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tak czy siak lua/src jest wykorzystywane w include :( nie umiem zmusić mojego programu svn do współpracy, zwłaszcz z VC
77 lines
2.0 KiB
C++
77 lines
2.0 KiB
C++
// Copyright (c) 2003 Daniel Wallin and Arvid Norberg
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
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// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
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// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
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// OR OTHER DEALINGS IN THE SOFTWARE.
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#include "stdafx.h"
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#include <luabind/error.hpp>
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namespace luabind
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{
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namespace
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{
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pcall_callback_fun pcall_callback = 0;
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#ifdef LUABIND_NO_EXCEPTIONS
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error_callback_fun error_callback = 0;
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cast_failed_callback_fun cast_failed_callback = 0;
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#endif
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}
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#ifdef LUABIND_NO_EXCEPTIONS
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typedef void(*error_callback_fun)(lua_State*);
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typedef void(*cast_failed_callback_fun)(lua_State*, LUABIND_TYPE_INFO);
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void set_error_callback(error_callback_fun e)
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{
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error_callback = e;
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}
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void set_cast_failed_callback(cast_failed_callback_fun c)
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{
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cast_failed_callback = c;
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}
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error_callback_fun get_error_callback()
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{
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return error_callback;
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}
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cast_failed_callback_fun get_cast_failed_callback()
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{
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return cast_failed_callback;
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}
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#endif
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void set_pcall_callback(pcall_callback_fun e)
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{
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pcall_callback = e;
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}
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pcall_callback_fun get_pcall_callback()
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{
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return pcall_callback;
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}
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}
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