mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-20 20:23:03 +02:00
856 lines
21 KiB
C++
856 lines
21 KiB
C++
/*
|
|
*
|
|
* CQuest.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#include "StdInc.h"
|
|
#include "CQuest.h"
|
|
|
|
#include "../NetPacks.h"
|
|
#include "../CSoundBase.h"
|
|
#include "../CGeneralTextHandler.h"
|
|
#include "../CHeroHandler.h"
|
|
#include "CObjectClassesHandler.h"
|
|
#include "../IGameCallback.h"
|
|
#include "../CGameState.h"
|
|
|
|
std::map <PlayerColor, std::set <ui8> > CGKeys::playerKeyMap;
|
|
|
|
///helpers
|
|
static void showInfoDialog(const PlayerColor playerID, const ui32 txtID, const ui16 soundID)
|
|
{
|
|
InfoWindow iw;
|
|
iw.soundID = soundID;
|
|
iw.player = playerID;
|
|
iw.text.addTxt(MetaString::ADVOB_TXT,txtID);
|
|
IObjectInterface::cb->sendAndApply(&iw);
|
|
}
|
|
|
|
static void showInfoDialog(const CGHeroInstance* h, const ui32 txtID, const ui16 soundID)
|
|
{
|
|
const PlayerColor playerID = h->getOwner();
|
|
showInfoDialog(playerID,txtID,soundID);
|
|
}
|
|
|
|
static std::string & visitedTxt(const bool visited)
|
|
{
|
|
int id = visited ? 352 : 353;
|
|
return VLC->generaltexth->allTexts[id];
|
|
}
|
|
|
|
bool CQuest::checkQuest (const CGHeroInstance * h) const
|
|
{
|
|
switch (missionType)
|
|
{
|
|
case MISSION_NONE:
|
|
return true;
|
|
case MISSION_LEVEL:
|
|
if (m13489val <= h->level)
|
|
return true;
|
|
return false;
|
|
case MISSION_PRIMARY_STAT:
|
|
for (int i = 0; i < GameConstants::PRIMARY_SKILLS; ++i)
|
|
{
|
|
if (h->getPrimSkillLevel(static_cast<PrimarySkill::PrimarySkill>(i)) < m2stats[i])
|
|
return false;
|
|
}
|
|
return true;
|
|
case MISSION_KILL_HERO:
|
|
case MISSION_KILL_CREATURE:
|
|
if (!h->cb->getObjByQuestIdentifier(m13489val))
|
|
return true;
|
|
return false;
|
|
case MISSION_ART:
|
|
for (auto & elem : m5arts)
|
|
{
|
|
if (h->hasArt(elem))
|
|
continue;
|
|
return false; //if the artifact was not found
|
|
}
|
|
return true;
|
|
case MISSION_ARMY:
|
|
{
|
|
std::vector<CStackBasicDescriptor>::const_iterator cre;
|
|
TSlots::const_iterator it;
|
|
ui32 count;
|
|
for (cre = m6creatures.begin(); cre != m6creatures.end(); ++cre)
|
|
{
|
|
for (count = 0, it = h->Slots().begin(); it != h->Slots().end(); ++it)
|
|
{
|
|
if (it->second->type == cre->type)
|
|
count += it->second->count;
|
|
}
|
|
if (count < cre->count) //not enough creatures of this kind
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
case MISSION_RESOURCES:
|
|
for (Res::ERes i = Res::WOOD; i <= Res::GOLD; vstd::advance(i, +1)) //including Mithril ?
|
|
{ //Quest has no direct access to callback
|
|
if (h->cb->getResource (h->tempOwner, i) < m7resources[i])
|
|
return false;
|
|
}
|
|
return true;
|
|
case MISSION_HERO:
|
|
if (m13489val == h->type->ID.getNum())
|
|
return true;
|
|
return false;
|
|
case MISSION_PLAYER:
|
|
if (m13489val == h->getOwner().getNum())
|
|
return true;
|
|
return false;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void CQuest::getVisitText (MetaString &iwText, std::vector<Component> &components, bool isCustom, bool firstVisit, const CGHeroInstance * h) const
|
|
{
|
|
std::string text;
|
|
bool failRequirements = (h ? !checkQuest(h) : true);
|
|
|
|
if (firstVisit)
|
|
{
|
|
isCustom = isCustomFirst;
|
|
iwText << (text = firstVisitText);
|
|
}
|
|
else if (failRequirements)
|
|
{
|
|
isCustom = isCustomNext;
|
|
iwText << (text = nextVisitText);
|
|
}
|
|
switch (missionType)
|
|
{
|
|
case MISSION_LEVEL:
|
|
components.push_back(Component (Component::EXPERIENCE, 0, m13489val, 0));
|
|
if (!isCustom)
|
|
iwText.addReplacement(m13489val);
|
|
break;
|
|
case MISSION_PRIMARY_STAT:
|
|
{
|
|
MetaString loot;
|
|
for (int i = 0; i < 4; ++i)
|
|
{
|
|
if (m2stats[i])
|
|
{
|
|
components.push_back(Component (Component::PRIM_SKILL, i, m2stats[i], 0));
|
|
loot << "%d %s";
|
|
loot.addReplacement(m2stats[i]);
|
|
loot.addReplacement(VLC->generaltexth->primarySkillNames[i]);
|
|
}
|
|
}
|
|
if (!isCustom)
|
|
iwText.addReplacement(loot.buildList());
|
|
}
|
|
break;
|
|
case MISSION_KILL_HERO:
|
|
components.push_back(Component(Component::HERO_PORTRAIT, heroPortrait, 0, 0));
|
|
if (!isCustom)
|
|
addReplacements(iwText, text);
|
|
break;
|
|
case MISSION_HERO:
|
|
//FIXME: portrait may not match hero, if custom portrait was set in map editor
|
|
components.push_back(Component (Component::HERO_PORTRAIT, VLC->heroh->heroes[m13489val]->imageIndex, 0, 0));
|
|
if (!isCustom)
|
|
iwText.addReplacement(VLC->heroh->heroes[m13489val]->name);
|
|
break;
|
|
case MISSION_KILL_CREATURE:
|
|
{
|
|
components.push_back(Component(stackToKill));
|
|
if (!isCustom)
|
|
{
|
|
addReplacements(iwText, text);
|
|
}
|
|
}
|
|
break;
|
|
case MISSION_ART:
|
|
{
|
|
MetaString loot;
|
|
for (auto & elem : m5arts)
|
|
{
|
|
components.push_back(Component (Component::ARTIFACT, elem, 0, 0));
|
|
loot << "%s";
|
|
loot.addReplacement(MetaString::ART_NAMES, elem);
|
|
}
|
|
if (!isCustom)
|
|
iwText.addReplacement(loot.buildList());
|
|
}
|
|
break;
|
|
case MISSION_ARMY:
|
|
{
|
|
MetaString loot;
|
|
for (auto & elem : m6creatures)
|
|
{
|
|
components.push_back(Component(elem));
|
|
loot << "%s";
|
|
loot.addReplacement(elem);
|
|
}
|
|
if (!isCustom)
|
|
iwText.addReplacement(loot.buildList());
|
|
}
|
|
break;
|
|
case MISSION_RESOURCES:
|
|
{
|
|
MetaString loot;
|
|
for (int i = 0; i < 7; ++i)
|
|
{
|
|
if (m7resources[i])
|
|
{
|
|
components.push_back(Component (Component::RESOURCE, i, m7resources[i], 0));
|
|
loot << "%d %s";
|
|
loot.addReplacement(m7resources[i]);
|
|
loot.addReplacement(MetaString::RES_NAMES, i);
|
|
}
|
|
}
|
|
if (!isCustom)
|
|
iwText.addReplacement(loot.buildList());
|
|
}
|
|
break;
|
|
case MISSION_PLAYER:
|
|
components.push_back(Component (Component::FLAG, m13489val, 0, 0));
|
|
if (!isCustom)
|
|
iwText.addReplacement(VLC->generaltexth->colors[m13489val]);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CQuest::getRolloverText (MetaString &ms, bool onHover) const
|
|
{
|
|
// Quests with MISSION_NONE type don't have a text for them
|
|
assert(missionType != MISSION_NONE);
|
|
|
|
if (onHover)
|
|
ms << "\n\n";
|
|
|
|
ms << VLC->generaltexth->quests[missionType-1][onHover ? 3 : 4][textOption];
|
|
|
|
switch (missionType)
|
|
{
|
|
case MISSION_LEVEL:
|
|
ms.addReplacement(boost::lexical_cast<std::string>(m13489val));
|
|
break;
|
|
case MISSION_PRIMARY_STAT:
|
|
{
|
|
MetaString loot;
|
|
for (int i = 0; i < 4; ++i)
|
|
{
|
|
if (m2stats[i])
|
|
{
|
|
loot << "%d %s";
|
|
loot.addReplacement(m2stats[i]);
|
|
loot.addReplacement(VLC->generaltexth->primarySkillNames[i]);
|
|
}
|
|
}
|
|
ms.addReplacement(loot.buildList());
|
|
}
|
|
break;
|
|
case MISSION_KILL_HERO:
|
|
ms.addReplacement(heroName);
|
|
break;
|
|
case MISSION_KILL_CREATURE:
|
|
ms.addReplacement(stackToKill);
|
|
break;
|
|
case MISSION_ART:
|
|
{
|
|
MetaString loot;
|
|
for (auto & elem : m5arts)
|
|
{
|
|
loot << "%s";
|
|
loot.addReplacement(MetaString::ART_NAMES, elem);
|
|
}
|
|
ms.addReplacement(loot.buildList());
|
|
}
|
|
break;
|
|
case MISSION_ARMY:
|
|
{
|
|
MetaString loot;
|
|
for (auto & elem : m6creatures)
|
|
{
|
|
loot << "%s";
|
|
loot.addReplacement(elem);
|
|
}
|
|
ms.addReplacement(loot.buildList());
|
|
}
|
|
break;
|
|
case MISSION_RESOURCES:
|
|
{
|
|
MetaString loot;
|
|
for (int i = 0; i < 7; ++i)
|
|
{
|
|
if (m7resources[i])
|
|
{
|
|
loot << "%d %s";
|
|
loot.addReplacement(m7resources[i]);
|
|
loot.addReplacement(MetaString::RES_NAMES, i);
|
|
}
|
|
}
|
|
ms.addReplacement(loot.buildList());
|
|
}
|
|
break;
|
|
case MISSION_HERO:
|
|
ms.addReplacement(VLC->heroh->heroes[m13489val]->name);
|
|
break;
|
|
case MISSION_PLAYER:
|
|
ms.addReplacement(VLC->generaltexth->colors[m13489val]);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CQuest::getCompletionText (MetaString &iwText, std::vector<Component> &components, bool isCustom, const CGHeroInstance * h) const
|
|
{
|
|
iwText << completedText;
|
|
switch (missionType)
|
|
{
|
|
case CQuest::MISSION_LEVEL:
|
|
if (!isCustomComplete)
|
|
iwText.addReplacement(m13489val);
|
|
break;
|
|
case CQuest::MISSION_PRIMARY_STAT:
|
|
if (vstd::contains (completedText,'%')) //there's one case when there's nothing to replace
|
|
{
|
|
MetaString loot;
|
|
for (int i = 0; i < 4; ++i)
|
|
{
|
|
if (m2stats[i])
|
|
{
|
|
loot << "%d %s";
|
|
loot.addReplacement(m2stats[i]);
|
|
loot.addReplacement(VLC->generaltexth->primarySkillNames[i]);
|
|
}
|
|
}
|
|
if (!isCustomComplete)
|
|
iwText.addReplacement(loot.buildList());
|
|
}
|
|
break;
|
|
case CQuest::MISSION_ART:
|
|
{
|
|
MetaString loot;
|
|
for (auto & elem : m5arts)
|
|
{
|
|
loot << "%s";
|
|
loot.addReplacement(MetaString::ART_NAMES, elem);
|
|
}
|
|
if (!isCustomComplete)
|
|
iwText.addReplacement(loot.buildList());
|
|
}
|
|
break;
|
|
case CQuest::MISSION_ARMY:
|
|
{
|
|
MetaString loot;
|
|
for (auto & elem : m6creatures)
|
|
{
|
|
loot << "%s";
|
|
loot.addReplacement(elem);
|
|
}
|
|
if (!isCustomComplete)
|
|
iwText.addReplacement(loot.buildList());
|
|
}
|
|
break;
|
|
case CQuest::MISSION_RESOURCES:
|
|
{
|
|
MetaString loot;
|
|
for (int i = 0; i < 7; ++i)
|
|
{
|
|
if (m7resources[i])
|
|
{
|
|
loot << "%d %s";
|
|
loot.addReplacement(m7resources[i]);
|
|
loot.addReplacement(MetaString::RES_NAMES, i);
|
|
}
|
|
}
|
|
if (!isCustomComplete)
|
|
iwText.addReplacement(loot.buildList());
|
|
}
|
|
break;
|
|
case MISSION_KILL_HERO:
|
|
case MISSION_KILL_CREATURE:
|
|
if (!isCustomComplete)
|
|
addReplacements(iwText, completedText);
|
|
break;
|
|
case MISSION_HERO:
|
|
if (!isCustomComplete)
|
|
iwText.addReplacement(VLC->heroh->heroes[m13489val]->name);
|
|
break;
|
|
case MISSION_PLAYER:
|
|
if (!isCustomComplete)
|
|
iwText.addReplacement(VLC->generaltexth->colors[m13489val]);
|
|
break;
|
|
}
|
|
}
|
|
|
|
CGSeerHut::CGSeerHut() : IQuestObject()
|
|
{
|
|
quest->lastDay = -1;
|
|
quest->isCustomFirst = false;
|
|
quest->isCustomNext = false;
|
|
quest->isCustomComplete = false;
|
|
}
|
|
|
|
void CGSeerHut::setObjToKill()
|
|
{
|
|
if (quest->missionType == CQuest::MISSION_KILL_CREATURE)
|
|
{
|
|
quest->stackToKill = getCreatureToKill(false)->getStack(SlotID(0)); //FIXME: stacks tend to disappear (desync?) on server :?
|
|
assert(quest->stackToKill.type);
|
|
quest->stackToKill.count = 0; //no count in info window
|
|
quest->stackDirection = checkDirection();
|
|
}
|
|
else if (quest->missionType == CQuest::MISSION_KILL_HERO)
|
|
{
|
|
quest->heroName = getHeroToKill(false)->name;
|
|
quest->heroPortrait = getHeroToKill(false)->portrait;
|
|
}
|
|
}
|
|
|
|
void CGSeerHut::init()
|
|
{
|
|
seerName = *RandomGeneratorUtil::nextItem(VLC->generaltexth->seerNames, cb->gameState()->getRandomGenerator());
|
|
quest->textOption = cb->gameState()->getRandomGenerator().nextInt(2);
|
|
}
|
|
|
|
void CGSeerHut::initObj()
|
|
{
|
|
init();
|
|
|
|
quest->progress = CQuest::NOT_ACTIVE;
|
|
if (quest->missionType)
|
|
{
|
|
if (!quest->isCustomFirst)
|
|
quest->firstVisitText = VLC->generaltexth->quests[quest->missionType-1][0][quest->textOption];
|
|
if (!quest->isCustomNext)
|
|
quest->nextVisitText = VLC->generaltexth->quests[quest->missionType-1][1][quest->textOption];
|
|
if (!quest->isCustomComplete)
|
|
quest->completedText = VLC->generaltexth->quests[quest->missionType-1][2][quest->textOption];
|
|
}
|
|
else
|
|
{
|
|
quest->progress = CQuest::COMPLETE;
|
|
quest->firstVisitText = VLC->generaltexth->seerEmpty[quest->textOption];
|
|
}
|
|
}
|
|
|
|
void CGSeerHut::getRolloverText (MetaString &text, bool onHover) const
|
|
{
|
|
quest->getRolloverText (text, onHover);//TODO: simplify?
|
|
if (!onHover)
|
|
text.addReplacement(seerName);
|
|
}
|
|
|
|
std::string CGSeerHut::getHoverText(PlayerColor player) const
|
|
{
|
|
std::string hoverName = getObjectName();
|
|
if (ID == Obj::SEER_HUT && quest->progress != CQuest::NOT_ACTIVE)
|
|
{
|
|
hoverName = VLC->generaltexth->allTexts[347];
|
|
boost::algorithm::replace_first(hoverName,"%s", seerName);
|
|
}
|
|
|
|
if (quest->progress & quest->missionType) //rollover when the quest is active
|
|
{
|
|
MetaString ms;
|
|
getRolloverText (ms, true);
|
|
hoverName += ms.toString();
|
|
}
|
|
return hoverName;
|
|
}
|
|
|
|
void CQuest::addReplacements(MetaString &out, const std::string &base) const
|
|
{
|
|
switch(missionType)
|
|
{
|
|
case MISSION_KILL_CREATURE:
|
|
out.addReplacement(stackToKill);
|
|
if (std::count(base.begin(), base.end(), '%') == 2) //say where is placed monster
|
|
{
|
|
out.addReplacement(VLC->generaltexth->arraytxt[147+stackDirection]);
|
|
}
|
|
break;
|
|
case MISSION_KILL_HERO:
|
|
out.addReplacement(heroName);
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool IQuestObject::checkQuest(const CGHeroInstance* h) const
|
|
{
|
|
return quest->checkQuest(h);
|
|
}
|
|
|
|
void IQuestObject::getVisitText (MetaString &text, std::vector<Component> &components, bool isCustom, bool FirstVisit, const CGHeroInstance * h) const
|
|
{
|
|
quest->getVisitText (text,components, isCustom, FirstVisit, h);
|
|
}
|
|
|
|
void CGSeerHut::getCompletionText(MetaString &text, std::vector<Component> &components, bool isCustom, const CGHeroInstance * h) const
|
|
{
|
|
quest->getCompletionText (text, components, isCustom, h);
|
|
switch (rewardType)
|
|
{
|
|
case EXPERIENCE: components.push_back(Component (Component::EXPERIENCE, 0, h->calculateXp(rVal), 0));
|
|
break;
|
|
case MANA_POINTS: components.push_back(Component (Component::PRIM_SKILL, 5, rVal, 0));
|
|
break;
|
|
case MORALE_BONUS: components.push_back(Component (Component::MORALE, 0, rVal, 0));
|
|
break;
|
|
case LUCK_BONUS: components.push_back(Component (Component::LUCK, 0, rVal, 0));
|
|
break;
|
|
case RESOURCES: components.push_back(Component (Component::RESOURCE, rID, rVal, 0));
|
|
break;
|
|
case PRIMARY_SKILL: components.push_back(Component (Component::PRIM_SKILL, rID, rVal, 0));
|
|
break;
|
|
case SECONDARY_SKILL: components.push_back(Component (Component::SEC_SKILL, rID, rVal, 0));
|
|
break;
|
|
case ARTIFACT: components.push_back(Component (Component::ARTIFACT, rID, 0, 0));
|
|
break;
|
|
case SPELL: components.push_back(Component (Component::SPELL, rID, 0, 0));
|
|
break;
|
|
case CREATURE: components.push_back(Component (Component::CREATURE, rID, rVal, 0));
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CGSeerHut::setPropertyDer (ui8 what, ui32 val)
|
|
{
|
|
switch (what)
|
|
{
|
|
case 10:
|
|
quest->progress = static_cast<CQuest::Eprogress>(val);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CGSeerHut::newTurn() const
|
|
{
|
|
if (quest->lastDay >= 0 && quest->lastDay < cb->getDate()-1) //time is up
|
|
{
|
|
cb->setObjProperty (id, 10, CQuest::COMPLETE);
|
|
}
|
|
}
|
|
|
|
void CGSeerHut::onHeroVisit( const CGHeroInstance * h ) const
|
|
{
|
|
InfoWindow iw;
|
|
iw.player = h->getOwner();
|
|
if (quest->progress < CQuest::COMPLETE)
|
|
{
|
|
bool firstVisit = !quest->progress;
|
|
bool failRequirements = !checkQuest(h);
|
|
bool isCustom=false;
|
|
|
|
if (firstVisit)
|
|
{
|
|
isCustom = quest->isCustomFirst;
|
|
cb->setObjProperty (id, 10, CQuest::IN_PROGRESS);
|
|
|
|
AddQuest aq;
|
|
aq.quest = QuestInfo (quest, this, visitablePos());
|
|
aq.player = h->tempOwner;
|
|
cb->sendAndApply (&aq); //TODO: merge with setObjProperty?
|
|
}
|
|
else if (failRequirements)
|
|
{
|
|
isCustom = quest->isCustomNext;
|
|
}
|
|
|
|
if (firstVisit || failRequirements)
|
|
{
|
|
getVisitText (iw.text, iw.components, isCustom, firstVisit, h);
|
|
|
|
cb->showInfoDialog(&iw);
|
|
}
|
|
if (!failRequirements) // propose completion, also on first visit
|
|
{
|
|
BlockingDialog bd (true, false);
|
|
bd.player = h->getOwner();
|
|
bd.soundID = soundBase::QUEST;
|
|
|
|
getCompletionText (bd.text, bd.components, isCustom, h);
|
|
|
|
cb->showBlockingDialog (&bd);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
iw.text << VLC->generaltexth->seerEmpty[quest->textOption];
|
|
if (ID == Obj::SEER_HUT)
|
|
iw.text.addReplacement(seerName);
|
|
cb->showInfoDialog(&iw);
|
|
}
|
|
}
|
|
|
|
int CGSeerHut::checkDirection() const
|
|
{
|
|
int3 cord = getCreatureToKill()->pos;
|
|
if ((double)cord.x/(double)cb->getMapSize().x < 0.34) //north
|
|
{
|
|
if ((double)cord.y/(double)cb->getMapSize().y < 0.34) //northwest
|
|
return 8;
|
|
else if ((double)cord.y/(double)cb->getMapSize().y < 0.67) //north
|
|
return 1;
|
|
else //northeast
|
|
return 2;
|
|
}
|
|
else if ((double)cord.x/(double)cb->getMapSize().x < 0.67) //horizontal
|
|
{
|
|
if ((double)cord.y/(double)cb->getMapSize().y < 0.34) //west
|
|
return 7;
|
|
else if ((double)cord.y/(double)cb->getMapSize().y < 0.67) //central
|
|
return 9;
|
|
else //east
|
|
return 3;
|
|
}
|
|
else //south
|
|
{
|
|
if ((double)cord.y/(double)cb->getMapSize().y < 0.34) //southwest
|
|
return 6;
|
|
else if ((double)cord.y/(double)cb->getMapSize().y < 0.67) //south
|
|
return 5;
|
|
else //southeast
|
|
return 4;
|
|
}
|
|
}
|
|
|
|
void CGSeerHut::finishQuest(const CGHeroInstance * h, ui32 accept) const
|
|
{
|
|
if (accept)
|
|
{
|
|
switch (quest->missionType)
|
|
{
|
|
case CQuest::MISSION_ART:
|
|
for (auto & elem : quest->m5arts)
|
|
{
|
|
cb->removeArtifact(ArtifactLocation(h, h->getArtPos(elem, false)));
|
|
}
|
|
break;
|
|
case CQuest::MISSION_ARMY:
|
|
cb->takeCreatures(h->id, quest->m6creatures);
|
|
break;
|
|
case CQuest::MISSION_RESOURCES:
|
|
for (int i = 0; i < 7; ++i)
|
|
{
|
|
cb->giveResource(h->getOwner(), static_cast<Res::ERes>(i), -quest->m7resources[i]);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
cb->setObjProperty (id, 10, CQuest::COMPLETE); //mission complete
|
|
completeQuest(h); //make sure to remove QuestGuard at the very end
|
|
}
|
|
}
|
|
|
|
void CGSeerHut::completeQuest (const CGHeroInstance * h) const //reward
|
|
{
|
|
switch (rewardType)
|
|
{
|
|
case EXPERIENCE:
|
|
{
|
|
TExpType expVal = h->calculateXp(rVal);
|
|
cb->changePrimSkill(h, PrimarySkill::EXPERIENCE, expVal, false);
|
|
break;
|
|
}
|
|
case MANA_POINTS:
|
|
{
|
|
cb->setManaPoints(h->id, h->mana+rVal);
|
|
break;
|
|
}
|
|
case MORALE_BONUS: case LUCK_BONUS:
|
|
{
|
|
Bonus hb(Bonus::ONE_WEEK, (rewardType == 3 ? Bonus::MORALE : Bonus::LUCK),
|
|
Bonus::OBJECT, rVal, h->id.getNum(), "", -1);
|
|
GiveBonus gb;
|
|
gb.id = h->id.getNum();
|
|
gb.bonus = hb;
|
|
cb->giveHeroBonus(&gb);
|
|
}
|
|
break;
|
|
case RESOURCES:
|
|
cb->giveResource(h->getOwner(), static_cast<Res::ERes>(rID), rVal);
|
|
break;
|
|
case PRIMARY_SKILL:
|
|
cb->changePrimSkill(h, static_cast<PrimarySkill::PrimarySkill>(rID), rVal, false);
|
|
break;
|
|
case SECONDARY_SKILL:
|
|
cb->changeSecSkill(h, SecondarySkill(rID), rVal, false);
|
|
break;
|
|
case ARTIFACT:
|
|
cb->giveHeroNewArtifact(h, VLC->arth->artifacts[rID],ArtifactPosition::FIRST_AVAILABLE);
|
|
break;
|
|
case SPELL:
|
|
{
|
|
std::set<SpellID> spell;
|
|
spell.insert (SpellID(rID));
|
|
cb->changeSpells(h, true, spell);
|
|
}
|
|
break;
|
|
case CREATURE:
|
|
{
|
|
CCreatureSet creatures;
|
|
creatures.setCreature(SlotID(0), CreatureID(rID), rVal);
|
|
cb->giveCreatures(this, h, creatures, false);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
const CGHeroInstance * CGSeerHut::getHeroToKill(bool allowNull) const
|
|
{
|
|
const CGObjectInstance *o = cb->getObjByQuestIdentifier(quest->m13489val);
|
|
if(allowNull && !o)
|
|
return nullptr;
|
|
assert(o && (o->ID == Obj::HERO || o->ID == Obj::PRISON));
|
|
return static_cast<const CGHeroInstance*>(o);
|
|
}
|
|
|
|
const CGCreature * CGSeerHut::getCreatureToKill(bool allowNull) const
|
|
{
|
|
const CGObjectInstance *o = cb->getObjByQuestIdentifier(quest->m13489val);
|
|
if(allowNull && !o)
|
|
return nullptr;
|
|
assert(o && o->ID == Obj::MONSTER);
|
|
return static_cast<const CGCreature*>(o);
|
|
}
|
|
|
|
void CGSeerHut::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const
|
|
{
|
|
finishQuest(hero, answer);
|
|
}
|
|
|
|
void CGQuestGuard::init()
|
|
{
|
|
blockVisit = true;
|
|
quest->textOption = cb->gameState()->getRandomGenerator().nextInt(3, 5);
|
|
}
|
|
|
|
void CGQuestGuard::completeQuest(const CGHeroInstance *h) const
|
|
{
|
|
cb->removeObject(this);
|
|
}
|
|
|
|
void CGKeys::setPropertyDer (ui8 what, ui32 val) //101-108 - enable key for player 1-8
|
|
{
|
|
if (what >= 101 && what <= (100 + PlayerColor::PLAYER_LIMIT_I))
|
|
{
|
|
PlayerColor player(what-101);
|
|
playerKeyMap[player].insert((ui8)val);
|
|
}
|
|
else
|
|
logGlobal->errorStream() << boost::format("Unexpected properties requested to set: what=%d, val=%d") % (int)what % val;
|
|
}
|
|
|
|
bool CGKeys::wasMyColorVisited (PlayerColor player) const
|
|
{
|
|
if (vstd::contains(playerKeyMap[player], subID)) //creates set if it's not there
|
|
return true;
|
|
else
|
|
return false;
|
|
}
|
|
|
|
std::string CGKeys::getHoverText(PlayerColor player) const
|
|
{
|
|
return getObjectName() + "\n" + visitedTxt(wasMyColorVisited(player));
|
|
}
|
|
|
|
std::string CGKeys::getObjectName() const
|
|
{
|
|
return VLC->generaltexth->tentColors[subID] + " " + CGObjectInstance::getObjectName();
|
|
}
|
|
|
|
bool CGKeymasterTent::wasVisited (PlayerColor player) const
|
|
{
|
|
return wasMyColorVisited (player);
|
|
}
|
|
|
|
void CGKeymasterTent::onHeroVisit( const CGHeroInstance * h ) const
|
|
{
|
|
int txt_id;
|
|
if (!wasMyColorVisited (h->getOwner()) )
|
|
{
|
|
cb->setObjProperty(id, h->tempOwner.getNum()+101, subID);
|
|
txt_id=19;
|
|
}
|
|
else
|
|
txt_id=20;
|
|
showInfoDialog(h,txt_id,soundBase::CAVEHEAD);
|
|
}
|
|
|
|
void CGBorderGuard::initObj()
|
|
{
|
|
//ui32 m13489val = subID; //store color as quest info
|
|
blockVisit = true;
|
|
}
|
|
|
|
void CGBorderGuard::getVisitText (MetaString &text, std::vector<Component> &components, bool isCustom, bool FirstVisit, const CGHeroInstance * h) const
|
|
{
|
|
text << std::pair<ui8,ui32>(11,18);
|
|
}
|
|
|
|
void CGBorderGuard::getRolloverText (MetaString &text, bool onHover) const
|
|
{
|
|
if (!onHover)
|
|
text << VLC->generaltexth->tentColors[subID] << " " << VLC->objtypeh->getObjectName(Obj::KEYMASTER);
|
|
}
|
|
|
|
bool CGBorderGuard::checkQuest (const CGHeroInstance * h) const
|
|
{
|
|
return wasMyColorVisited (h->tempOwner);
|
|
}
|
|
|
|
void CGBorderGuard::onHeroVisit( const CGHeroInstance * h ) const
|
|
{
|
|
if (wasMyColorVisited (h->getOwner()) )
|
|
{
|
|
BlockingDialog bd (true, false);
|
|
bd.player = h->getOwner();
|
|
bd.soundID = soundBase::QUEST;
|
|
bd.text.addTxt (MetaString::ADVOB_TXT, 17);
|
|
cb->showBlockingDialog (&bd);
|
|
}
|
|
else
|
|
{
|
|
showInfoDialog(h,18,soundBase::CAVEHEAD);
|
|
|
|
AddQuest aq;
|
|
aq.quest = QuestInfo (quest, this, visitablePos());
|
|
aq.player = h->tempOwner;
|
|
cb->sendAndApply (&aq);
|
|
//TODO: add this quest only once OR check for multiple instances later
|
|
}
|
|
}
|
|
|
|
void CGBorderGuard::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const
|
|
{
|
|
if (answer)
|
|
cb->removeObject(this);
|
|
}
|
|
|
|
void CGBorderGate::onHeroVisit( const CGHeroInstance * h ) const //TODO: passability
|
|
{
|
|
if (!wasMyColorVisited (h->getOwner()) )
|
|
{
|
|
showInfoDialog(h,18,0);
|
|
|
|
AddQuest aq;
|
|
aq.quest = QuestInfo (quest, this, visitablePos());
|
|
aq.player = h->tempOwner;
|
|
cb->sendAndApply (&aq);
|
|
}
|
|
}
|
|
|
|
bool CGBorderGate::passableFor(PlayerColor color) const
|
|
{
|
|
return wasMyColorVisited(color);
|
|
}
|