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vcmi/test/CMapEditManagerTest.cpp

177 lines
6.7 KiB
C++

/*
* CMapEditManagerTest.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include <boost/test/unit_test.hpp>
#include "../lib/mapping/CMapService.h"
#include "../lib/mapping/CMap.h"
#include "../lib/filesystem/Filesystem.h"
#include "../lib/filesystem/CFilesystemLoader.h"
#include "../lib/filesystem/AdapterLoaders.h"
#include "../lib/JsonNode.h"
#include "../lib/mapping/CMapEditManager.h"
#include "../lib/int3.h"
#include "../lib/CRandomGenerator.h"
#include "../lib/VCMI_Lib.h"
BOOST_AUTO_TEST_CASE(CMapEditManager_DrawTerrain_Type)
{
try
{
auto map = make_unique<CMap>();
map->width = 100;
map->height = 100;
map->initTerrain();
auto editManager = map->getEditManager();
editManager->clearTerrain();
// 1x1 Blow up
editManager->getTerrainSelection().select(int3(5, 5, 0));
editManager->drawTerrain(ETerrainType::GRASS);
static const int3 squareCheck[] = { int3(5,5,0), int3(5,4,0), int3(4,4,0), int3(4,5,0) };
for(int i = 0; i < ARRAY_COUNT(squareCheck); ++i)
{
BOOST_CHECK(map->getTile(squareCheck[i]).terType == ETerrainType::GRASS);
}
// Concat to square
editManager->getTerrainSelection().select(int3(6, 5, 0));
editManager->drawTerrain(ETerrainType::GRASS);
BOOST_CHECK(map->getTile(int3(6, 4, 0)).terType == ETerrainType::GRASS);
editManager->getTerrainSelection().select(int3(6, 5, 0));
editManager->drawTerrain(ETerrainType::LAVA);
BOOST_CHECK(map->getTile(int3(4, 4, 0)).terType == ETerrainType::GRASS);
BOOST_CHECK(map->getTile(int3(7, 4, 0)).terType == ETerrainType::LAVA);
// Special case water,rock
editManager->getTerrainSelection().selectRange(MapRect(int3(10, 10, 0), 10, 5));
editManager->drawTerrain(ETerrainType::GRASS);
editManager->getTerrainSelection().selectRange(MapRect(int3(15, 17, 0), 10, 5));
editManager->drawTerrain(ETerrainType::GRASS);
editManager->getTerrainSelection().select(int3(21, 16, 0));
editManager->drawTerrain(ETerrainType::GRASS);
BOOST_CHECK(map->getTile(int3(20, 15, 0)).terType == ETerrainType::GRASS);
// Special case non water,rock
static const int3 diagonalCheck[] = { int3(31,42,0), int3(32,42,0), int3(32,43,0), int3(33,43,0), int3(33,44,0),
int3(34,44,0), int3(34,45,0), int3(35,45,0), int3(35,46,0), int3(36,46,0),
int3(36,47,0), int3(37,47,0)};
for(int i = 0; i < ARRAY_COUNT(diagonalCheck); ++i)
{
editManager->getTerrainSelection().select(diagonalCheck[i]);
}
editManager->drawTerrain(ETerrainType::GRASS);
BOOST_CHECK(map->getTile(int3(35, 44, 0)).terType == ETerrainType::WATER);
// Rock case
editManager->getTerrainSelection().selectRange(MapRect(int3(1, 1, 1), 15, 15));
editManager->drawTerrain(ETerrainType::SUBTERRANEAN);
std::vector<int3> vec({ int3(6, 6, 1), int3(7, 6, 1), int3(8, 6, 1), int3(5, 7, 1), int3(6, 7, 1), int3(7, 7, 1),
int3(8, 7, 1), int3(4, 8, 1), int3(5, 8, 1), int3(6, 8, 1)});
editManager->getTerrainSelection().setSelection(vec);
editManager->drawTerrain(ETerrainType::ROCK);
BOOST_CHECK(map->getTile(int3(5, 6, 1)).terType == ETerrainType::ROCK || map->getTile(int3(7, 8, 1)).terType == ETerrainType::ROCK);
// next check
auto map2 = make_unique<CMap>();
map2->width = 128;
map2->height = 128;
map2->initTerrain();
auto editManager2 = map2->getEditManager();
editManager2->getTerrainSelection().selectRange(MapRect(int3(0, 0, 1), 128, 128));
editManager2->drawTerrain(ETerrainType::SUBTERRANEAN);
std::vector<int3> selection({ int3(95, 43, 1), int3(95, 44, 1), int3(94, 45, 1), int3(95, 45, 1), int3(96, 45, 1),
int3(93, 46, 1), int3(94, 46, 1), int3(95, 46, 1), int3(96, 46, 1), int3(97, 46, 1),
int3(98, 46, 1), int3(99, 46, 1)});
editManager2->getTerrainSelection().setSelection(selection);
editManager2->drawTerrain(ETerrainType::ROCK);
}
catch(const std::exception & e)
{
logGlobal-> errorStream() << e.what();
}
}
BOOST_AUTO_TEST_CASE(CMapEditManager_DrawTerrain_View)
{
try
{
// Load maps and json config
#if defined(__MINGW32__)
const std::string TEST_DATA_DIR = "test/";
#else
const std::string TEST_DATA_DIR = ".";
#endif // defined
auto loader = new CFilesystemLoader("test/", TEST_DATA_DIR);
dynamic_cast<CFilesystemList*>(CResourceHandler::get())->addLoader(loader, false);
const auto originalMap = CMapService::loadMap("test/TerrainViewTest");
auto map = CMapService::loadMap("test/TerrainViewTest");
logGlobal->infoStream() << "Loaded test map successfully.";
// Validate edit manager
auto editManager = map->getEditManager();
CRandomGenerator gen;
const JsonNode viewNode(ResourceID("test/terrainViewMappings", EResType::TEXT));
const auto & mappingsNode = viewNode["mappings"].Vector();
for (const auto & node : mappingsNode)
{
// Get terrain group and id
const auto & patternStr = node["pattern"].String();
std::vector<std::string> patternParts;
boost::split(patternParts, patternStr, boost::is_any_of("."));
if(patternParts.size() != 2) throw std::runtime_error("A pattern should consist of two parts, the group and the id. Continue with next pattern.");
const auto & groupStr = patternParts[0];
const auto & id = patternParts[1];
auto terGroup = VLC->terviewh->getTerrainGroup(groupStr);
// Get mapping range
const auto & pattern = VLC->terviewh->getTerrainViewPatternById(terGroup, id);
const auto & mapping = (*pattern).mapping;
const auto & positionsNode = node["pos"].Vector();
for (const auto & posNode : positionsNode)
{
const auto & posVector = posNode.Vector();
if(posVector.size() != 3) throw std::runtime_error("A position should consist of three values x,y,z. Continue with next position.");
int3 pos(posVector[0].Float(), posVector[1].Float(), posVector[2].Float());
logGlobal->infoStream() << boost::format("Test pattern '%s' on position x '%d', y '%d', z '%d'.") % patternStr % pos.x % pos.y % pos.z;
CTerrainViewPatternUtils::printDebuggingInfoAboutTile(map.get(), pos);
const auto & originalTile = originalMap->getTile(pos);
editManager->getTerrainSelection().selectRange(MapRect(pos, 1, 1));
editManager->drawTerrain(originalTile.terType, &gen);
const auto & tile = map->getTile(pos);
bool isInRange = false;
for(const auto & range : mapping)
{
if(tile.terView >= range.first && tile.terView <= range.second)
{
isInRange = true;
break;
}
}
BOOST_CHECK(isInRange);
if(!isInRange) logGlobal->errorStream() << "No or invalid pattern found for current position.";
}
}
}
catch(const std::exception & e)
{
logGlobal-> errorStream() << e.what();
}
}