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vcmi/CArtHandler.cpp

234 lines
4.8 KiB
C++

#include "stdafx.h"
#include "CArtHandler.h"
void CArtHandler::loadArtifacts()
{
std::ifstream inp("H3bitmap.lod\\ARTRAITS.TXT", std::ios::in);
std::string dump;
for(int i=0; i<44; ++i)
{
inp>>dump;
}
inp.ignore();
int numberlet = 0; //numer of artifact
while(!inp.eof())
{
CArtifact nart;
nart.number = numberlet++;
char * read = new char[10000]; //here we'll have currently read character
inp.getline(read, 10000);
int eol=0; //end of looking
std::string ss = std::string(read);
if(ss==std::string("") && inp.eof())
{
delete [10000] read;
loadArtEvents();
return;
}
for(int i=0; i<200; ++i)
{
if(ss[i]=='\t')
{
nart.name = ss.substr(0, i);
eol=i+1;
break;
}
}
if(nart.name==std::string("-1") || nart.name==std::string("-2"))
{
artifacts.push_back(nart);
continue;
}
for(int i=eol; i<eol+200; ++i)
{
if(ss[i]=='\t')
{
nart.price = atoi(ss.substr(eol, i).c_str());
eol=i+1;
break;
}
}
if(ss[eol]=='x')
nart.spellBook = true;
else
nart.spellBook = false;
if(ss[eol++]!='\t')
eol++;
if(ss[eol]=='x')
nart.warMachine4 = true;
else
nart.warMachine4 = false;
if(ss[eol++]!='\t')
eol++;
if(ss[eol]=='x')
nart.warMachine3 = true;
else
nart.warMachine3 = false;
if(ss[eol++]!='\t')
eol++;
if(ss[eol]=='x')
nart.warMachine2 = true;
else
nart.warMachine2 = false;
if(ss[eol++]!='\t')
eol++;
if(ss[eol]=='x')
nart.warMachine1 = true;
else
nart.warMachine1 = false;
if(ss[eol++]!='\t')
eol++;
if(ss[eol]=='x')
nart.misc5 = true;
else
nart.misc5 = false;
if(ss[eol++]!='\t')
eol++;
if(ss[eol]=='x')
nart.misc4 = true;
else
nart.misc4 = false;
if(ss[eol++]!='\t')
eol++;
if(ss[eol]=='x')
nart.misc3 = true;
else
nart.misc3 = false;
if(ss[eol++]!='\t')
eol++;
if(ss[eol]=='x')
nart.misc2 = true;
else
nart.misc2 = false;
if(ss[eol++]!='\t')
eol++;
if(ss[eol]=='x')
nart.misc1 = true;
else
nart.misc1 = false;
if(ss[eol++]!='\t')
eol++;
if(ss[eol]=='x')
nart.feet = true;
else
nart.feet = false;
if(ss[eol++]!='\t')
eol++;
if(ss[eol]=='x')
nart.lRing = true;
else
nart.lRing = false;
if(ss[eol++]!='\t')
eol++;
if(ss[eol]=='x')
nart.rRing = true;
else
nart.rRing = false;
if(ss[eol++]!='\t')
eol++;
if(ss[eol]=='x')
nart.torso = true;
else
nart.torso = false;
if(ss[eol++]!='\t')
eol++;
if(ss[eol]=='x')
nart.lHand = true;
else
nart.lHand = false;
if(ss[eol++]!='\t')
eol++;
if(ss[eol]=='x')
nart.rHand = true;
else
nart.rHand = false;
if(ss[eol++]!='\t')
eol++;
if(ss[eol]=='x')
nart.neck = true;
else
nart.neck = false;
if(ss[eol++]!='\t')
eol++;
if(ss[eol]=='x')
nart.shoulders = true;
else
nart.shoulders = false;
if(ss[eol++]!='\t')
eol++;
if(ss[eol]=='x')
nart.head = true;
else
nart.head = false;
if(ss[eol++]!='\t')
eol++;
switch(ss[eol])
{
case 'J':
nart.aClass = EartClass::JartClass;
break;
case 'N':
nart.aClass = EartClass::NartClass;
break;
case 'R':
nart.aClass = EartClass::RartClass;
break;
case 'S':
nart.aClass = EartClass::SartClass;
break;
case 'T':
nart.aClass = EartClass::TartClass;
break;
}
if(ss[eol++]!='\t')
eol++;
nart.description = ss.substr(eol, ss.size());
inp.getline(read, 10000);
int bowCounter=0;
nart.desc2 = "";
do //do - while begin
{
++bowCounter;
inp.getline(read, 10000);
//inp.ignore();
ss = std::string(read);
nart.desc2 += ss;
}
while(nart.desc2[nart.desc2.size()-1]!='"' ||
( (nart.name==std::string("�uk Penetracji")||nart.name==std::string("Bow of Seeking")) && bowCounter<4) ); //do - while end
//if(nart.name!=std::string("-1") && nart.name!=std::string("-2"))
nart.description += "\n\n";
nart.description += nart.desc2;
this->artifacts.push_back(nart);
delete[10000] read;
}
loadArtEvents();
}
bool CArtHandler::loadArtEvents()
{
std::ifstream inp("H3bitmap.lod\\ARTEVENT.TXT", std::ios::in);
if(!inp.is_open())
{
return false;
}
for(int i=0; i<this->artifacts.size(); ++i)
{
char * tab = new char[1000];
inp.getline(tab, 1000);
std::string spo = std::string("\42-1\42");
if(std::string(tab).substr(0, std::string(tab).size()-1)==std::string("\42-1\42")
|| std::string(tab).substr(0, std::string(tab).size()-1)==std::string("\"-2\""))
{
continue;
}
artifacts[i].eventText = std::string(tab).substr(0, std::string(tab).size()-1);
delete[1000] tab;
}
return true;
}