msg = "call of overloaded '";
|
|
msg += rep->crep->name();
|
|
msg += ":";
|
|
msg += rep->name;
|
|
msg += "(";
|
|
msg += stack_content_by_name(L, 1);
|
|
msg += ")' is ambiguous\nnone of the overloads have a best conversion:\n";
|
|
|
|
std::vector<const overload_rep_base*> candidates;
|
|
find_exact_match(L, &rep->overloads().front(), rep->overloads().size()
|
|
, sizeof(overload_rep), min_match, num_params, candidates);
|
|
|
|
std::string function_name;
|
|
function_name += rep->crep->name();
|
|
function_name += ":";
|
|
function_name += rep->name;
|
|
|
|
msg += get_overload_signatures_candidates(L, candidates.begin()
|
|
, candidates.end(), function_name);
|
|
|
|
lua_pushstring(L, msg.c_str());
|
|
}
|
|
lua_error(L);
|
|
}
|
|
|
|
#endif
|
|
|
|
#ifndef LUABIND_NO_EXCEPTIONS
|
|
|
|
try
|
|
{
|
|
|
|
#endif
|
|
|
|
const overload_rep& o = rep->overloads()[match_index];
|
|
|
|
if (force_static_call && !o.has_static())
|
|
{
|
|
lua_pushstring(L, "pure virtual function called");
|
|
}
|
|
else
|
|
{
|
|
return o.call(L, force_static_call != 0);
|
|
}
|
|
|
|
#ifndef LUABIND_NO_EXCEPTIONS
|
|
|
|
}
|
|
catch(const error&)
|
|
{
|
|
}
|
|
catch(const std::exception& e)
|
|
{
|
|
lua_pushstring(L, e.what());
|
|
}
|
|
catch (const char* s)
|
|
{
|
|
lua_pushstring(L, s);
|
|
}
|
|
catch(...)
|
|
{
|
|
std::string msg = rep->crep->name();
|
|
msg += ":";
|
|
msg += rep->name;
|
|
msg += "() threw an exception";
|
|
lua_pushstring(L, msg.c_str());
|
|
}
|
|
|
|
#endif
|
|
|
|
// we can only reach this line if an error occured
|
|
lua_error(L);
|
|
return 0; // will never be reached
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
|
|
#ifndef BOOST_NO_STRINGSTREAM
|
|
#include <sstream>
|
|
#else
|
|
#include <strstream>
|
|
#endif
|
|
|
|
namespace
|
|
{
|
|
std::string to_string(luabind::object const& o)
|
|
{
|
|
using namespace luabind;
|
|
if (type(o) == LUA_TSTRING) return object_cast<std::string>(o);
|
|
lua_State* L = o.interpreter();
|
|
LUABIND_CHECK_STACK(L);
|
|
|
|
#ifdef BOOST_NO_STRINGSTREAM
|
|
std::strstream s;
|
|
#else
|
|
std::stringstream s;
|
|
#endif
|
|
|
|
if (type(o) == LUA_TNUMBER)
|
|
{
|
|
s << object_cast<float>(o);
|
|
return s.str();
|
|
}
|
|
|
|
s << "<" << lua_typename(L, type(o)) << ">";
|
|
#ifdef BOOST_NO_STRINGSTREAM
|
|
s << std::ends;
|
|
#endif
|
|
return s.str();
|
|
}
|
|
|
|
|
|
std::string member_to_string(luabind::object const& e)
|
|
{
|
|
#if !defined(LUABIND_NO_ERROR_CHECKING)
|
|
using namespace luabind;
|
|
lua_State* L = e.interpreter();
|
|
LUABIND_CHECK_STACK(L);
|
|
|
|
if (type(e) == LUA_TFUNCTION)
|
|
{
|
|
e.push(L);
|
|
detail::stack_pop p(L, 1);
|
|
|
|
{
|
|
if (lua_getupvalue(L, -1, 3) == 0) return to_string(e);
|
|
detail::stack_pop p2(L, 1);
|
|
if (lua_touserdata(L, -1) != reinterpret_cast<void*>(0x1337)) return to_string(e);
|
|
}
|
|
|
|
#ifdef BOOST_NO_STRINGSTREAM
|
|
std::strstream s;
|
|
#else
|
|
std::stringstream s;
|
|
#endif
|
|
{
|
|
lua_getupvalue(L, -1, 2);
|
|
detail::stack_pop p2(L, 1);
|
|
int b = lua_toboolean(L, -1);
|
|
s << "<c++ function";
|
|
if (b) s << " (default)";
|
|
s << "> ";
|
|
}
|
|
|
|
{
|
|
lua_getupvalue(L, -1, 1);
|
|
detail::stack_pop p2(L, 1);
|
|
method_rep* m = static_cast<method_rep*>(lua_touserdata(L, -1));
|
|
s << m << "\n";
|
|
for (std::vector<overload_rep>::const_iterator i = m->overloads().begin();
|
|
i != m->overloads().end(); ++i)
|
|
{
|
|
std::string str;
|
|
i->get_signature(L, str);
|
|
s << " " << str << "\n";
|
|
}
|
|
}
|
|
#ifdef BOOST_NO_STRINGSTREAM
|
|
s << std::ends;
|
|
#endif
|
|
return s.str();
|
|
}
|
|
|
|
return to_string(e);
|
|
#else
|
|
return "";
|
|
#endif
|
|
}
|
|
}
|
|
|
|
std::string luabind::detail::class_rep::class_info_string(lua_State* L) const
|
|
{
|
|
#ifdef BOOST_NO_STRINGSTREAM
|
|
std::strstream ret;
|
|
#else
|
|
std::stringstream ret;
|
|
#endif
|
|
|
|
ret << "CLASS: " << m_name << "\n";
|
|
|
|
ret << "dynamic dispatch functions:\n------------------\n";
|
|
|
|
for (luabind::iterator i(m_table), end; i != end; ++i)
|
|
{
|
|
luabind::object e = *i;
|
|
ret << " " << to_string(i.key()) << ": " << member_to_string(e) << "\n";
|
|
}
|
|
|
|
ret << "default implementations:\n------------------\n";
|
|
|
|
for (luabind::iterator i(m_default_table), end; i != end; ++i)
|
|
{
|
|
luabind::object e = *i;
|
|
ret << " " << to_string(i.key()) << ": " << member_to_string(e) << "\n";
|
|
}
|
|
#ifdef BOOST_NO_STRINGSTREAM
|
|
ret << std::ends;
|
|
#endif
|
|
return ret.str();
|
|
}
|
|
#endif
|
|
|
|
void luabind::detail::class_rep::add_base_class(const luabind::detail::class_rep::base_info& binfo)
|
|
{
|
|
// If you hit this assert you are deriving from a type that is not registered
|
|
// in lua. That is, in the class_<> you are giving a baseclass that isn't registered.
|
|
// Please note that if you don't need to have access to the base class or the
|
|
// conversion from the derived class to the base class, you don't need
|
|
// to tell luabind that it derives.
|
|
assert(binfo.base && "You cannot derive from an unregistered type");
|
|
|
|
class_rep* bcrep = binfo.base;
|
|
|
|
// import all functions from the base
|
|
typedef std::list<detail::method_rep> methods_t;
|
|
|
|
for (methods_t::const_iterator i = bcrep->m_methods.begin();
|
|
i != bcrep->m_methods.end(); ++i)
|
|
{
|
|
add_method(*i);
|
|
}
|
|
|
|
// import all getters from the base
|
|
for (std::map<const char*, callback, ltstr>::const_iterator i = bcrep->m_getters.begin();
|
|
i != bcrep->m_getters.end(); ++i)
|
|
{
|
|
callback& m = m_getters[i->first];
|
|
m.pointer_offset = i->second.pointer_offset + binfo.pointer_offset;
|
|
m.func = i->second.func;
|
|
|
|
#ifndef LUABIND_NO_ERROR_CHECKING
|
|
m.match = i->second.match;
|
|
m.sig = i->second.sig;
|
|
#endif
|
|
}
|
|
|
|
// import all setters from the base
|
|
for (std::map<const char*, callback, ltstr>::const_iterator i = bcrep->m_setters.begin();
|
|
i != bcrep->m_setters.end(); ++i)
|
|
{
|
|
callback& m = m_setters[i->first];
|
|
m.pointer_offset = i->second.pointer_offset + binfo.pointer_offset;
|
|
m.func = i->second.func;
|
|
|
|
#ifndef LUABIND_NO_ERROR_CHECKING
|
|
m.match = i->second.match;
|
|
m.sig = i->second.sig;
|
|
#endif
|
|
}
|
|
|
|
// import all static constants
|
|
for (std::map<const char*, int, ltstr>::const_iterator i = bcrep->m_static_constants.begin();
|
|
i != bcrep->m_static_constants.end(); ++i)
|
|
{
|
|
int& v = m_static_constants[i->first];
|
|
v = i->second;
|
|
}
|
|
|
|
// import all operators
|
|
for (int i = 0; i < number_of_operators; ++i)
|
|
{
|
|
for (std::vector<operator_callback>::const_iterator j = bcrep->m_operators[i].begin();
|
|
j != bcrep->m_operators[i].end(); ++j)
|
|
m_operators[i].push_back(*j);
|
|
}
|
|
|
|
// also, save the baseclass info to be used for typecasts
|
|
m_bases.push_back(binfo);
|
|
}
|
|
|
|
int luabind::detail::class_rep::super_callback(lua_State* L)
|
|
{
|
|
int args = lua_gettop(L);
|
|
|
|
object_rep* obj = static_cast<object_rep*>(lua_touserdata(L, lua_upvalueindex(2)));
|
|
class_rep* crep = static_cast<class_rep*>(lua_touserdata(L, lua_upvalueindex(1)));
|
|
class_rep* base = crep->bases()[0].base;
|
|
|
|
if (base->get_class_type() == class_rep::lua_class)
|
|
{
|
|
if (base->bases().empty())
|
|
{
|
|
obj->set_flags(obj->flags() & ~object_rep::call_super);
|
|
|
|
lua_pushstring(L, "super");
|
|
lua_pushnil(L);
|
|
lua_settable(L, LUA_GLOBALSINDEX);
|
|
}
|
|
else
|
|
{
|
|
lua_pushstring(L, "super");
|
|
lua_pushlightuserdata(L, base);
|
|
lua_pushvalue(L, lua_upvalueindex(2));
|
|
lua_pushcclosure(L, super_callback, 2);
|
|
lua_settable(L, LUA_GLOBALSINDEX);
|
|
}
|
|
|
|
base->get_table(L);
|
|
lua_pushstring(L, "__init");
|
|
lua_gettable(L, -2);
|
|
lua_insert(L, 1);
|
|
lua_pop(L, 1);
|
|
|
|
lua_pushvalue(L, lua_upvalueindex(2));
|
|
lua_insert(L, 2);
|
|
|
|
lua_call(L, args + 1, 0);
|
|
|
|
// TODO: instead of clearing the global variable "super"
|
|
// store it temporarily in the registry. maybe we should
|
|
// have some kind of warning if the super global is used?
|
|
lua_pushstring(L, "super");
|
|
lua_pushnil(L);
|
|
lua_settable(L, LUA_GLOBALSINDEX);
|
|
}
|
|
else
|
|
{
|
|
obj->set_flags(obj->flags() & ~object_rep::call_super);
|
|
|
|
// we need to push some garbage at index 1 to make the construction work
|
|
lua_pushboolean(L, 1);
|
|
lua_insert(L, 1);
|
|
|
|
construct_rep* rep = &base->m_constructor;
|
|
|
|
bool ambiguous = false;
|
|
int match_index = -1;
|
|
int min_match = std::numeric_limits<int>::max();
|
|
bool found;
|
|
|
|
#ifdef LUABIND_NO_ERROR_CHECKING
|
|
|
|
if (rep->overloads.size() == 1)
|
|
{
|
|
match_index = 0;
|
|
}
|
|
else
|
|
{
|
|
|
|
#endif
|
|
|
|
int num_params = lua_gettop(L) - 1;
|
|
found = find_best_match(L, &rep->overloads.front(), rep->overloads.size(), sizeof(construct_rep::overload_t), ambiguous, min_match, match_index, num_params);
|
|
|
|
#ifdef LUABIND_NO_ERROR_CHECKING
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
if (!found)
|
|
{
|
|
{
|
|
std::string msg = "no constructor of '";
|
|
msg += base->m_name;
|
|
msg += "' matched the arguments (";
|
|
msg += stack_content_by_name(L, 2);
|
|
msg += ")";
|
|
lua_pushstring(L, msg.c_str());
|
|
}
|
|
lua_error(L);
|
|
}
|
|
else if (ambiguous)
|
|
{
|
|
{
|
|
std::string msg = "call of overloaded constructor '";
|
|
msg += base->m_name;
|
|
msg += "(";
|
|
msg += stack_content_by_name(L, 2);
|
|
msg += ")' is ambiguous";
|
|
lua_pushstring(L, msg.c_str());
|
|
}
|
|
lua_error(L);
|
|
}
|
|
|
|
// TODO: should this be a warning or something?
|
|
/*
|
|
// since the derived class is a lua class
|
|
// it may have reimplemented virtual functions
|
|
// therefore, we have to instantiate the Basewrapper
|
|
// if there is no basewrapper, throw a run-time error
|
|
if (!rep->overloads[match_index].has_wrapped_construct())
|
|
{
|
|
{
|
|
std::string msg = "Cannot derive from C++ class '";
|
|
msg += base->name();
|
|
msg += "'. It does not have a wrapped type";
|
|
lua_pushstring(L, msg.c_str());
|
|
}
|
|
lua_error(L);
|
|
}
|
|
*/
|
|
#endif
|
|
|
|
#ifndef LUABIND_NO_EXCEPTIONS
|
|
|
|
try
|
|
{
|
|
|
|
#endif
|
|
lua_pushvalue(L, lua_upvalueindex(2));
|
|
weak_ref backref(L, -1);
|
|
lua_pop(L, 1);
|
|
|
|
void* storage_ptr = obj->ptr();
|
|
|
|
if (!rep->overloads[match_index].has_wrapped_construct())
|
|
{
|
|
// if the type doesn't have a wrapped type, use the ordinary constructor
|
|
void* instance = rep->overloads[match_index].construct(L, backref);
|
|
|
|
if (crep->has_holder())
|
|
{
|
|
crep->m_construct_holder(storage_ptr, instance);
|
|
}
|
|
else
|
|
{
|
|
obj->set_object(instance);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// get reference to lua object
|
|
/* lua_pushvalue(L, lua_upvalueindex(2));
|
|
detail::lua_reference ref;
|
|
ref.set(L);
|
|
void* instance = rep->overloads[match_index].construct_wrapped(L, ref);*/
|
|
|
|
void* instance = rep->overloads[match_index].construct_wrapped(L, backref);
|
|
|
|
if (crep->has_holder())
|
|
{
|
|
crep->m_construct_holder(storage_ptr, instance);
|
|
}
|
|
else
|
|
{
|
|
obj->set_object(instance);
|
|
}
|
|
}
|
|
// TODO: is the wrapped type destructed correctly?
|
|
// it should, since the destructor is either the wrapped type's
|
|
// destructor or the base type's destructor, depending on wether
|
|
// the type has a wrapped type or not.
|
|
obj->set_destructor(base->destructor());
|
|
return 0;
|
|
|
|
#ifndef LUABIND_NO_EXCEPTIONS
|
|
|
|
}
|
|
catch(const error&)
|
|
{
|
|
}
|
|
catch(const std::exception& e)
|
|
{
|
|
lua_pushstring(L, e.what());
|
|
}
|
|
catch(const char* s)
|
|
{
|
|
lua_pushstring(L, s);
|
|
}
|
|
catch(...)
|
|
{
|
|
std::string msg = base->m_name;
|
|
msg += "() threw an exception";
|
|
lua_pushstring(L, msg.c_str());
|
|
}
|
|
// can only be reached if an exception was thrown
|
|
lua_error(L);
|
|
#endif
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int luabind::detail::class_rep::lua_settable_dispatcher(lua_State* L)
|
|
{
|
|
class_rep* crep = static_cast<class_rep*>(lua_touserdata(L, 1));
|
|
|
|
// get first table
|
|
crep->get_table(L);
|
|
|
|
// copy key, value
|
|
lua_pushvalue(L, -3);
|
|
lua_pushvalue(L, -3);
|
|
lua_rawset(L, -3);
|
|
// pop table
|
|
lua_pop(L, 1);
|
|
|
|
// get default table
|
|
crep->get_default_table(L);
|
|
lua_replace(L, 1);
|
|
lua_rawset(L, -3);
|
|
|
|
crep->m_operator_cache = 0; // invalidate cache
|
|
|
|
return 0;
|
|
}
|
|
|
|
int luabind::detail::class_rep::construct_lua_class_callback(lua_State* L)
|
|
{
|
|
class_rep* crep = static_cast<class_rep*>(lua_touserdata(L, 1));
|
|
|
|
int args = lua_gettop(L);
|
|
|
|
// lua stack: crep <arguments>
|
|
|
|
lua_newtable(L);
|
|
detail::lua_reference ref;
|
|
ref.set(L);
|
|
|
|
bool has_bases = !crep->bases().empty();
|
|
|
|
if (has_bases)
|
|
{
|
|
lua_pushstring(L, "super");
|
|
lua_pushvalue(L, 1); // crep
|
|
}
|
|
|
|
// lua stack: crep <arguments> "super" crep
|
|
// or
|
|
// lua stack: crep <arguments>
|
|
|
|
// if we have a baseclass we set the flag to say that the super has not yet been called
|
|
// we will use this flag later to check that it actually was called from __init()
|
|
int flags = object_rep::lua_class | object_rep::owner | (has_bases ? object_rep::call_super : 0);
|
|
|
|
// void* obj_ptr = lua_newuserdata(L, sizeof(object_rep));
|
|
void* obj_ptr;
|
|
void* held_storage;
|
|
|
|
boost::tie(obj_ptr, held_storage) = crep->allocate(L);
|
|
(new(obj_ptr) object_rep(crep, flags, ref))->set_object(held_storage);
|
|
|
|
detail::getref(L, crep->metatable_ref());
|
|
lua_setmetatable(L, -2);
|
|
|
|
// lua stack: crep <arguments> "super" crep obj_ptr
|
|
// or
|
|
// lua stack: crep <arguments> obj_ptr
|
|
|
|
if (has_bases) lua_pushvalue(L, -1); // obj_ptr
|
|
lua_replace(L, 1); // obj_ptr
|
|
|
|
// lua stack: obj_ptr <arguments> "super" crep obj_ptr
|
|
// or
|
|
// lua stack: obj_ptr <arguments>
|
|
|
|
if (has_bases)
|
|
{
|
|
lua_pushcclosure(L, super_callback, 2);
|
|
// lua stack: crep <arguments> "super" function
|
|
lua_settable(L, LUA_GLOBALSINDEX);
|
|
}
|
|
|
|
// lua stack: crep <arguments>
|
|
|
|
lua_pushvalue(L, 1);
|
|
lua_insert(L, 1);
|
|
|
|
crep->get_table(L);
|
|
lua_pushstring(L, "__init");
|
|
lua_gettable(L, -2);
|
|
|
|
#ifndef LUABIND_NO_ERROR_CHECKING
|
|
|
|
// TODO: should this be a run-time error?
|
|
// maybe the default behavior should be to just call
|
|
// the base calss' constructor. We should register
|
|
// the super callback funktion as __init
|
|
if (!lua_isfunction(L, -1))
|
|
{
|
|
{
|
|
std::string msg = crep->name();
|
|
msg += ":__init is not defined";
|
|
lua_pushstring(L, msg.c_str());
|
|
}
|
|
lua_error(L);
|
|
}
|
|
|
|
#endif
|
|
|
|
lua_insert(L, 2); // function first on stack
|
|
lua_pop(L, 1);
|
|
// TODO: lua_call may invoke longjump! make sure we don't have any memory leaks!
|
|
// we don't have any stack objects here
|
|
lua_call(L, args, 0);
|
|
|
|
#ifndef LUABIND_NO_ERROR_CHECKING
|
|
|
|
object_rep* obj = static_cast<object_rep*>(obj_ptr);
|
|
if (obj->flags() & object_rep::call_super)
|
|
{
|
|
lua_pushstring(L, "derived class must call super on base");
|
|
lua_error(L);
|
|
}
|
|
|
|
#endif
|
|
|
|
return 1;
|
|
}
|
|
|
|
// called from the metamethod for __index
|
|
// obj is the object pointer
|
|
int luabind::detail::class_rep::lua_class_gettable(lua_State* L)
|
|
{
|
|
object_rep* obj = static_cast<object_rep*>(lua_touserdata(L, 1));
|
|
class_rep* crep = obj->crep();
|
|
|
|
#ifndef LUABIND_NO_ERROR_CHECKING
|
|
|
|
if (obj->flags() & object_rep::call_super)
|
|
{
|
|
lua_pushstring(L, "derived class must call super on base");
|
|
lua_error(L);
|
|
}
|
|
|
|
#endif
|
|
|
|
// we have to ignore the first argument since this may point to
|
|
// a method that is not present in this class (but in a subclass)
|
|
|
|
// BUG: This might catch members called "__ok\0foobar"
|
|
const char* key = lua_tostring(L, 2);
|
|
|
|
if (key && !std::strcmp(key, "__ok"))
|
|
{
|
|
class_rep* crep = obj->crep();
|
|
|
|
void* p = crep->extractor() ? crep->extractor()(obj->ptr())
|
|
: obj->ptr();
|
|
|
|
lua_pushboolean(L, p != 0);
|
|
return 1;
|
|
}
|
|
|
|
// first look in the instance's table
|
|
detail::lua_reference const& tbl = obj->get_lua_table();
|
|
assert(tbl.is_valid());
|
|
tbl.get(L);
|
|
lua_pushvalue(L, 2);
|
|
lua_gettable(L, -2);
|
|
if (!lua_isnil(L, -1))
|
|
{
|
|
lua_remove(L, -2); // remove table
|
|
return 1;
|
|
}
|
|
lua_pop(L, 2);
|
|
|
|
// then look in the class' table
|
|
crep->get_table(L);
|
|
lua_pushvalue(L, 2);
|
|
lua_gettable(L, -2);
|
|
|
|
if (!lua_isnil(L, -1))
|
|
{
|
|
lua_remove(L, -2); // more table
|
|
return 1;
|
|
}
|
|
|
|
lua_pop(L, 2);
|
|
|
|
if (lua_isnil(L, 2))
|
|
{
|
|
lua_pushnil(L);
|
|
return 1;
|
|
}
|
|
|
|
std::map<const char*, class_rep::callback, ltstr>::iterator j = crep->m_getters.find(key);
|
|
if (j != crep->m_getters.end())
|
|
{
|
|
// the name is a data member
|
|
return j->second.func(L, j->second.pointer_offset);
|
|
}
|
|
|
|
lua_pushnil(L);
|
|
return 1;
|
|
}
|
|
|
|
// called from the metamethod for __newindex
|
|
// obj is the object pointer
|
|
int luabind::detail::class_rep::lua_class_settable(lua_State* L)
|
|
{
|
|
object_rep* obj = static_cast<object_rep*>(lua_touserdata(L, 1));
|
|
class_rep* crep = obj->crep();
|
|
|
|
#ifndef LUABIND_NO_ERROR_CHECKING
|
|
|
|
if (obj->flags() & object_rep::call_super)
|
|
{
|
|
// this block makes sure the std::string is destructed
|
|
// before lua_error is called
|
|
{
|
|
std::string msg = "derived class '";
|
|
msg += crep->name();
|
|
msg += "'must call super on base";
|
|
lua_pushstring(L, msg.c_str());
|
|
}
|
|
lua_error(L);
|
|
}
|
|
|
|
#endif
|
|
|
|
// we have to ignore the first argument since this may point to
|
|
// a method that is not present in this class (but in a subclass)
|
|
// BUG: This will not work with keys with extra nulls in them
|
|
const char* key = lua_tostring(L, 2);
|
|
|
|
|
|
std::map<const char*, class_rep::callback, ltstr>::iterator j = crep->m_setters.find(key);
|
|
|
|
// if the strlen(key) is not the true length,
|
|
// it means that the member-name contains
|
|
// extra nulls. luabind does not support such
|
|
// names as member names. So, use the lua
|
|
// table as fall-back
|
|
if (j == crep->m_setters.end()
|
|
|| std::strlen(key) != lua_strlen(L, 2))
|
|
{
|
|
std::map<const char*, class_rep::callback, ltstr>::iterator k = crep->m_getters.find(key);
|
|
|
|
#ifndef LUABIND_NO_ERROR_CHECKING
|
|
|
|
if (k != crep->m_getters.end())
|
|
{
|
|
{
|
|
std::string msg = "cannot set property '";
|
|
msg += crep->name();
|
|
msg += ".";
|
|
msg += key;
|
|
msg += "', because it's read only";
|
|
lua_pushstring(L, msg.c_str());
|
|
}
|
|
lua_error(L);
|
|
}
|
|
|
|
#endif
|
|
|
|
detail::lua_reference const& tbl = obj->get_lua_table();
|
|
assert(tbl.is_valid());
|
|
tbl.get(L);
|
|
lua_replace(L, 1);
|
|
lua_settable(L, 1);
|
|
}
|
|
else
|
|
{
|
|
// the name is a data member
|
|
j->second.func(L, j->second.pointer_offset);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
stack:
|
|
1: class_rep
|
|
2: member name
|
|
*/
|
|
int luabind::detail::class_rep::static_class_gettable(lua_State* L)
|
|
{
|
|
class_rep* crep = static_cast<class_rep*>(lua_touserdata(L, 1));
|
|
|
|
// look in the static function table
|
|
crep->get_default_table(L);
|
|
lua_pushvalue(L, 2);
|
|
lua_gettable(L, -2);
|
|
if (!lua_isnil(L, -1)) return 1;
|
|
else lua_pop(L, 2);
|
|
|
|
const char* key = lua_tostring(L, 2);
|
|
|
|
if (std::strlen(key) != lua_strlen(L, 2))
|
|
{
|
|
lua_pushnil(L);
|
|
return 1;
|
|
}
|
|
|
|
std::map<const char*, int, ltstr>::const_iterator j = crep->m_static_constants.find(key);
|
|
|
|
if (j != crep->m_static_constants.end())
|
|
{
|
|
lua_pushnumber(L, j->second);
|
|
return 1;
|
|
}
|
|
|
|
#ifndef LUABIND_NO_ERROR_CHECKING
|
|
|
|
{
|
|
std::string msg = "no static '";
|
|
msg += key;
|
|
msg += "' in class '";
|
|
msg += crep->name();
|
|
msg += "'";
|
|
lua_pushstring(L, msg.c_str());
|
|
}
|
|
lua_error(L);
|
|
|
|
#endif
|
|
|
|
lua_pushnil(L);
|
|
|
|
return 1;
|
|
}
|
|
|
|
bool luabind::detail::is_class_rep(lua_State* L, int index)
|
|
{
|
|
if (lua_getmetatable(L, index) == 0) return false;
|
|
|
|
lua_pushstring(L, "__luabind_classrep");
|
|
lua_gettable(L, -2);
|
|
if (lua_toboolean(L, -1))
|
|
{
|
|
lua_pop(L, 2);
|
|
return true;
|
|
}
|
|
|
|
lua_pop(L, 2);
|
|
return false;
|
|
}
|
|
|
|
void luabind::detail::finalize(lua_State* L, class_rep* crep)
|
|
{
|
|
if (crep->get_class_type() != class_rep::lua_class) return;
|
|
|
|
// lua_pushvalue(L, -1); // copy the object ref
|
|
crep->get_table(L);
|
|
lua_pushstring(L, "__finalize");
|
|
lua_gettable(L, -2);
|
|
lua_remove(L, -2);
|
|
|
|
if (lua_isnil(L, -1))
|
|
{
|
|
lua_pop(L, 1);
|
|
}
|
|
else
|
|
{
|
|
lua_pushvalue(L, -2);
|
|
lua_call(L, 1, 0);
|
|
}
|
|
|
|
for (std::vector<class_rep::base_info>::const_iterator
|
|
i = crep->bases().begin(); i != crep->bases().end(); ++i)
|
|
{
|
|
if (i->base) finalize(L, i->base);
|
|
}
|
|
}
|
|
|
|
void* luabind::detail::class_rep::convert_to(
|
|
LUABIND_TYPE_INFO target_type
|
|
, const object_rep* obj
|
|
, void* target_memory) const
|
|
{
|
|
// TODO: since this is a member function, we don't have to use the accesor functions for
|
|
// the types and the extractor
|
|
|
|
assert(obj == 0 || obj->crep() == this);
|
|
|
|
int steps = 0;
|
|
int offset = 0;
|
|
if (!(LUABIND_TYPE_INFO_EQUAL(holder_type(), target_type))
|
|
&& !(LUABIND_TYPE_INFO_EQUAL(const_holder_type(), target_type)))
|
|
{
|
|
steps = implicit_cast(this, target_type, offset);
|
|
}
|
|
|
|
// should never be called with a type that can't be cast
|
|
assert((steps >= 0) && "internal error, please report");
|
|
|
|
if (LUABIND_TYPE_INFO_EQUAL(target_type, holder_type()))
|
|
{
|
|
if (obj == 0)
|
|
{
|
|
// we are trying to convert nil to a holder type
|
|
m_default_construct_holder(target_memory);
|
|
return target_memory;
|
|
}
|
|
// if the type we are trying to convert to is the holder_type
|
|
// it means that his crep has a holder_type (since it would have
|
|
// been invalid otherwise, and T cannot be invalid). It also means
|
|
// that we need no conversion, since the holder_type is what the
|
|
// object points to.
|
|
return obj->ptr();
|
|
}
|
|
|
|
if (LUABIND_TYPE_INFO_EQUAL(target_type, const_holder_type()))
|
|
{
|
|
if (obj == 0)
|
|
{
|
|
// we are trying to convert nil to a const holder type
|
|
m_default_construct_const_holder(target_memory);
|
|
return target_memory;
|
|
}
|
|
|
|
if (obj->flags() & object_rep::constant)
|
|
{
|
|
// we are holding a constant
|
|
return obj->ptr();
|
|
}
|
|
else
|
|
{
|
|
// we are holding a non-constant, we need to convert it
|
|
// to a const_holder.
|
|
m_const_converter(obj->ptr(), target_memory);
|
|
return target_memory;
|
|
}
|
|
}
|
|
|
|
void* raw_pointer;
|
|
|
|
if (has_holder())
|
|
{
|
|
assert(obj);
|
|
// this means that we have a holder type where the
|
|
// raw-pointer needs to be extracted
|
|
raw_pointer = extractor()(obj->ptr());
|
|
}
|
|
else
|
|
{
|
|
if (obj == 0) raw_pointer = 0;
|
|
else raw_pointer = obj->ptr();
|
|
}
|
|
|
|
return static_cast<char*>(raw_pointer) + offset;
|
|
}
|
|
|
|
void luabind::detail::class_rep::cache_operators(lua_State* L)
|
|
{
|
|
m_operator_cache = 0x1;
|
|
|
|
for (int i = 0; i < number_of_operators; ++i)
|
|
{
|
|
get_table(L);
|
|
lua_pushstring(L, get_operator_name(i));
|
|
lua_rawget(L, -2);
|
|
|
|
if (lua_isfunction(L, -1)) m_operator_cache |= 1 << (i + 1);
|
|
|
|
lua_pop(L, 2);
|
|
}
|
|
}
|
|
|
|
bool luabind::detail::class_rep::has_operator_in_lua(lua_State* L, int id)
|
|
{
|
|
if ((m_operator_cache & 0x1) == 0)
|
|
cache_operators(L);
|
|
|
|
const int mask = 1 << (id + 1);
|
|
|
|
return (m_operator_cache & mask) != 0;
|
|
}
|
|
|
|
|
|
// this will merge all overloads of fun into the list of
|
|
// overloads in this class
|
|
void luabind::detail::class_rep::add_method(luabind::detail::method_rep const& fun)
|
|
{
|
|
typedef std::list<detail::method_rep> methods_t;
|
|
|
|
methods_t::iterator m = std::find_if(
|
|
m_methods.begin()
|
|
, m_methods.end()
|
|
, method_name(fun.name));
|
|
if (m == m_methods.end())
|
|
{
|
|
m_methods.push_back(method_rep());
|
|
m = m_methods.end();
|
|
std::advance(m, -1);
|
|
m->name = fun.name;
|
|
}
|
|
m->crep = this;
|
|
|
|
typedef std::vector<detail::overload_rep> overloads_t;
|
|
|
|
for (overloads_t::const_iterator j = fun.overloads().begin();
|
|
j != fun.overloads().end(); ++j)
|
|
{
|
|
detail::overload_rep o = *j;
|
|
m->add_overload(o);
|
|
}
|
|
}
|
|
|
|
// this function will add all the overloads in method rep to
|
|
// this class' lua tables. If there already are overloads with this
|
|
// name, thses will simply be appended to the overload list
|
|
void luabind::detail::class_rep::register_methods(lua_State* L)
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{
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LUABIND_CHECK_STACK(L);
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// insert the function in the normal member table
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// and in the default member table
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m_default_table.push(L);
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m_table.push(L);
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// pops the tables
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detail::stack_pop pop_tables(L, 2);
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|
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for (std::list<method_rep>::const_iterator m = m_methods.begin();
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m != m_methods.end(); ++m)
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|
{
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|
// create the function closure in m_table
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|
lua_pushstring(L, m->name);
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lua_pushlightuserdata(L, const_cast<void*>((const void*)&(*m)));
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lua_pushboolean(L, 0);
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|
lua_pushlightuserdata(L, reinterpret_cast<void*>(0x1337));
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|
lua_pushcclosure(L, function_dispatcher, 3);
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|
lua_settable(L, -3);
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|
|
|
// create the function closure in m_default_table
|
|
lua_pushstring(L, m->name);
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|
lua_pushlightuserdata(L, const_cast<void*>((const void*)&(*m)));
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|
lua_pushboolean(L, 1);
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|
lua_pushlightuserdata(L, reinterpret_cast<void*>(0x1337));
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|
lua_pushcclosure(L, function_dispatcher, 3);
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|
lua_settable(L, -4);
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|
}
|
|
}
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|
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const class_rep::property_map& luabind::detail::class_rep::properties() const
|
|
{
|
|
return m_getters;
|
|
}
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|