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vcmi/lib/network/NetworkClient.h
2024-01-19 23:49:59 +02:00

48 lines
1.4 KiB
C++

/*
* NetworkClient.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "NetworkDefines.h"
#include "NetworkListener.h"
VCMI_LIB_NAMESPACE_BEGIN
/// Function that attempts to open specified port on local system to determine whether port is in use
/// Returns: true if port is free and can be used to receive connections
DLL_LINKAGE bool checkNetworkPortIsFree(const std::string & host, uint16_t port);
class NetworkConnection;
class DLL_LINKAGE NetworkClient : boost::noncopyable, public INetworkConnectionListener
{
std::shared_ptr<NetworkService> io;
std::shared_ptr<NetworkSocket> socket;
std::shared_ptr<NetworkConnection> connection;
INetworkClientListener & listener;
void onConnected(const boost::system::error_code & ec);
void onDisconnected(const std::shared_ptr<NetworkConnection> & connection) override;
void onPacketReceived(const std::shared_ptr<NetworkConnection> & connection, const std::vector<uint8_t> & message) override;
public:
NetworkClient(INetworkClientListener & listener);
virtual ~NetworkClient() = default;
void sendPacket(const std::vector<uint8_t> & message);
void start(const std::string & host, uint16_t port);
void run();
void poll();
};
VCMI_LIB_NAMESPACE_END