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CArmedInstance.cpp
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Fix text formatting, fix todo's
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2024-04-09 16:13:30 +03:00 |
CArmedInstance.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CBank.cpp
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Fix missing/redundant sounds to match H3
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2024-04-17 21:02:43 +02:00 |
CBank.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CGCreature.cpp
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Fix missing gold component in "join for money" dialog
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2024-02-07 21:57:25 +01:00 |
CGCreature.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CGDwelling.cpp
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Removed most of non-const static fields in lib. Reduced header includes.
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2024-01-19 13:55:22 +02:00 |
CGDwelling.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CGHeroInstance.cpp
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Fixes hota prisons replacing every h3 prison on h3m maps
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2024-04-18 19:13:32 +03:00 |
CGHeroInstance.h
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Fix build
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2024-04-09 18:56:28 +03:00 |
CGMarket.cpp
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arts altar - arts holder
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2024-01-27 15:28:21 +02:00 |
CGMarket.h
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arts altar - arts holder
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2024-01-27 15:28:21 +02:00 |
CGObjectInstance.cpp
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Make IObjectInterface::cb non-static
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2024-01-19 13:55:21 +02:00 |
CGObjectInstance.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CGPandoraBox.cpp
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Make IObjectInterface::cb non-static
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2024-01-19 13:55:21 +02:00 |
CGPandoraBox.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CGTownBuilding.cpp
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Fix text formatting, fix todo's
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2024-04-09 16:13:30 +03:00 |
CGTownBuilding.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CGTownInstance.cpp
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Fixes issue of bonuses not correctly removed
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2024-04-26 19:22:20 +02:00 |
CGTownInstance.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CObjectHandler.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
CObjectHandler.h
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Remove no longer used serialization methods
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2023-11-08 21:27:05 +02:00 |
CQuest.cpp
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Fix crash on loading vmap's
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2024-04-08 13:16:34 +03:00 |
CQuest.h
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Implemented tracking of objects destroyed by players
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2024-01-31 01:37:33 +02:00 |
CRewardableObject.cpp
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Update docs to be in line with existing code.
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2024-03-14 10:22:15 +01:00 |
CRewardableObject.h
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Merge remote-tracking branch 'origin/develop' into reward_select_all
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2024-03-09 06:50:56 +01:00 |
IMarket.cpp
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Remove custom casts
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2024-02-14 12:56:37 +02:00 |
IMarket.h
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Remove custom casts
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2024-02-14 12:56:37 +02:00 |
IObjectInterface.cpp
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Remove custom casts
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2024-02-14 12:56:37 +02:00 |
IObjectInterface.h
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Remove custom casts
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2024-02-14 12:56:37 +02:00 |
MapObjects.h
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Initial implementation for rewardable town building
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2023-05-01 00:14:53 +04:00 |
MiscObjects.cpp
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#3788 - fix passing wirlpool with only commander alive
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2024-04-20 15:28:57 +03:00 |
MiscObjects.h
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Remove redundant virtual specifiers
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2024-02-10 20:46:13 +01:00 |
ObjectTemplate.cpp
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Cleanup
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2024-02-26 12:55:49 +02:00 |
ObjectTemplate.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
ObstacleSetHandler.cpp
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Final tweaks
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2024-04-13 19:21:01 +02:00 |
ObstacleSetHandler.h
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Remove empty obstacle sets, just in case.
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2024-04-13 14:53:00 +02:00 |