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vcmi/client/CSndHandler.cpp
beegee1 7f04ed990b Major refactoring. First part: BattleInterface
Introduction of pre compiled headers,...
2011-12-13 21:23:17 +00:00

215 lines
4.9 KiB
C++

#include "StdInc.h"
#include <boost/iostreams/device/mapped_file.hpp>
#include <SDL_endian.h>
#include "CSndHandler.h"
/*
* CSndHandler.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
/* Media file are kept in container files. We map these files in
* memory, parse them and create an index of them to easily retrieve
* the data+size of the objects. */
CMediaHandler::~CMediaHandler()
{
std::vector<boost::iostreams::mapped_file_source *>::iterator it;
entries.clear();
fimap.clear();
for (it=mfiles.begin() ; it < mfiles.end(); it++ ) {
(*it)->close();
delete *it;
}
}
boost::iostreams::mapped_file_source *CMediaHandler::add_file(std::string fname, bool important /*= true*/)
{
boost::iostreams::mapped_file_source *mfile;
try //c-tor of mapped_file_source throws exception on failure
{
mfile = new boost::iostreams::mapped_file_source(fname);
if (!mfile->is_open()) //just in case
throw std::runtime_error("Cannot open " + fname + ": !mfile->is_open()");
}
catch(std::exception &e)
{
if(important)
tlog1 << "Cannot open " << fname << ": " << e.what() << std::endl;
throw;
}
mfiles.push_back(mfile);
return mfile;
}
void CMediaHandler::extract(int index, std::string dstfile) //saves selected file
{
std::ofstream out(dstfile.c_str(),std::ios_base::binary);
Entry &entry = entries[index];
out.write(entry.data, entry.size);
out.close();
}
void CMediaHandler::extract(std::string srcfile, std::string dstfile, bool caseSens) //saves selected file
{
srcfile.erase(srcfile.find_last_of('.'));
if (caseSens)
{
for (size_t i=0;i<entries.size();++i)
{
if (entries[i].name==srcfile)
extract(i,dstfile);
}
}
else
{
std::transform(srcfile.begin(),srcfile.end(),srcfile.begin(),tolower);
for (size_t i=0;i<entries.size();++i)
{
if (entries[i].name==srcfile)
{
std::string por = entries[i].name;
std::transform(por.begin(),por.end(),por.begin(),tolower);
if (por==srcfile)
extract(i,dstfile);
}
}
}
}
#if 0
// unused and not sure what it's supposed to do
MemberFile CMediaHandler::getFile(std::string name)
{
MemberFile ret;
std::transform(name.begin(),name.end(),name.begin(),tolower);
for (size_t i=0;i<entries.size();++i)
{
if (entries[i].name==name)
{
std::string por = entries[i].name;
std::transform(por.begin(),por.end(),por.begin(),tolower);
if (por==name)
{
ret.length=entries[i].size;
file.seekg(entries[i].offset,std::ios_base::beg);
ret.ifs=&file;
return ret;
}
}
}
return ret;
}
#endif
const char * CMediaHandler::extract (int index, int & size)
{
Entry &entry = entries[index];
size = entry.size;
return entry.data;
}
const char * CMediaHandler::extract (std::string srcName, int &size)
{
int index;
size_t dotPos = srcName.find_last_of('.');
if (dotPos != std::string::npos)
srcName.erase(dotPos);
std::map<std::string, int>::iterator fit;
if ((fit = fimap.find(srcName)) != fimap.end())
{
index = fit->second;
return this->extract(index, size);
}
size = 0;
return NULL;
}
void CSndHandler::add_file(std::string fname, bool important /*= true*/)
{
boost::iostreams::mapped_file_source *mfile = NULL;
try
{
mfile = CMediaHandler::add_file(fname, important);
}
catch(...)
{
return;
}
const char *data = mfile->data();
ui32 numFiles = SDL_SwapLE32(*(Uint32 *)&data[0]);
struct soundEntry *se = (struct soundEntry *)&data[4];
for (ui32 i=0; i<numFiles; i++, se++)
{
Entry entry;
entry.name = se->filename;
entry.offset = SDL_SwapLE32(se->offset);
entry.size = SDL_SwapLE32(se->size);
entry.data = mfile->data() + entry.offset;
entries.push_back(entry);
fimap[entry.name] = i;
}
}
void CVidHandler::add_file(std::string fname)
{
boost::iostreams::mapped_file_source *mfile = NULL;
try
{
mfile = CMediaHandler::add_file(fname);
}
catch(...)
{
return;
}
if(mfile->size() < 48)
{
tlog1 << fname << " doesn't contain needed data!\n";
return;
}
const ui8 *data = (const ui8 *)mfile->data();
ui32 numFiles = SDL_SwapLE32(*(Uint32 *)&data[0]);
struct videoEntry *ve = (struct videoEntry *)&data[4];
for (ui32 i=0; i<numFiles; i++, ve++)
{
Entry entry;
entry.name = ve->filename;
entry.offset = SDL_SwapLE32(ve->offset);
entry.name.erase(entry.name.find_last_of('.'));
// There is no size, so check where the next file is
if (i == numFiles - 1) {
entry.size = mfile->size() - entry.offset;
} else {
struct videoEntry *ve_next = ve+1;
entry.size = SDL_SwapLE32(ve_next->offset) - entry.offset;
}
entry.data = mfile->data() + entry.offset;
entries.push_back(entry);
fimap[entry.name] = i;
}
}