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vcmi/test/erm/ERM_BU.cpp
AlexVinS ecaa9f5d0b Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2021-02-14 19:05:43 +03:00

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6.9 KiB
C++

/*
* ERM_BU.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "../scripting/ScriptFixture.h"
#include "../../lib/NetPacks.h"
namespace test
{
namespace scripting
{
using namespace ::testing;
class ERM_BU : public Test, public ScriptFixture
{
protected:
void SetUp() override
{
ScriptFixture::setUp();
}
};
class ERM_BU_C : public ERM_BU
{
protected:
void doTest(boost::optional<int> input, double output)
{
EXPECT_CALL(binfoMock, battleIsFinished()).WillOnce(Return(input));
std::stringstream source;
source << "VERM" << std::endl;
source << "!?PI;" << std::endl;
source << "!!BU:C?v851;" << std::endl;
JsonNode actualState = runScript(VLC->scriptHandler->erm, source.str());
SCOPED_TRACE("\n" + subject->code);
EXPECT_EQ(actualState["ERM"]["v"]["851"], JsonUtils::floatNode(output)) << actualState.toJson(true);
}
};
TEST_F(ERM_BU_C, Finished)
{
doTest(boost::make_optional(1), 1);
}
TEST_F(ERM_BU_C, NotFinished)
{
doTest(boost::none, 0);
}
class ERM_BU_D : public ERM_BU
{
protected:
void doTest(double output)
{
std::stringstream source;
source << "VERM" << std::endl;
source << "!?PI;" << std::endl;
source << "!!BU:D75/?v1;" << std::endl;
JsonNode actualState = runScript(VLC->scriptHandler->erm, source.str());
SCOPED_TRACE("\n" + subject->code);
EXPECT_EQ(actualState["ERM"]["v"]["1"], JsonUtils::floatNode(output)) << actualState.toJson(true);
}
};
TEST_F(ERM_BU_D, EmptyField)
{
EXPECT_CALL(binfoMock, battleGetUnitByPos(_,_)).WillOnce(Return(nullptr));
doTest(-1);
}
TEST_F(ERM_BU_D, Alive)
{
auto & unit = unitsFake.add(BattleSide::ATTACKER);
EXPECT_CALL(binfoMock, battleGetUnitByPos(Eq(BattleHex(75)), Eq(false))).WillOnce(Return(&unit));
EXPECT_CALL(unit, alive()).WillOnce(Return(true));
doTest(-2);
}
TEST_F(ERM_BU_D, Dead)
{
auto & unit = unitsFake.add(BattleSide::ATTACKER);
EXPECT_CALL(binfoMock, battleGetUnitByPos(Eq(BattleHex(75)), Eq(false))).WillOnce(Return(&unit));
EXPECT_CALL(unit, alive()).WillOnce(Return(false));
EXPECT_CALL(unit, unitId()).WillOnce(Return(47));
doTest(47);
}
class ERM_BU_E : public ERM_BU
{
protected:
void doTest(double output)
{
std::stringstream source;
source << "VERM" << std::endl;
source << "!?PI;" << std::endl;
source << "!!BU:E75/?v1;" << std::endl;
JsonNode actualState = runScript(VLC->scriptHandler->erm, source.str());
SCOPED_TRACE("\n" + subject->code);
EXPECT_EQ(actualState["ERM"]["v"]["1"], JsonUtils::floatNode(output)) << actualState.toJson(true);
}
};
TEST_F(ERM_BU_E, EmptyField)
{
EXPECT_CALL(binfoMock, battleGetUnitByPos(_,_)).WillOnce(Return(nullptr));
doTest(-1);
}
TEST_F(ERM_BU_E, Alive)
{
auto & unit = unitsFake.add(BattleSide::ATTACKER);
EXPECT_CALL(binfoMock, battleGetUnitByPos(Eq(BattleHex(75)), Eq(false))).WillOnce(Return(&unit));
EXPECT_CALL(unit, alive()).WillOnce(Return(true));
EXPECT_CALL(unit, unitId()).WillOnce(Return(47));
doTest(47);
}
TEST_F(ERM_BU_E, Dead)
{
auto & unit = unitsFake.add(BattleSide::ATTACKER);
EXPECT_CALL(binfoMock, battleGetUnitByPos(Eq(BattleHex(75)), Eq(false))).WillOnce(Return(&unit));
EXPECT_CALL(unit, alive()).WillOnce(Return(false));
doTest(-1);
}
class ERM_BU_G : public ERM_BU
{
};
TEST_F(ERM_BU_G, Get)
{
std::stringstream source;
source << "VERM" << std::endl;
source << "!?PI;" << std::endl;
source << "!!BU:G?v1;" << std::endl;
EXPECT_CALL(binfoMock, battleGetBattlefieldType()).WillOnce(Return(BFieldType::SNOW_TREES));
loadScript(VLC->scriptHandler->erm, source.str());
runServer();
JsonNode actualState = context->saveState();
EXPECT_EQ(actualState["ERM"]["v"]["1"], JsonUtils::floatNode(-1)) << actualState.toJson(true);
}
TEST_F(ERM_BU_G, Get2)
{
std::stringstream source;
source << "VERM" << std::endl;
source << "!?PI;" << std::endl;
source << "!!BU:G?v1;" << std::endl;
EXPECT_CALL(binfoMock, battleGetBattlefieldType()).WillOnce(Return(BFieldType::EVIL_FOG));
loadScript(VLC->scriptHandler->erm, source.str());
runServer();
JsonNode actualState = context->saveState();
EXPECT_EQ(actualState["ERM"]["v"]["1"], JsonUtils::floatNode(4)) << actualState.toJson(true);
}
//TODO: ERM_BU_G Set
class ERM_BU_M : public ERM_BU
{
};
TEST_F(ERM_BU_M, Simple)
{
std::stringstream source;
source << "VERM" << std::endl;
source << "!?PI;" << std::endl;
source << "!!BU:M^Test 1^;" << std::endl;
auto checkApply = [&](BattleLogMessage * pack)
{
EXPECT_EQ(pack->lines.size(), 1);
if(!pack->lines.empty())
{
EXPECT_EQ(pack->lines[0].toString(), "Test 1");
}
};
EXPECT_CALL(serverMock, apply(Matcher<BattleLogMessage *>(_))).WillOnce(Invoke(checkApply));
loadScript(VLC->scriptHandler->erm, source.str());
runServer();
}
class ERM_BU_O : public ERM_BU
{
};
class ERM_BU_R : public ERM_BU
{
};
class ERM_BU_S : public ERM_BU
{
};
TEST_F(ERM_BU_S, Summon)
{
const uint32_t UNIT_ID = 42;
std::stringstream source;
source << "VERM" << std::endl;
source << "!?PI;" << std::endl;
source << "!!BU:S^core:angel^/10/59/0/-1/0;" << std::endl;
loadScript(VLC->scriptHandler->erm, source.str());
auto checkApply = [&](BattleUnitsChanged * pack)
{
EXPECT_TRUE(pack->customEffects.empty());
EXPECT_EQ(pack->changedStacks.size(), 1);
if(!pack->changedStacks.empty())
{
UnitChanges & unit = pack->changedStacks.front();
EXPECT_EQ(unit.id, UNIT_ID);
EXPECT_EQ(unit.operation, BattleChanges::EOperation::ADD);
JsonNode expected;
expected["newUnitInfo"]["count"].Float() = 10;
expected["newUnitInfo"]["type"].String() = "core:angel";
expected["newUnitInfo"]["side"].Float() = 0;
expected["newUnitInfo"]["position"].Float() = 59;
expected["newUnitInfo"]["summoned"].Bool() = true;
JsonComparer c(false);
c.compare("newUnitInfo", unit.data, expected);
}
};
EXPECT_CALL(binfoMock, battleNextUnitId()).WillOnce(Return(UNIT_ID));
EXPECT_CALL(serverMock, apply(Matcher<BattleUnitsChanged *>(_))).WillOnce(Invoke(checkApply));
runServer();
}
class ERM_BU_T : public ERM_BU
{
};
TEST_F(ERM_BU_T, NoTactics)
{
std::stringstream source;
source << "VERM" << std::endl;
source << "!?PI;" << std::endl;
source << "!!BU:T?v2;" << std::endl;
loadScript(VLC->scriptHandler->erm, source.str());
EXPECT_CALL(binfoMock, battleTacticDist()).WillOnce(Return(0));
JsonNode actualState = runClientServer();
EXPECT_EQ(actualState["ERM"]["v"]["2"], JsonUtils::floatNode(0)) << actualState.toJson(true);
}
TEST_F(ERM_BU_T, Tactics)
{
std::stringstream source;
source << "VERM" << std::endl;
source << "!?PI;" << std::endl;
source << "!!BU:T?v2;" << std::endl;
loadScript(VLC->scriptHandler->erm, source.str());
EXPECT_CALL(binfoMock, battleTacticDist()).WillOnce(Return(4));
JsonNode actualState = runClientServer();
EXPECT_EQ(actualState["ERM"]["v"]["2"], JsonUtils::floatNode(1)) << actualState.toJson(true);
}
class ERM_BU_V : public ERM_BU
{
};
}
}