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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-16 02:47:36 +02:00
vcmi/AI/Nullkiller/Behaviors
2024-07-11 17:43:44 +00:00
..
BuildingBehavior.cpp Fix typo: Preasure -> Pressure 2024-04-16 21:10:15 +00:00
BuildingBehavior.h NKAI: remove static ai field 2024-03-31 21:11:25 +03:00
BuyArmyBehavior.cpp Fix typo: Preasure -> Pressure 2024-04-16 21:10:15 +00:00
BuyArmyBehavior.h NKAI: remove static ai field 2024-03-31 21:11:25 +03:00
CaptureObjectsBehavior.cpp Added TODO's for potential optimizations that I've discovered 2024-07-04 07:59:50 +00:00
CaptureObjectsBehavior.h NKAI: port exploration from VCAI 2024-05-20 23:50:13 +03:00
ClusterBehavior.cpp NKAI: port exploration from VCAI 2024-05-20 23:50:13 +03:00
ClusterBehavior.h NKAI: remove static ai field 2024-03-31 21:11:25 +03:00
DefenceBehavior.cpp Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
DefenceBehavior.h NKAI: remove static ai field 2024-03-31 21:11:25 +03:00
ExplorationBehavior.cpp NKAI: speedup exploration a bit 2024-05-22 22:49:11 +03:00
ExplorationBehavior.h NKAI: port exploration from VCAI 2024-05-20 23:50:13 +03:00
GatherArmyBehavior.cpp NKAI: port exploration from VCAI 2024-05-20 23:50:13 +03:00
GatherArmyBehavior.h NKAI: remove static ai field 2024-03-31 21:11:25 +03:00
RecruitHeroBehavior.cpp Fix typo: Preasure -> Pressure 2024-04-16 21:10:15 +00:00
RecruitHeroBehavior.h NKAI: remove static ai field 2024-03-31 21:11:25 +03:00
StartupBehavior.cpp NKAI: allow multiple tasks to be executed from one calculation 2024-04-14 16:46:05 +03:00
StartupBehavior.h NKAI: remove static ai field 2024-03-31 21:11:25 +03:00
StayAtTownBehavior.cpp NKAI: remove static ai field 2024-03-31 21:11:25 +03:00
StayAtTownBehavior.h NKAI: remove static ai field 2024-03-31 21:11:25 +03:00