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tak czy siak lua/src jest wykorzystywane w include :( nie umiem zmusić mojego programu svn do współpracy, zwłaszcz z VC
204 lines
6.0 KiB
C++
204 lines
6.0 KiB
C++
// Copyright (c) 2004 Daniel Wallin and Arvid Norberg
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
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// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
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// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
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// OR OTHER DEALINGS IN THE SOFTWARE.
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#include "stdafx.h"
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#include <algorithm>
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#include <luabind/lua_include.hpp>
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#include <luabind/config.hpp>
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#include <luabind/weak_ref.hpp>
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#include <cassert>
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namespace luabind {
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// allocation code from lauxlib.c
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/******************************************************************************
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* Copyright (C) 1994-2003 Tecgraf, PUC-Rio. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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******************************************************************************/
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namespace {
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enum
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{
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freelist_ref = 1, count_ref = 2
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};
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void get_weak_table(lua_State* L)
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{
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lua_pushliteral(L, "__luabind_weak_refs");
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lua_gettable(L, LUA_REGISTRYINDEX);
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if (lua_isnil(L, -1))
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{
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lua_pop(L, 1);
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lua_newtable(L);
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// metatable
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lua_newtable(L);
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lua_pushliteral(L, "__mode");
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lua_pushliteral(L, "v");
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lua_rawset(L, -3);
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// set metatable
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lua_setmetatable(L, -2);
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lua_pushnumber(L, 0);
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lua_rawseti(L, -2, freelist_ref);
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lua_pushnumber(L, 2);
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lua_rawseti(L, -2, count_ref);
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lua_pushliteral(L, "__luabind_weak_refs");
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lua_pushvalue(L, -2);
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lua_settable(L, LUA_REGISTRYINDEX);
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}
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}
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} // namespace unnamed
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struct weak_ref::impl
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{
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impl(lua_State* s, int index)
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: count(0)
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, state(s)
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, ref(0)
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{
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lua_pushvalue(s, index);
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get_weak_table(s);
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lua_rawgeti(s, -1, freelist_ref);
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ref = (int)lua_tonumber(s, -1);
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lua_pop(s, 1);
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if (ref == 0)
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{
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lua_rawgeti(s, -1, count_ref);
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ref = (int)lua_tonumber(s, -1) + 1;
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lua_pop(s, 1);
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lua_pushnumber(s, ref);
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lua_rawseti(s, -2, count_ref);
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}
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else
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{
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lua_rawgeti(s, -1, ref);
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lua_rawseti(s, -2, freelist_ref);
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}
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lua_pushvalue(s, -2); // duplicate value
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lua_rawseti(s, -2, ref);
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lua_pop(s, 2); // pop weakref table and value
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}
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~impl()
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{
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get_weak_table(state);
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lua_rawgeti(state, -1, freelist_ref);
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lua_rawseti(state, -2, ref);
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lua_pushnumber(state, ref);
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lua_rawseti(state, -2, freelist_ref);
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lua_pop(state, 1);
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}
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int count;
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lua_State* state;
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int ref;
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};
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weak_ref::weak_ref()
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: m_impl(0)
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{
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}
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weak_ref::weak_ref(lua_State* L, int index)
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: m_impl(new impl(L, index))
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{
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m_impl->count = 1;
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}
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weak_ref::weak_ref(weak_ref const& other)
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: m_impl(other.m_impl)
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{
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if (m_impl) ++m_impl->count;
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}
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weak_ref::~weak_ref()
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{
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if (m_impl && --m_impl->count == 0)
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{
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delete m_impl;
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}
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}
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weak_ref& weak_ref::operator=(weak_ref const& other)
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{
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weak_ref(other).swap(*this);
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return *this;
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}
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void weak_ref::swap(weak_ref& other)
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{
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std::swap(m_impl, other.m_impl);
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}
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int weak_ref::id() const
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{
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assert(m_impl);
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return m_impl->ref;
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}
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// L may not be the same pointer as
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// was used when creating this reference
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// since it may be a thread that shares
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// the same globals table.
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void weak_ref::get(lua_State* L) const
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{
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assert(m_impl);
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assert(L);
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get_weak_table(L);
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lua_rawgeti(L, -1, m_impl->ref);
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lua_remove(L, -2);
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}
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lua_State* weak_ref::state() const
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{
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assert(m_impl);
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return m_impl->state;
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}
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} // namespace luabind
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