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vcmi/scripts/lib/erm/GM_T.lua
AlexVinS ecaa9f5d0b Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2021-02-14 19:05:43 +03:00

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443 B
Lua

local TriggerBase = require("core:erm.TriggerBase")
local GameResumed = require("events.GameResumed")
local trigger = TriggerBase:new()
function trigger:new(o)
o = TriggerBase.new(self, o)
local id1 = o.id[1]
if id1 == 0 or id1 == "0" then
o.sub = GameResumed.subscribeAfter(EVENT_BUS, function(event)
o:call(event)
end)
else
error ("Identifier "..tostring(id1) .. " not supported by !?GM")
end
return o
end
return trigger