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vcmi/AI/VCAI
Michał W. Urbańczyk 0867451f26 Fixed path issues: #491, #834, #845.
Fixed AI crash when enemy hero was teleported onto tile not visible for AI.
2012-02-18 14:59:37 +00:00
..
main.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
Makefile.am - (linux) replaced Genius with VCAI 2012-02-16 17:10:58 +00:00
Makefile.in - (linux) replaced Genius with VCAI 2012-02-16 17:10:58 +00:00
StdInc.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
StdInc.h Missed fixed for #858 (TortoiseSVN tricked me...) 2012-02-16 21:46:28 +00:00
VCAI.cpp Fixed path issues: #491, #834, #845. 2012-02-18 14:59:37 +00:00
VCAI.h - (linux) replaced Genius with VCAI 2012-02-16 17:10:58 +00:00
VCAI.vcxproj * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00