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mirror of https://github.com/vcmi/vcmi.git synced 2026-06-19 22:57:37 +02:00
Code Issues Releases Activity
Files
07a64741171a0d376347749449f2c58fbfd32934
vcmi/lib/pathfinder
T
History
Ivan Savenko 241da5937d First semi-working version of antilag for hero movement
2025-07-19 18:04:20 +03:00
..
CGPathNode.cpp
Split MapDefines file on .h per class basis
2025-07-07 18:16:42 +03:00
CGPathNode.h
Remove unnecessary includes
2025-05-19 17:56:46 +03:00
CPathfinder.cpp
Removed hardcoded AI logic for Water Walk and Fly spell
2025-07-11 17:38:03 +03:00
CPathfinder.h
First semi-working version of antilag for hero movement
2025-07-19 18:04:20 +03:00
INodeStorage.h
Remove unnecessary includes
2025-05-19 17:56:46 +03:00
NodeStorage.cpp
Pathfinder now uses IGameInfoCallback instead of CGameState
2025-05-19 17:53:15 +03:00
NodeStorage.h
Pathfinder now uses IGameInfoCallback instead of CGameState
2025-05-19 17:53:15 +03:00
PathfinderCache.cpp
map objects hierarchy now uses IGameInfoCallback
2025-05-14 18:33:20 +03:00
PathfinderCache.h
map objects hierarchy now uses IGameInfoCallback
2025-05-14 18:33:20 +03:00
PathfinderOptions.cpp
Remove unnecessary includes
2025-05-19 17:56:46 +03:00
PathfinderOptions.h
Pathfinder now uses IGameInfoCallback instead of CGameState
2025-05-19 17:53:15 +03:00
PathfinderUtil.h
Update lib/pathfinder/PathfinderUtil.h
2025-07-17 19:10:20 +02:00
PathfindingRules.cpp
Split MapDefines file on .h per class basis
2025-07-07 18:16:42 +03:00
PathfindingRules.h
…
TurnInfo.cpp
map objects hierarchy now uses IGameInfoCallback
2025-05-14 18:33:20 +03:00
TurnInfo.h
…
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