mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-12 10:03:53 +02:00
8f433d345a
Added a little more documentation to functions. Not using anymore dyrectory_iterator but directory_entry. Private functions made a little more generic, extracting some parametrers to higher levels. Export Bitmaps is no longer tied to SPRITES folder.
810 lines
19 KiB
C++
810 lines
19 KiB
C++
/*
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* Animation.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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//code is copied from vcmiclient/CAnimation.cpp with minimal changes
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#include "StdInc.h"
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#include "Animation.h"
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#include "BitmapHandler.h"
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#include "../lib/filesystem/Filesystem.h"
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#include "../lib/filesystem/ISimpleResourceLoader.h"
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#include "../lib/JsonNode.h"
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#include "../lib/CRandomGenerator.h"
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#include "../lib/VCMIDirs.h"
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typedef std::map<size_t, std::vector<JsonNode>> source_map;
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/// Class for def loading
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/// After loading will store general info (palette and frame offsets) and pointer to file itself
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class DefFile
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{
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private:
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struct SSpriteDef
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{
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ui32 size;
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ui32 format; /// format in which pixel data is stored
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ui32 fullWidth; /// full width and height of frame, including borders
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ui32 fullHeight;
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ui32 width; /// width and height of pixel data, borders excluded
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ui32 height;
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si32 leftMargin;
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si32 topMargin;
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};
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//offset[group][frame] - offset of frame data in file
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std::map<size_t, std::vector <size_t> > offset;
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std::unique_ptr<ui8[]> data;
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std::unique_ptr<QVector<QRgb>> palette;
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public:
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DefFile(std::string Name);
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~DefFile();
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std::shared_ptr<QImage> loadFrame(size_t frame, size_t group) const;
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const std::map<size_t, size_t> getEntries() const;
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};
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class ImageLoader
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{
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QImage * image;
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ui8 * lineStart;
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ui8 * position;
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QPoint spriteSize, margins, fullSize;
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public:
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//load size raw pixels from data
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inline void Load(size_t size, const ui8 * data);
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//set size pixels to color
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inline void Load(size_t size, ui8 color=0);
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inline void EndLine();
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//init image with these sizes and palette
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inline void init(QPoint SpriteSize, QPoint Margins, QPoint FullSize);
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ImageLoader(QImage * Img);
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~ImageLoader();
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};
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// Extremely simple file cache. TODO: smarter, more general solution
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class FileCache
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{
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static const int cacheSize = 50; //Max number of cached files
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struct FileData
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{
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ResourceID name;
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size_t size;
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std::unique_ptr<ui8[]> data;
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std::unique_ptr<ui8[]> getCopy()
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{
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auto ret = std::unique_ptr<ui8[]>(new ui8[size]);
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std::copy(data.get(), data.get() + size, ret.get());
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return ret;
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}
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FileData(ResourceID name_, size_t size_, std::unique_ptr<ui8[]> data_):
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name{std::move(name_)},
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size{size_},
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data{std::move(data_)}
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{}
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};
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std::deque<FileData> cache;
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public:
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std::unique_ptr<ui8[]> getCachedFile(ResourceID rid)
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{
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for(auto & file : cache)
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{
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if(file.name == rid)
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return file.getCopy();
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}
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// Still here? Cache miss
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if(cache.size() > cacheSize)
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cache.pop_front();
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auto data = CResourceHandler::get()->load(rid)->readAll();
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cache.emplace_back(std::move(rid), data.second, std::move(data.first));
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return cache.back().getCopy();
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}
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};
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enum class DefType : uint32_t
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{
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SPELL = 0x40,
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SPRITE = 0x41,
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CREATURE = 0x42,
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MAP = 0x43,
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MAP_HERO = 0x44,
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TERRAIN = 0x45,
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CURSOR = 0x46,
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INTERFACE = 0x47,
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SPRITE_FRAME = 0x48,
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BATTLE_HERO = 0x49
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};
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static FileCache animationCache;
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/*************************************************************************
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* DefFile, class used for def loading *
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*************************************************************************/
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DefFile::DefFile(std::string Name):
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data(nullptr)
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{
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#if 0
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static QRgba H3_ORIG_PALETTE[8] =
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{
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{ 0, 255, 255, SDL_ALPHA_OPAQUE},
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{255, 150, 255, SDL_ALPHA_OPAQUE},
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{255, 100, 255, SDL_ALPHA_OPAQUE},
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{255, 50, 255, SDL_ALPHA_OPAQUE},
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{255, 0, 255, SDL_ALPHA_OPAQUE},
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{255, 255, 0, SDL_ALPHA_OPAQUE},
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{180, 0, 255, SDL_ALPHA_OPAQUE},
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{ 0, 255, 0, SDL_ALPHA_OPAQUE}
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};
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#endif // 0
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//First 8 colors in def palette used for transparency
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static QRgb H3Palette[8] =
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{
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qRgba(0, 0, 0, 0), // 100% - transparency
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qRgba(0, 0, 0, 32), // 75% - shadow border,
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qRgba(0, 0, 0, 64), // TODO: find exact value
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qRgba(0, 0, 0, 128), // TODO: for transparency
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qRgba(0, 0, 0, 128), // 50% - shadow body
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qRgba(0, 0, 0, 0), // 100% - selection highlight
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qRgba(0, 0, 0, 128), // 50% - shadow body below selection
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qRgba(0, 0, 0, 64) // 75% - shadow border below selection
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};
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data = animationCache.getCachedFile(ResourceID(std::string("SPRITES/") + Name, EResType::ANIMATION));
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palette = std::make_unique<QVector<QRgb>>(256);
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int it = 0;
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ui32 type = read_le_u32(data.get() + it);
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it += 4;
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//int width = read_le_u32(data + it); it+=4;//not used
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//int height = read_le_u32(data + it); it+=4;
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it += 8;
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ui32 totalBlocks = read_le_u32(data.get() + it);
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it += 4;
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for (ui32 i= 0; i<256; i++)
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{
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ui8 c[3];
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c[0] = data[it++];
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c[1] = data[it++];
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c[2] = data[it++];
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(*palette)[i] = qRgba(c[0], c[1], c[2], 255);
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}
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switch(static_cast<DefType>(type))
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{
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case DefType::SPELL:
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(*palette)[0] = H3Palette[0];
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break;
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case DefType::SPRITE:
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case DefType::SPRITE_FRAME:
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for(ui32 i= 0; i<8; i++)
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(*palette)[i] = H3Palette[i];
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break;
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case DefType::CREATURE:
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(*palette)[0] = H3Palette[0];
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(*palette)[1] = H3Palette[1];
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(*palette)[4] = H3Palette[4];
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(*palette)[5] = H3Palette[5];
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(*palette)[6] = H3Palette[6];
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(*palette)[7] = H3Palette[7];
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break;
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case DefType::MAP:
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case DefType::MAP_HERO:
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(*palette)[0] = H3Palette[0];
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(*palette)[1] = H3Palette[1];
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(*palette)[4] = H3Palette[4];
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//5 = owner flag, handled separately
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break;
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case DefType::TERRAIN:
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(*palette)[0] = H3Palette[0];
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(*palette)[1] = H3Palette[1];
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(*palette)[2] = H3Palette[2];
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(*palette)[3] = H3Palette[3];
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(*palette)[4] = H3Palette[4];
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break;
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case DefType::CURSOR:
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(*palette)[0] = H3Palette[0];
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break;
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case DefType::INTERFACE:
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(*palette)[0] = H3Palette[0];
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(*palette)[1] = H3Palette[1];
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(*palette)[4] = H3Palette[4];
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//player colors handled separately
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//TODO: disallow colorizing other def types
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break;
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case DefType::BATTLE_HERO:
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(*palette)[0] = H3Palette[0];
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(*palette)[1] = H3Palette[1];
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(*palette)[4] = H3Palette[4];
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break;
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default:
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logAnim->error("Unknown def type %d in %s", type, Name);
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break;
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}
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for (ui32 i=0; i<totalBlocks; i++)
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{
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size_t blockID = read_le_u32(data.get() + it);
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it+=4;
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size_t totalEntries = read_le_u32(data.get() + it);
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it+=12;
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//8 unknown bytes - skipping
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//13 bytes for name of every frame in this block - not used, skipping
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it+= 13 * (int)totalEntries;
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for (ui32 j=0; j<totalEntries; j++)
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{
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size_t currOffset = read_le_u32(data.get() + it);
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offset[blockID].push_back(currOffset);
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it += 4;
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}
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}
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}
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std::shared_ptr<QImage> DefFile::loadFrame(size_t frame, size_t group) const
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{
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std::map<size_t, std::vector <size_t> >::const_iterator it;
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it = offset.find(group);
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assert (it != offset.end());
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const ui8 * FDef = data.get()+it->second[frame];
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const SSpriteDef sd = * reinterpret_cast<const SSpriteDef *>(FDef);
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SSpriteDef sprite;
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sprite.format = read_le_u32(&sd.format);
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sprite.fullWidth = read_le_u32(&sd.fullWidth);
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sprite.fullHeight = read_le_u32(&sd.fullHeight);
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sprite.width = read_le_u32(&sd.width);
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sprite.height = read_le_u32(&sd.height);
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sprite.leftMargin = read_le_u32(&sd.leftMargin);
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sprite.topMargin = read_le_u32(&sd.topMargin);
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ui32 currentOffset = sizeof(SSpriteDef);
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//special case for some "old" format defs (SGTWMTA.DEF and SGTWMTB.DEF)
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if(sprite.format == 1 && sprite.width > sprite.fullWidth && sprite.height > sprite.fullHeight)
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{
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sprite.leftMargin = 0;
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sprite.topMargin = 0;
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sprite.width = sprite.fullWidth;
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sprite.height = sprite.fullHeight;
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currentOffset -= 16;
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}
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const ui32 BaseOffset = currentOffset;
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std::shared_ptr<QImage> img = std::make_shared<QImage>(sprite.fullWidth, sprite.fullHeight, QImage::Format_Indexed8);
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if(!img)
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throw std::runtime_error("Image memory cannot be allocated");
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ImageLoader loader(img.get());
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loader.init(QPoint(sprite.width, sprite.height),
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QPoint(sprite.leftMargin, sprite.topMargin),
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QPoint(sprite.fullWidth, sprite.fullHeight));
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switch(sprite.format)
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{
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case 0:
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{
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//pixel data is not compressed, copy data to surface
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for(ui32 i=0; i<sprite.height; i++)
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{
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loader.Load(sprite.width, FDef + currentOffset);
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currentOffset += sprite.width;
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loader.EndLine();
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}
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break;
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}
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case 1:
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{
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//for each line we have offset of pixel data
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const ui32 * RWEntriesLoc = reinterpret_cast<const ui32 *>(FDef+currentOffset);
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currentOffset += sizeof(ui32) * sprite.height;
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for(ui32 i=0; i<sprite.height; i++)
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{
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//get position of the line
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currentOffset=BaseOffset + read_le_u32(RWEntriesLoc + i);
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ui32 TotalRowLength = 0;
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while(TotalRowLength<sprite.width)
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{
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ui8 segmentType = FDef[currentOffset++];
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ui32 length = FDef[currentOffset++] + 1;
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if(segmentType==0xFF)//Raw data
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{
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loader.Load(length, FDef + currentOffset);
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currentOffset+=length;
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}
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else// RLE
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{
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loader.Load(length, segmentType);
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}
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TotalRowLength += length;
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}
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loader.EndLine();
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}
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break;
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}
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case 2:
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{
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currentOffset = BaseOffset + read_le_u16(FDef + BaseOffset);
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for(ui32 i=0; i<sprite.height; i++)
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{
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ui32 TotalRowLength=0;
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while(TotalRowLength<sprite.width)
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{
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ui8 segment=FDef[currentOffset++];
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ui8 code = segment / 32;
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ui8 length = (segment & 31) + 1;
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if(code==7)//Raw data
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{
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loader.Load(length, FDef + currentOffset);
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currentOffset += length;
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}
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else//RLE
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{
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loader.Load(length, code);
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}
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TotalRowLength+=length;
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}
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loader.EndLine();
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}
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break;
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}
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case 3:
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{
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for(ui32 i=0; i<sprite.height; i++)
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{
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currentOffset = BaseOffset + read_le_u16(FDef + BaseOffset+i*2*(sprite.width/32));
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ui32 TotalRowLength=0;
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while(TotalRowLength<sprite.width)
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{
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ui8 segment = FDef[currentOffset++];
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ui8 code = segment / 32;
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ui8 length = (segment & 31) + 1;
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if(code==7)//Raw data
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{
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loader.Load(length, FDef + currentOffset);
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currentOffset += length;
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}
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else//RLE
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{
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loader.Load(length, code);
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}
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TotalRowLength += length;
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}
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loader.EndLine();
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}
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break;
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}
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default:
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logGlobal->error("Error: unsupported format of def file: %d", sprite.format);
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break;
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}
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img->setColorTable(*palette);
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return img;
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}
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DefFile::~DefFile() = default;
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const std::map<size_t, size_t > DefFile::getEntries() const
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{
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std::map<size_t, size_t > ret;
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for (auto & elem : offset)
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ret[elem.first] = elem.second.size();
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return ret;
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}
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/*************************************************************************
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* Classes for image loaders - helpers for loading from def files *
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*************************************************************************/
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ImageLoader::ImageLoader(QImage * Img):
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image(Img),
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lineStart(Img->bits()),
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position(Img->bits())
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{
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}
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void ImageLoader::init(QPoint SpriteSize, QPoint Margins, QPoint FullSize)
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{
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spriteSize = SpriteSize;
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margins = Margins;
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fullSize = FullSize;
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memset((void *)image->bits(), 0, fullSize.y() * image->bytesPerLine());
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lineStart = image->bits();
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lineStart += margins.y() * image->bytesPerLine() + margins.x();
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position = lineStart;
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}
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inline void ImageLoader::Load(size_t size, const ui8 * data)
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{
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if(size)
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{
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memcpy((void *)position, data, size);
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position += size;
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}
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}
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inline void ImageLoader::Load(size_t size, ui8 color)
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{
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if(size)
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{
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memset((void *)position, color, size);
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position += size;
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}
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}
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inline void ImageLoader::EndLine()
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{
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lineStart += image->bytesPerLine();
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position = lineStart;
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}
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ImageLoader::~ImageLoader()
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{
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}
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/*************************************************************************
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* Classes for images, support loading from file and drawing on surface *
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*************************************************************************/
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std::shared_ptr<QImage> Animation::getFromExtraDef(std::string filename)
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{
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size_t pos = filename.find(':');
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if(pos == -1)
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return nullptr;
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Animation anim(filename.substr(0, pos));
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pos++;
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size_t frame = atoi(filename.c_str()+pos);
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size_t group = 0;
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pos = filename.find(':', pos);
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if(pos != -1)
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{
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pos++;
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group = frame;
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frame = atoi(filename.c_str()+pos);
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}
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anim.load(frame ,group);
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auto ret = anim.images[group][frame];
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anim.images.clear();
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return ret;
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}
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bool Animation::loadFrame(size_t frame, size_t group)
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{
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if(size(group) <= frame)
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{
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printError(frame, group, "LoadFrame");
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return false;
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}
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auto image = getImage(frame, group, false);
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if(image)
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{
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return true;
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}
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//try to get image from def
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if(source[group][frame].getType() == JsonNode::JsonType::DATA_NULL)
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{
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if(defFile)
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{
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auto frameList = defFile->getEntries();
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if(vstd::contains(frameList, group) && frameList.at(group) > frame) // frame is present
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{
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images[group][frame] = defFile->loadFrame(frame, group);
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return true;
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}
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}
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return false;
|
|
// still here? image is missing
|
|
|
|
printError(frame, group, "LoadFrame");
|
|
images[group][frame] = std::make_shared<QImage>("DEFAULT");
|
|
}
|
|
else //load from separate file
|
|
{
|
|
images[group][frame] = getFromExtraDef(source[group][frame]["file"].String());;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Animation::unloadFrame(size_t frame, size_t group)
|
|
{
|
|
auto image = getImage(frame, group, false);
|
|
if(image)
|
|
{
|
|
images[group].erase(frame);
|
|
|
|
if(images[group].empty())
|
|
images.erase(group);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void Animation::init()
|
|
{
|
|
if(defFile)
|
|
{
|
|
const std::map<size_t, size_t> defEntries = defFile->getEntries();
|
|
|
|
for (auto & defEntry : defEntries)
|
|
source[defEntry.first].resize(defEntry.second);
|
|
}
|
|
|
|
#if 0 //this code is not used but maybe requred if there will be configurable sprites
|
|
ResourceID resID(std::string("SPRITES/") + name, EResType::TEXT);
|
|
|
|
//if(vstd::contains(graphics->imageLists, resID.getName()))
|
|
//initFromJson(graphics->imageLists[resID.getName()]);
|
|
|
|
auto configList = CResourceHandler::get()->getResourcesWithName(resID);
|
|
|
|
for(auto & loader : configList)
|
|
{
|
|
auto stream = loader->load(resID);
|
|
std::unique_ptr<ui8[]> textData(new ui8[stream->getSize()]);
|
|
stream->read(textData.get(), stream->getSize());
|
|
|
|
const JsonNode config((char*)textData.get(), stream->getSize());
|
|
|
|
//initFromJson(config);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void Animation::printError(size_t frame, size_t group, std::string type) const
|
|
{
|
|
logGlobal->error("%s error: Request for frame not present in CAnimation! File name: %s, Group: %d, Frame: %d", type, name, group, frame);
|
|
}
|
|
|
|
Animation::Animation(std::string Name):
|
|
name(Name),
|
|
preloaded(false),
|
|
defFile()
|
|
{
|
|
size_t dotPos = name.find_last_of('.');
|
|
if( dotPos!=-1 )
|
|
name.erase(dotPos);
|
|
std::transform(name.begin(), name.end(), name.begin(), toupper);
|
|
|
|
ResourceID resource(std::string("SPRITES/") + name, EResType::ANIMATION);
|
|
|
|
if(CResourceHandler::get()->existsResource(resource))
|
|
defFile = std::make_shared<DefFile>(name);
|
|
|
|
init();
|
|
|
|
if(source.empty())
|
|
logAnim->error("Animation %s failed to load", Name);
|
|
}
|
|
|
|
Animation::Animation():
|
|
name(""),
|
|
preloaded(false),
|
|
defFile()
|
|
{
|
|
init();
|
|
}
|
|
|
|
Animation::~Animation() = default;
|
|
|
|
void Animation::duplicateImage(const size_t sourceGroup, const size_t sourceFrame, const size_t targetGroup)
|
|
{
|
|
if(!source.count(sourceGroup))
|
|
{
|
|
logAnim->error("Group %d missing in %s", sourceGroup, name);
|
|
return;
|
|
}
|
|
|
|
if(source[sourceGroup].size() <= sourceFrame)
|
|
{
|
|
logAnim->error("Frame [%d %d] missing in %s", sourceGroup, sourceFrame, name);
|
|
return;
|
|
}
|
|
|
|
//todo: clone actual loaded Image object
|
|
JsonNode clone(source[sourceGroup][sourceFrame]);
|
|
|
|
if(clone.getType() == JsonNode::JsonType::DATA_NULL)
|
|
{
|
|
std::string temp = name+":"+boost::lexical_cast<std::string>(sourceGroup)+":"+boost::lexical_cast<std::string>(sourceFrame);
|
|
clone["file"].String() = temp;
|
|
}
|
|
|
|
source[targetGroup].push_back(clone);
|
|
|
|
size_t index = source[targetGroup].size() - 1;
|
|
|
|
if(preloaded)
|
|
load(index, targetGroup);
|
|
}
|
|
|
|
void Animation::setCustom(std::string filename, size_t frame, size_t group)
|
|
{
|
|
if(source[group].size() <= frame)
|
|
source[group].resize(frame+1);
|
|
source[group][frame]["file"].String() = filename;
|
|
//FIXME: update image if already loaded
|
|
}
|
|
|
|
std::shared_ptr<QImage> Animation::getImage(size_t frame, size_t group, bool verbose) const
|
|
{
|
|
auto groupIter = images.find(group);
|
|
if(groupIter != images.end())
|
|
{
|
|
auto imageIter = groupIter->second.find(frame);
|
|
if(imageIter != groupIter->second.end())
|
|
return imageIter->second;
|
|
}
|
|
if(verbose)
|
|
printError(frame, group, "GetImage");
|
|
return nullptr;
|
|
}
|
|
|
|
void Animation::exportBitmaps(const QDir & path) const
|
|
{
|
|
if(images.empty())
|
|
{
|
|
logGlobal->error("Nothing to export, animation is empty");
|
|
return;
|
|
}
|
|
|
|
QString actualPath = path.absolutePath() + "/" + QString::fromStdString(name);
|
|
QDir().mkdir(actualPath);
|
|
|
|
size_t counter = 0;
|
|
|
|
for(const auto& groupPair : images)
|
|
{
|
|
size_t group = groupPair.first;
|
|
|
|
for(const auto& imagePair : groupPair.second)
|
|
{
|
|
size_t frame = imagePair.first;
|
|
const auto img = imagePair.second;
|
|
|
|
QString filename = QString("%1_%2_%3.png").arg(QString::fromStdString(name)).arg(group).arg(frame);
|
|
QString filePath = actualPath + "/" + filename;
|
|
img->save(filePath, "PNG");
|
|
|
|
counter++;
|
|
}
|
|
}
|
|
|
|
logGlobal->info("Exported %d frames to %s", counter, actualPath.toStdString());
|
|
}
|
|
|
|
void Animation::load()
|
|
{
|
|
for (auto & elem : source)
|
|
for (size_t image=0; image < elem.second.size(); image++)
|
|
loadFrame(image, elem.first);
|
|
}
|
|
|
|
void Animation::unload()
|
|
{
|
|
for (auto & elem : source)
|
|
for (size_t image=0; image < elem.second.size(); image++)
|
|
unloadFrame(image, elem.first);
|
|
|
|
}
|
|
|
|
void Animation::preload()
|
|
{
|
|
if(!preloaded)
|
|
{
|
|
preloaded = true;
|
|
load();
|
|
}
|
|
}
|
|
|
|
void Animation::loadGroup(size_t group)
|
|
{
|
|
if(vstd::contains(source, group))
|
|
for (size_t image=0; image < source[group].size(); image++)
|
|
loadFrame(image, group);
|
|
}
|
|
|
|
void Animation::unloadGroup(size_t group)
|
|
{
|
|
if(vstd::contains(source, group))
|
|
for (size_t image=0; image < source[group].size(); image++)
|
|
unloadFrame(image, group);
|
|
}
|
|
|
|
void Animation::load(size_t frame, size_t group)
|
|
{
|
|
loadFrame(frame, group);
|
|
}
|
|
|
|
void Animation::unload(size_t frame, size_t group)
|
|
{
|
|
unloadFrame(frame, group);
|
|
}
|
|
|
|
size_t Animation::size(size_t group) const
|
|
{
|
|
auto iter = source.find(group);
|
|
if(iter != source.end())
|
|
return iter->second.size();
|
|
return 0;
|
|
}
|
|
|
|
void Animation::horizontalFlip()
|
|
{
|
|
for(auto & group : images)
|
|
for(auto & image : group.second)
|
|
*image.second = image.second->transformed(QTransform::fromScale(-1, 1));
|
|
}
|
|
|
|
void Animation::verticalFlip()
|
|
{
|
|
for(auto & group : images)
|
|
for(auto & image : group.second)
|
|
*image.second = image.second->transformed(QTransform::fromScale(1, -1));
|
|
}
|
|
|
|
void Animation::playerColored(PlayerColor player)
|
|
{
|
|
#if 0 //can be required in image preview?
|
|
for(auto & group : images)
|
|
for(auto & image : group.second)
|
|
image.second->playerColored(player);
|
|
#endif
|
|
}
|
|
|
|
void Animation::createFlippedGroup(const size_t sourceGroup, const size_t targetGroup)
|
|
{
|
|
for(size_t frame = 0; frame < size(sourceGroup); ++frame)
|
|
{
|
|
duplicateImage(sourceGroup, frame, targetGroup);
|
|
|
|
auto image = getImage(frame, targetGroup);
|
|
*image = image->transformed(QTransform::fromScale(1, -1));
|
|
}
|
|
} |