mirror of
https://github.com/vcmi/vcmi.git
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106 lines
3.2 KiB
C++
106 lines
3.2 KiB
C++
/*
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* EntryPoint.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "../server/CVCMIServer.h"
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#include "../lib/CConsoleHandler.h"
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#include "../lib/logging/CBasicLogConfigurator.h"
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#include "../lib/VCMIDirs.h"
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#include "../lib/VCMI_Lib.h"
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#include "../lib/CConfigHandler.h"
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#include <boost/program_options.hpp>
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static const std::string SERVER_NAME_AFFIX = "server";
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static const std::string SERVER_NAME = GameConstants::VCMI_VERSION + std::string(" (") + SERVER_NAME_AFFIX + ')';
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static void handleCommandOptions(int argc, const char * argv[], boost::program_options::variables_map & options)
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{
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boost::program_options::options_description opts("Allowed options");
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opts.add_options()
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("help,h", "display help and exit")
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("version,v", "display version information and exit")
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("run-by-client", "indicate that server launched by client on same machine")
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("port", boost::program_options::value<ui16>(), "port at which server will listen to connections from client")
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("lobby", "start server in lobby mode in which server connects to a global lobby");
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if(argc > 1)
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{
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try
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{
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boost::program_options::store(boost::program_options::parse_command_line(argc, argv, opts), options);
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}
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catch(boost::program_options::error & e)
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{
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std::cerr << "Failure during parsing command-line options:\n" << e.what() << std::endl;
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}
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}
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boost::program_options::notify(options);
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if(options.count("help"))
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{
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auto time = std::time(nullptr);
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printf("%s - A Heroes of Might and Magic 3 clone\n", GameConstants::VCMI_VERSION.c_str());
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printf("Copyright (C) 2007-%d VCMI dev team - see AUTHORS file\n", std::localtime(&time)->tm_year + 1900);
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printf("This is free software; see the source for copying conditions. There is NO\n");
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printf("warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.\n");
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printf("\n");
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std::cout << opts;
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exit(0);
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}
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if(options.count("version"))
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{
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printf("%s\n", GameConstants::VCMI_VERSION.c_str());
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std::cout << VCMIDirs::get().genHelpString();
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exit(0);
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}
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}
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int main(int argc, const char * argv[])
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{
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// Correct working dir executable folder (not bundle folder) so we can use executable relative paths
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boost::filesystem::current_path(boost::filesystem::system_complete(argv[0]).parent_path());
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console = new CConsoleHandler();
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CBasicLogConfigurator logConfig(VCMIDirs::get().userLogsPath() / "VCMI_Server_log.txt", console);
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logConfig.configureDefault();
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logGlobal->info(SERVER_NAME);
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boost::program_options::variables_map opts;
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handleCommandOptions(argc, argv, opts);
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preinitDLL(console, false);
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logConfig.configure();
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loadDLLClasses();
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std::srand(static_cast<uint32_t>(time(nullptr)));
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{
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bool connectToLobby = opts.count("lobby");
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bool runByClient = opts.count("runByClient");
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uint16_t port = settings["server"]["localPort"].Integer();
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if(opts.count("port"))
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port = opts["port"].as<uint16_t>();
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CVCMIServer server(port, runByClient);
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server.prepare(connectToLobby);
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server.run();
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// CVCMIServer destructor must be called here - before VLC cleanup
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}
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logConfig.deconfigure();
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vstd::clear_pointer(VLC);
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return 0;
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}
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