mirror of
https://github.com/vcmi/vcmi.git
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182 lines
4.2 KiB
C++
182 lines
4.2 KiB
C++
/*
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* ComboBox.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "ComboBox.h"
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#include "Slider.h"
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#include "Images.h"
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#include "TextControls.h"
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#include "../gui/CGuiHandler.h"
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#include "../gui/WindowHandler.h"
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ComboBox::DropDown::Item::Item(const JsonNode & config, ComboBox::DropDown & _dropDown, Point position)
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: InterfaceObjectConfigurable(LCLICK | HOVER, position),
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dropDown(_dropDown)
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{
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build(config);
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if(auto w = widget<CPicture>("hoverImage"))
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{
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pos.w = w->pos.w;
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pos.h = w->pos.h;
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}
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setRedrawParent(true);
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}
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void ComboBox::DropDown::Item::updateItem(int idx, const void * _item)
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{
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if(auto w = widget<CLabel>("labelName"))
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{
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item = _item;
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if(dropDown.comboBox.getItemText)
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w->setText(dropDown.comboBox.getItemText(idx, item));
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}
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}
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void ComboBox::DropDown::Item::hover(bool on)
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{
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auto h = widget<CPicture>("hoverImage");
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auto w = widget<CLabel>("labelName");
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if(h && w)
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{
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if(w->getText().empty())
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h->visible = false;
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else
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h->visible = on;
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}
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redraw();
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}
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void ComboBox::DropDown::Item::clickPressed(const Point & cursorPosition)
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{
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if(isHovered())
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dropDown.setItem(item);
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}
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void ComboBox::DropDown::Item::clickReleased(const Point & cursorPosition)
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{
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dropDown.clickPressed(cursorPosition);
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dropDown.clickReleased(cursorPosition);
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}
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ComboBox::DropDown::DropDown(const JsonNode & config, ComboBox & _comboBox):
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InterfaceObjectConfigurable(LCLICK | HOVER),
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comboBox(_comboBox)
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{
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REGISTER_BUILDER("item", &ComboBox::DropDown::buildItem);
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if(comboBox.onConstructItems)
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comboBox.onConstructItems(curItems);
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addCallback("sliderMove", std::bind(&ComboBox::DropDown::sliderMove, this, std::placeholders::_1));
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pos = comboBox.pos;
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build(config);
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if(auto w = widget<CSlider>("slider"))
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{
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w->setAmount(curItems.size());
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}
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//FIXME: this should be done by InterfaceObjectConfigurable, but might have side-effects
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pos = children.front()->pos;
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for (auto const & child : children)
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pos = pos.include(child->pos);
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updateListItems();
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}
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std::shared_ptr<ComboBox::DropDown::Item> ComboBox::DropDown::buildItem(const JsonNode & config)
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{
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auto position = readPosition(config["position"]);
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items.push_back(std::make_shared<Item>(config, *this, position));
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return items.back();
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}
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void ComboBox::DropDown::sliderMove(int slidPos)
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{
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auto w = widget<CSlider>("slider");
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if(!w)
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return; // ignore spurious call when slider is being created
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updateListItems();
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redraw();
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}
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bool ComboBox::DropDown::receiveEvent(const Point & position, int eventType) const
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{
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if (eventType == LCLICK)
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return true; // we want drop box to close when clicking outside drop box borders
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return CIntObject::receiveEvent(position, eventType);
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}
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void ComboBox::DropDown::clickPressed(const Point & cursorPosition)
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{
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if (!pos.isInside(cursorPosition))
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{
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assert(GH.windows().isTopWindow(this));
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GH.windows().popWindows(1);
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}
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}
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void ComboBox::DropDown::updateListItems()
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{
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if(auto w = widget<CSlider>("slider"))
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{
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int elemIdx = w->getValue();
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for(auto item : items)
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{
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if(elemIdx < curItems.size())
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{
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item->updateItem(elemIdx, curItems[elemIdx]);
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elemIdx++;
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}
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else
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{
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item->updateItem(elemIdx);
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}
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}
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}
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}
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void ComboBox::DropDown::setItem(const void * item)
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{
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comboBox.setItem(item);
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assert(GH.windows().isTopWindow(this));
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GH.windows().popWindows(1);
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}
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ComboBox::ComboBox(Point position, const AnimationPath & defName, const std::pair<std::string, std::string> & help, const JsonNode & dropDownDescriptor, EShortcut key, bool playerColoredButton):
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CButton(position, defName, help, 0, key, playerColoredButton)
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{
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addCallback([&, dropDownDescriptor]()
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{
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GH.windows().createAndPushWindow<ComboBox::DropDown>(dropDownDescriptor, *this);
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});
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}
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void ComboBox::setItem(const void * item)
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{
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if(auto w = std::dynamic_pointer_cast<CLabel>(overlay); getItemText)
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addTextOverlay(getItemText(0, item), w->font, w->color);
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if(onSetItem)
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onSetItem(item);
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}
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void ComboBox::setItem(int id)
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{
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std::vector<const void *> tempItems;
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onConstructItems(tempItems);
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setItem(tempItems.at(id));
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}
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