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836c466f81
- Converted dwellings.json into new format - Implemented "mapObject" entry in town format - Removed capital/fort/village fields from town in favor of overrides
142 lines
3.6 KiB
JSON
142 lines
3.6 KiB
JSON
{
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/// These are objects that have subtypes that change various aspects of their mechanics
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/// Should be made configurable (either directly or via other parts of modding system ASAP)
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/// Editing these objects either directly or via mod may have negative effect on game
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// subtype: artifact ID
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"artifact" : {
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"index" :5,
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"handler": "artifact",
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"base" : {
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"base" : {
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"visitableFrom" : [ "+++", "+-+", "+++" ],
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"mask" : [ "VV", "VA"]
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}
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}
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},
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// subtype: hero CLASS (not hero).
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"hero" : {
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"index" :34,
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"handler": "hero",
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"base" : {
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"base" : {
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"visitableFrom" : [ "+++", "+-+", "+++" ],
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"mask" : [ "VV", "AV"]
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}
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}
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},
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// subtype: creatures
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"monster" : {
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"index" :54,
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"handler": "monster",
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"base" : {
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"base" : {
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"visitableFrom" : [ "+++", "+-+", "+++" ],
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"mask" : [ "VV", "VA"]
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}
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}
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},
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// subtype: resource ID
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"resource" : {
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"index" :79,
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"handler": "resource",
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"base" : {
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"base" : {
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"visitableFrom" : [ "+++", "+-+", "+++" ],
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"mask" : [ "VA" ]
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}
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},
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"types" : {
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"wood" : { "index" : 0 },
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"mercury" : { "index" : 1 },
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"ore" : { "index" : 2 },
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"sulfur" : { "index" : 3 },
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"crystal" : { "index" : 4 },
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"gems" : { "index" : 5 },
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"gold" : { "index" : 6 },
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"mithril" : { "index" : 7 } // TODO: move to WoG?
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}
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},
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// subtype: faction
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"town" : {
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"index" :98,
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"handler": "town",
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"base" : {
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"filters" : {
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// village image - fort not present
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"village" : [ "noneOf", [ "fort" ] ],
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// fort image - fort is here but not capitol
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"fort" : [ "allOf", [ "fort" ], [ "noneOf", ["capitol" ] ] ],
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// capitol image only when capitol is built
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"capitol" : [ "capitol" ]
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},
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// "faction" : "stringID", // should be set by engine
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"base" : {
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"visitableFrom" : [ "---", "+++", "+++" ],
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"mask" : [
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"VVVVVV", // a LOT of just visible rows due to towns like Tower
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"VVVVVV",
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"VVVVVV",
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"VVBBBV",
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"VBBBBB",
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"VBBABB"
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]
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}
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}
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},
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// subtype: one of 3 possible boats
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"boat" : {
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"index" :8,
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"handler": "boat",
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"base" : {
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"base" : {
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"visitableFrom" : [ "+++", "+-+", "+++" ],
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"mask" : [ "VVV", "VAV" ]
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}
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}
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},
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// subtype: color of guard
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"borderGuard" : { "index" :9, "handler": "borderGuard" },
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"borderGate" : { "index" :212, "handler": "borderGate" },
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"keymasterTent" : { "index" :10, "handler": "keymaster" },
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// subtype: different content
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"creatureBank" : { "index" :16, "handler": "bank" },
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// subtype: different revealed areas
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"cartographer" : { "index" :13, "handler": "cartographer" },
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// subtype: 0 = normal, 1 = anti-magic
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"garrisonHorizontal" : { "index" :33, "handler": "garrison" },
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"garrisonVertical" : { "index" :219, "handler": "garrison" },
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// Subtype: paired monoliths
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"monolithOneWayEntrance" : { "index" :43, "handler": "teleport" },
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"monolithOneWayExit" : { "index" :44, "handler": "teleport" },
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"monolithTwoWay" : { "index" :45, "handler": "teleport" },
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// subtype: resource ID
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"mine" : { "index" :53, "handler": "mine" },
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"abandonedMine" : { "index" :220, "handler": "mine" },
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// subtype: different appearance. That's all?
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"seerHut" : { "index" :83, "handler": "seerHut" },
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// subtype: level
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"randomDwellingLvl" : { "index" :217, "handler": "dwelling" },
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// subtype: faction ID
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"randomDwellingFaction" : { "index" :218, "handler": "dwelling" },
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// don't have subtypes (at least now), but closely connected to this objects
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"spellScroll" : { "index" :93, "handler": "artifact" },
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"heroPlaceholder" : { "index" :214, "handler": "heroPlaceholder" }
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}
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