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ffba847f40
- Player coloring - Flag color for map - Glue selection for combat
67 lines
2.0 KiB
C++
67 lines
2.0 KiB
C++
/*
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* ImageScaled.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../render/IImage.h"
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#include "../render/IRenderHandler.h"
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#include "../../lib/Color.h"
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#include "../../lib/constants/EntityIdentifiers.h"
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struct SDL_Palette;
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class SDLImageShared;
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// Upscaled image with several mechanisms to emulate H3 palette effects
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class ImageScaled final : public IImage
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{
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private:
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/// Original unscaled image
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std::shared_ptr<ISharedImage> source;
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/// Upscaled shadow of our image, may be null
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std::shared_ptr<ISharedImage> shadow;
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/// Upscaled main part of our image, may be null
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std::shared_ptr<ISharedImage> body;
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/// Upscaled overlay (player color, selection highlight) of our image, may be null
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std::shared_ptr<ISharedImage> overlay;
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ImageLocator locator;
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ColorRGBA colorMultiplier;
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PlayerColor playerColor = PlayerColor::CANNOT_DETERMINE;
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uint8_t alphaValue;
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EImageBlitMode blitMode;
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public:
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ImageScaled(const ImageLocator & locator, const std::shared_ptr<ISharedImage> & source, EImageBlitMode mode);
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void scaleFast(const Point & size) override;
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void exportBitmap(const boost::filesystem::path & path) const override;
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bool isTransparent(const Point & coords) const override;
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Point dimensions() const override;
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void setAlpha(uint8_t value) override;
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void setBlitMode(EImageBlitMode mode) override;
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void draw(SDL_Surface * where, const Point & pos, const Rect * src) const override;
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void setOverlayColor(const ColorRGBA & color) override;
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void playerColored(PlayerColor player) override;
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void shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) override;
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void adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask) override;
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void setShadowEnabled(bool on) override;
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void setBodyEnabled(bool on) override;
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void setOverlayEnabled(bool on) override;
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std::shared_ptr<ISharedImage> getSharedImage() const override;
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};
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