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vcmi/client/VCMI_client.vcxproj.filters

148 lines
5.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="AdventureMapClasses.cpp" />
<ClCompile Include="CAdvmapInterface.cpp" />
<ClCompile Include="CAnimation.cpp" />
<ClCompile Include="..\CCallback.cpp" />
<ClCompile Include="CBitmapHandler.cpp" />
<ClCompile Include="CCastleInterface.cpp" />
<ClCompile Include="CCreatureWindow.cpp" />
<ClCompile Include="CDefHandler.cpp" />
<ClCompile Include="CGameInfo.cpp" />
<ClCompile Include="CHeroWindow.cpp" />
<ClCompile Include="CKingdomInterface.cpp" />
<ClCompile Include="Client.cpp" />
<ClCompile Include="CMessage.cpp" />
<ClCompile Include="CMT.cpp" />
<ClCompile Include="CMusicHandler.cpp" />
<ClCompile Include="CPlayerInterface.cpp" />
<ClCompile Include="CPreGame.cpp" />
<ClCompile Include="CSpellWindow.cpp" />
<ClCompile Include="CVideoHandler.cpp" />
<ClCompile Include="Graphics.cpp" />
<ClCompile Include="GUIClasses.cpp" />
<ClCompile Include="mapHandler.cpp" />
<ClCompile Include="NetPacksClient.cpp" />
<ClCompile Include="StdInc.cpp" />
<ClCompile Include="CQuestLog.cpp" />
<ClCompile Include="battle\CBattleAnimations.cpp">
<Filter>battle</Filter>
</ClCompile>
<ClCompile Include="battle\CBattleInterface.cpp">
<Filter>battle</Filter>
</ClCompile>
<ClCompile Include="battle\CBattleInterfaceClasses.cpp">
<Filter>battle</Filter>
</ClCompile>
<ClCompile Include="battle\CCreatureAnimation.cpp">
<Filter>battle</Filter>
</ClCompile>
<ClCompile Include="gui\CCursorHandler.cpp">
<Filter>gui</Filter>
</ClCompile>
<ClCompile Include="gui\CGuiHandler.cpp">
<Filter>gui</Filter>
</ClCompile>
<ClCompile Include="gui\CIntObject.cpp">
<Filter>gui</Filter>
</ClCompile>
<ClCompile Include="gui\CIntObjectClasses.cpp">
<Filter>gui</Filter>
</ClCompile>
<ClCompile Include="gui\Fonts.cpp">
<Filter>gui</Filter>
</ClCompile>
<ClCompile Include="gui\Geometries.cpp">
<Filter>gui</Filter>
</ClCompile>
<ClCompile Include="gui\SDL_Extensions.cpp">
<Filter>gui</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\Global.h" />
<ClInclude Include="AdventureMapClasses.h" />
<ClInclude Include="CAdvmapInterface.h" />
<ClInclude Include="CAnimation.h" />
<ClInclude Include="CBitmapHandler.h" />
<ClInclude Include="..\CCallback.h" />
<ClInclude Include="CCastleInterface.h" />
<ClInclude Include="CCreatureWindow.h" />
<ClInclude Include="CDefHandler.h" />
<ClInclude Include="CGameInfo.h" />
<ClInclude Include="CHeroWindow.h" />
<ClInclude Include="CKingdomInterface.h" />
<ClInclude Include="Client.h" />
<ClInclude Include="CMessage.h" />
<ClInclude Include="CMusicHandler.h" />
<ClInclude Include="CPlayerInterface.h" />
<ClInclude Include="CPreGame.h" />
<ClInclude Include="CSpellWindow.h" />
<ClInclude Include="CVideoHandler.h" />
<ClInclude Include="FontBase.h" />
<ClInclude Include="Graphics.h" />
<ClInclude Include="GUIClasses.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="StdInc.h" />
<ClInclude Include="CQuestLog.h" />
<ClCompile Include="CQuestLog.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClInclude Include="mapHandler.h" />
<ClInclude Include="battle\CBattleAnimations.h">
<Filter>battle</Filter>
</ClInclude>
<ClInclude Include="battle\CBattleInterface.h">
<Filter>battle</Filter>
</ClInclude>
<ClInclude Include="battle\CBattleInterfaceClasses.h">
<Filter>battle</Filter>
</ClInclude>
<ClInclude Include="battle\CCreatureAnimation.h">
<Filter>battle</Filter>
</ClInclude>
<ClInclude Include="gui\CCursorHandler.h">
<Filter>gui</Filter>
</ClInclude>
<ClInclude Include="gui\CGuiHandler.h">
<Filter>gui</Filter>
</ClInclude>
<ClInclude Include="gui\CIntObject.h">
<Filter>gui</Filter>
</ClInclude>
<ClInclude Include="gui\CIntObjectClasses.h">
<Filter>gui</Filter>
</ClInclude>
<ClInclude Include="gui\Fonts.h">
<Filter>gui</Filter>
</ClInclude>
<ClInclude Include="gui\Geometries.h">
<Filter>gui</Filter>
</ClInclude>
<ClInclude Include="gui\SDL_Extensions.h">
<Filter>gui</Filter>
</ClInclude>
<ClInclude Include="gui\SDL_Pixels.h">
<Filter>gui</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="VCMI_client.rc" />
<ClInclude Include="CQuestLog.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\ChangeLog" />
<None Include="vcmi.ico" />
</ItemGroup>
<ItemGroup>
<Filter Include="battle">
<UniqueIdentifier>{c25dc848-6e1b-4a9b-b6f2-517626e9a23d}</UniqueIdentifier>
</Filter>
<Filter Include="gui">
<UniqueIdentifier>{cec5376d-0f32-475e-bf51-3dbae35c6b98}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>