mirror of
https://github.com/vcmi/vcmi.git
synced 2025-03-31 22:05:10 +02:00
tak czy siak lua/src jest wykorzystywane w include :( nie umiem zmusić mojego programu svn do współpracy, zwłaszcz z VC
63 lines
2.8 KiB
C++
63 lines
2.8 KiB
C++
// Copyright (c) 2003 Daniel Wallin and Arvid Norberg
|
|
|
|
// Permission is hereby granted, free of charge, to any person obtaining a
|
|
// copy of this software and associated documentation files (the "Software"),
|
|
// to deal in the Software without restriction, including without limitation
|
|
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
// and/or sell copies of the Software, and to permit persons to whom the
|
|
// Software is furnished to do so, subject to the following conditions:
|
|
|
|
// The above copyright notice and this permission notice shall be included
|
|
// in all copies or substantial portions of the Software.
|
|
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
|
|
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
|
|
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
|
// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
|
|
// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
|
|
// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
|
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
|
|
// OR OTHER DEALINGS IN THE SOFTWARE.
|
|
#include "stdafx.h"
|
|
#include <luabind/lua_include.hpp>
|
|
|
|
#include <luabind/luabind.hpp>
|
|
#include <luabind/detail/implicit_cast.hpp>
|
|
|
|
namespace luabind { namespace detail {
|
|
|
|
// returns -1 if there exists no implicit cast from the given class_rep
|
|
// to T. If there exists an implicit cast to T, the number of steps times
|
|
// 2 is returned and pointer_offset is filled with the number of bytes
|
|
// the pointer have to be offseted to perform the cast the reason why we
|
|
// return the number of cast-steps times two, instead of just the number
|
|
// of steps is to be consistent with the function matchers. They have to
|
|
// give one matching-point extra to match const functions. There may be
|
|
// two functions that match their parameters exactly, but there is one
|
|
// const function and one non-const function, then (if the this-pointer
|
|
// is non-const) both functions will match. To avoid amiguaties, the const
|
|
// version will get one penalty point to make the match-selector select
|
|
// the non-const version. If the this-pointer is const, there's no
|
|
// problem, since the non-const function will not match at all.
|
|
|
|
int implicit_cast(
|
|
class_rep const* crep
|
|
, LUABIND_TYPE_INFO const& type_id
|
|
, int& pointer_offset)
|
|
{
|
|
int offset = 0;
|
|
if (LUABIND_TYPE_INFO_EQUAL(crep->type(), type_id)) return 0;
|
|
|
|
for (std::vector<class_rep::base_info>::const_iterator i =
|
|
crep->bases().begin(); i != crep->bases().end(); ++i)
|
|
{
|
|
int steps = implicit_cast(i->base, type_id, offset);
|
|
pointer_offset = offset + i->pointer_offset;
|
|
if (steps >= 0) return steps + 2;
|
|
}
|
|
return -1;
|
|
}
|
|
}}
|
|
|