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7f04ed990b
Introduction of pre compiled headers,...
215 lines
4.9 KiB
C++
215 lines
4.9 KiB
C++
#include "StdInc.h"
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#include <boost/iostreams/device/mapped_file.hpp>
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#include <SDL_endian.h>
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#include "CSndHandler.h"
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/*
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* CSndHandler.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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/* Media file are kept in container files. We map these files in
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* memory, parse them and create an index of them to easily retrieve
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* the data+size of the objects. */
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CMediaHandler::~CMediaHandler()
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{
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std::vector<boost::iostreams::mapped_file_source *>::iterator it;
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entries.clear();
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fimap.clear();
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for (it=mfiles.begin() ; it < mfiles.end(); it++ ) {
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(*it)->close();
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delete *it;
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}
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}
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boost::iostreams::mapped_file_source *CMediaHandler::add_file(std::string fname, bool important /*= true*/)
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{
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boost::iostreams::mapped_file_source *mfile;
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try //c-tor of mapped_file_source throws exception on failure
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{
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mfile = new boost::iostreams::mapped_file_source(fname);
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if (!mfile->is_open()) //just in case
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throw std::runtime_error("Cannot open " + fname + ": !mfile->is_open()");
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}
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catch(std::exception &e)
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{
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if(important)
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tlog1 << "Cannot open " << fname << ": " << e.what() << std::endl;
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throw;
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}
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mfiles.push_back(mfile);
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return mfile;
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}
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void CMediaHandler::extract(int index, std::string dstfile) //saves selected file
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{
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std::ofstream out(dstfile.c_str(),std::ios_base::binary);
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Entry &entry = entries[index];
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out.write(entry.data, entry.size);
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out.close();
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}
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void CMediaHandler::extract(std::string srcfile, std::string dstfile, bool caseSens) //saves selected file
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{
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srcfile.erase(srcfile.find_last_of('.'));
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if (caseSens)
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{
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for (size_t i=0;i<entries.size();++i)
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{
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if (entries[i].name==srcfile)
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extract(i,dstfile);
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}
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}
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else
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{
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std::transform(srcfile.begin(),srcfile.end(),srcfile.begin(),tolower);
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for (size_t i=0;i<entries.size();++i)
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{
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if (entries[i].name==srcfile)
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{
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std::string por = entries[i].name;
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std::transform(por.begin(),por.end(),por.begin(),tolower);
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if (por==srcfile)
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extract(i,dstfile);
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}
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}
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}
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}
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#if 0
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// unused and not sure what it's supposed to do
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MemberFile CMediaHandler::getFile(std::string name)
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{
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MemberFile ret;
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std::transform(name.begin(),name.end(),name.begin(),tolower);
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for (size_t i=0;i<entries.size();++i)
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{
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if (entries[i].name==name)
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{
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std::string por = entries[i].name;
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std::transform(por.begin(),por.end(),por.begin(),tolower);
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if (por==name)
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{
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ret.length=entries[i].size;
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file.seekg(entries[i].offset,std::ios_base::beg);
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ret.ifs=&file;
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return ret;
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}
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}
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}
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return ret;
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}
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#endif
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const char * CMediaHandler::extract (int index, int & size)
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{
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Entry &entry = entries[index];
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size = entry.size;
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return entry.data;
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}
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const char * CMediaHandler::extract (std::string srcName, int &size)
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{
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int index;
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size_t dotPos = srcName.find_last_of('.');
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if (dotPos != std::string::npos)
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srcName.erase(dotPos);
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std::map<std::string, int>::iterator fit;
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if ((fit = fimap.find(srcName)) != fimap.end())
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{
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index = fit->second;
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return this->extract(index, size);
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}
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size = 0;
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return NULL;
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}
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void CSndHandler::add_file(std::string fname, bool important /*= true*/)
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{
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boost::iostreams::mapped_file_source *mfile = NULL;
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try
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{
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mfile = CMediaHandler::add_file(fname, important);
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}
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catch(...)
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{
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return;
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}
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const char *data = mfile->data();
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ui32 numFiles = SDL_SwapLE32(*(Uint32 *)&data[0]);
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struct soundEntry *se = (struct soundEntry *)&data[4];
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for (ui32 i=0; i<numFiles; i++, se++)
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{
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Entry entry;
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entry.name = se->filename;
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entry.offset = SDL_SwapLE32(se->offset);
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entry.size = SDL_SwapLE32(se->size);
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entry.data = mfile->data() + entry.offset;
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entries.push_back(entry);
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fimap[entry.name] = i;
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}
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}
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void CVidHandler::add_file(std::string fname)
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{
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boost::iostreams::mapped_file_source *mfile = NULL;
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try
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{
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mfile = CMediaHandler::add_file(fname);
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}
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catch(...)
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{
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return;
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}
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if(mfile->size() < 48)
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{
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tlog1 << fname << " doesn't contain needed data!\n";
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return;
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}
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const ui8 *data = (const ui8 *)mfile->data();
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ui32 numFiles = SDL_SwapLE32(*(Uint32 *)&data[0]);
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struct videoEntry *ve = (struct videoEntry *)&data[4];
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for (ui32 i=0; i<numFiles; i++, ve++)
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{
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Entry entry;
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entry.name = ve->filename;
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entry.offset = SDL_SwapLE32(ve->offset);
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entry.name.erase(entry.name.find_last_of('.'));
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// There is no size, so check where the next file is
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if (i == numFiles - 1) {
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entry.size = mfile->size() - entry.offset;
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} else {
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struct videoEntry *ve_next = ve+1;
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entry.size = SDL_SwapLE32(ve_next->offset) - entry.offset;
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}
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entry.data = mfile->data() + entry.offset;
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entries.push_back(entry);
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fimap[entry.name] = i;
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}
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}
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