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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-10 09:50:17 +02:00
vcmi/config/bonuses.json
Konstantin 930955f268 vcmi: deprecated bonus converter
It converts almost all sorts of deprecated bonuses from mods
when loading json. It can print to console correct new variant
or bonus.

Also removed a bunch of deprecated bonuses from list.
It will break saves!!!
2023-03-16 16:46:41 +03:00

576 lines
6.6 KiB
JSON

//TODO: selector-based config
// school immunities
// LEVEL_SPELL_IMMUNITY
{
"ADDITIONAL_ATTACK":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_DOUBLE"
}
},
"ADDITIONAL_RETALIATION":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_RETAIL1"
}
},
"AIR_IMMUNITY":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_SPAIR1"
}
},
"ATTACKS_ALL_ADJACENT":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_ROUND"
}
},
"BLOCKS_RETALIATION":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_RETAIL"
}
},
"CATAPULT":
{
"graphics":
{
"icon": "zvs/Lib1.res/Catapult"
}
},
"CATAPULT_EXTRA_SHOTS":
{
"graphics":
{
"icon": "zvs/Lib1.res/Catapult"
}
},
"CHANGES_SPELL_COST_FOR_ALLY":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_MANA"
}
},
"CHANGES_SPELL_COST_FOR_ENEMY":
{
"graphics":
{
"icon": "zvs/Lib1.res/MagicDamper"
}
},
"CHARGE_IMMUNITY":
{
"graphics":
{
"icon": "zvs/Lib1.res/ChargeImmune"
}
},
"DARKNESS":
{
},
"DEATH_STARE":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_DEATH"
}
},
"DEFENSIVE_STANCE":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_DEFBON"
}
},
"DOUBLE_DAMAGE_CHANCE":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_DBLOW"
}
},
"DRAGON_NATURE":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_DRAGON"
}
},
"DIRECT_DAMAGE_IMMUNITY":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_SPDIR"
}
},
"DISGUISED":
{
"hidden": true
},
"EARTH_IMMUNITY":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_SPEATH1"
}
},
"ENCHANTER":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_CAST1"
}
},
"ENCHANTED":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_BLESS"
}
},
"ENEMY_DEFENCE_REDUCTION":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_RDEF"
}
},
"FIRE_IMMUNITY":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_SPFIRE1"
}
},
"FIRE_SHIELD":
{
"graphics":
{
"icon": "zvs/Lib1.res/FireShield"
}
},
"FEAR":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_FEAR"
}
},
"FEARLESS":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_FEARL"
}
},
"FLYING":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_FLY"
}
},
"FREE_SHOOTING":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_SHOOTA"
}
},
"GARGOYLE":
{
"graphics":
{
"icon": "zvs/Lib1.res/NonLiving" // Just use the NonLiving icon for now
}
},
"GENERAL_DAMAGE_REDUCTION":
{
"graphics":
{
"icon": "zvs/Lib1.res/DamageReductionMelee"
}
},
"HATE":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_HATE"
}
},
"HEALER":
{
"graphics":
{
"icon": "zvs/Lib1.res/Healer"
}
},
"HP_REGENERATION":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_TROLL"
}
},
"JOUSTING":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_CHAMP"
}
},
"KING":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_KING3"
}
},
"LEARN_BATTLE_SPELL_CHANCE":
{
"hidden": true
},
"LEARN_BATTLE_SPELL_LEVEL_LIMIT":
{
"hidden": true
},
"LEVEL_SPELL_IMMUNITY":
{
"graphics":
{
"icon": ""
}
},
"LIFE_DRAIN":
{
"graphics":
{
"icon": "zvs/Lib1.res/DrainLife"
}
},
"LIMITED_SHOOTING_RANGE":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_SHOOT"
}
},
"MANA_CHANNELING":
{
"graphics":
{
"icon": "zvs/Lib1.res/ManaChannel"
}
},
"MANA_DRAIN":
{
"graphics":
{
"icon": "zvs/Lib1.res/ManaDrain"
}
},
"MAGIC_MIRROR":
{
"graphics":
{
"icon": "zvs/Lib1.res/MagicMirror"
}
},
"MAGIC_RESISTANCE":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_DWARF"
}
},
"MIND_IMMUNITY":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_MIND"
}
},
"NONE":
{
"hidden": true
},
"NO_DISTANCE_PENALTY":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_DIST"
}
},
"NO_MELEE_PENALTY":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_MELEE"
}
},
"NO_MORALE":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_MORAL"
}
},
"NO_WALL_PENALTY":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_OBST"
}
},
"NO_TERRAIN_PENALTY":
{
"hidden": true
},
"NON_LIVING":
{
"graphics":
{
"icon": "zvs/Lib1.res/NonLiving"
}
},
"RANDOM_SPELLCASTER":
{
"graphics":
{
"icon": "zvs/Lib1.res/RandomBoost"
}
},
"PERCENTAGE_DAMAGE_BOOST":
{
"hidden": true
},
"RECEPTIVE":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_NOFRIM"
}
},
"REBIRTH":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_REBIRTH"
}
},
"RETURN_AFTER_STRIKE":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_HARPY"
}
},
"SELF_LUCK":
{
"graphics":
{
"icon": "zvs/Lib1.res/SelfLuck"
}
},
"SELF_MORALE":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_MINOT"
}
},
"SHOOTER":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_SHOOT"
}
},
"SOUL_STEAL":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_SUMMON2"
}
},
"SPELLCASTER":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_CASTER"
}
},
"SPELL_AFTER_ATTACK":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_CAST"
}
},
"SPELL_BEFORE_ATTACK":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_CAST2"
}
},
"SPELL_DAMAGE_REDUCTION":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_GOLEM"
}
},
"SPELL_IMMUNITY":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_SPDISB" //todo: configurable use from spell handler
}
},
"SPELL_LIKE_ATTACK":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_SPDFIRE"
}
},
"SPELL_RESISTANCE_AURA":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_UNIC"
}
},
"TWO_HEX_ATTACK_BREATH":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_BREATH"
}
},
"THREE_HEADED_ATTACK":
{
"graphics":
{
"icon": "zvs/Lib1.res/ThreeHeaded"
}
},
"TRANSMUTATION":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_SGTYPE"
}
},
"UNDEAD":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_UNDEAD"
}
},
"UNLIMITED_RETALIATIONS":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_RETAIL1"
}
},
"VISIONS":
{
"hidden": true
},
"WATER_IMMUNITY":
{
"graphics":
{
"icon": "zvs/Lib1.res/E_SPWATER1"
}
}
}