mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-18 17:40:48 +02:00
ecaa9f5d0b
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
63 lines
1.1 KiB
C++
63 lines
1.1 KiB
C++
/*
|
|
* ApplyDamage.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#include "StdInc.h"
|
|
|
|
#include <vcmi/Environment.h>
|
|
|
|
#include "ApplyDamage.h"
|
|
|
|
#include "../../lib/NetPacks.h"
|
|
|
|
namespace events
|
|
{
|
|
|
|
SubscriptionRegistry<ApplyDamage> * ApplyDamage::getRegistry()
|
|
{
|
|
static std::unique_ptr<SubscriptionRegistry<ApplyDamage>> Instance = make_unique<SubscriptionRegistry<ApplyDamage>>();
|
|
return Instance.get();
|
|
}
|
|
|
|
CApplyDamage::CApplyDamage(const Environment * env_, BattleStackAttacked * pack_, std::shared_ptr<battle::Unit> target_)
|
|
: env(env_),
|
|
pack(pack_),
|
|
target(target_)
|
|
|
|
{
|
|
initalDamage = pack->damageAmount;
|
|
}
|
|
|
|
bool CApplyDamage::isEnabled() const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
int64_t CApplyDamage::getInitalDamage() const
|
|
{
|
|
return initalDamage;
|
|
}
|
|
|
|
int64_t CApplyDamage::getDamage() const
|
|
{
|
|
return pack->damageAmount;
|
|
}
|
|
|
|
void CApplyDamage::setDamage(int64_t value)
|
|
{
|
|
pack->damageAmount = value;
|
|
}
|
|
|
|
const battle::Unit * CApplyDamage::getTarget() const
|
|
{
|
|
return target.get();
|
|
}
|
|
|
|
|
|
};
|